FooDog Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 7, D:1) a +0 club a goblin skeleton (5, 8, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (7, -2, D:1) a bat skeleton (8, 7, D:1) a +0 club (9, -5, D:1) a +2 dagger of venom a stone a +0 dagger a goblin skeleton (26, 44, D:1) a +0 short sword (27, 4, D:1) a frilled lizard skeleton (27, 18, D:1) a ball python skeleton (30, 13, D:1) a ball python skeleton (40, 26, D:1) a +0 short sword a quokka skeleton (46, 30, D:1) a quokka skeleton (47, 10, D:1) a +0 spear (47, 14, D:1) a +0 club (52, 21, D:1) a +0 leather armour Level 2 of the Dungeon (5, 0, D:2) a rat skeleton (8, 20, D:2) a frilled lizard skeleton (9, 21, D:2) 3 stones a +0 short sword (12, 6, D:2) a +0 short sword a kobold skeleton (17, 37, D:2) a frilled lizard skeleton (18, 20, D:2) a hobgoblin skeleton (21, 43, D:2) a +0 falchion (25, 13, D:2) a ball python skeleton (27, 18, D:2) a +0 short sword (31, 8, D:2) a bat skeleton (45, 0, D:2) a +0 ring mail (47, 2, D:2) a +0 ring mail (51, 29, D:2) a rat corpse (skeletalised by now) (52, 29, D:2) a rat corpse (skeletalised by now) (56, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (3, 14, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (4, 15, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, 13, D:3) a +0 whip a +2 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (5, 14, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (5, 16, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (6, 14, D:3) a +0 club (16, -17, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (17, -23, D:3) a bat corpse (skeletalised by now) (21, 13, D:3) a hobgoblin corpse (skeletalised by now) (26, 19, D:3) the +3 ring mail "Ikhlityc" {Harm ^Drain rF+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. It cannot be enchanted further. (27, 13, D:3) a +0 robe (32, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (41, -30, D:3) a +0 club (50, -32, D:3) a +0 war axe (53, 3, D:3) a +0 flail (64, -18, D:3) a +0 falchion Level 4 of the Dungeon (7, 8, D:4) a hobgoblin corpse (14, 8, D:4) 2 flux baubles (18, -4, D:4) a potion of mutation