Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 13746029705422953076 80 FooDog the Magician (level 4, -2/30 HPs) Began as a Human Conjurer on Aug 8, 2026. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:07:29 (1803 turns). FooDog the Magician (Human Conjurer) Turns: 1803, Time: 00:07:30 Health: -2/30 AC: 3 Str: 8 XL: 4 Next: 39% Magic: 0/10 EV: 11 Int: 20 God: Gold: 79 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . (100%) s - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) r - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Missiles b - 3 poisoned darts Armour g - a +0 pair of gloves (worn) r - a +0 robe (worn) Magical Staves s - a staff of cold (weapon) Jewellery c - a +4 ring of slaying (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} j - 3 scrolls of identify {unknown} k - a scroll of revelation {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of haste {unknown} l - a potion of curing {unknown} n - a potion of enlightenment {unknown} o - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 80% 1d7 2% 1 r - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 13% 1 Grave Claw Necr 8% 2d7 19% 2 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Animate Dead Necr 4% N/A 77% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident! The searing ray hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident! The searing ray misses Terence. You finish channelling your searing ray. Terence hits you from afar with a +0 trident. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence. Terence is almost dead. Terence closely misses you. You stop channelling your searing ray. Terence hits you but does no damage. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.[.# #...# ....# #@..# #... [.#####.. #.....†.######## ## #.>.@@...### .. ########.>.######## ###) ##.........# #.. ## #.........# ####.# .# #.........# ..##.# .# ##.........# #....# #.# #....####### .....######.## #.###### ####.....##..# ##.#....# You could see Terence. Vanquished Creatures An adder (D:2) 4 gnolls (D:2) A dart slug (D:1) 7 endoplasms 5 hobgoblins A quokka (D:2) 3 ball pythons 4 bats (D:1) 2 goblins 5 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FooDog the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 456 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 518 | D:1 | Learned a level 2 spell: Searing Ray 1110 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1487 | D:2 | Reached XP level 4. HP: 10/30 MP: 0/10 1787 | D:2 | Encountered Terence 1803 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_rooms, basic_altar, chequers_serial_rivers_small_b, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | 1 || 22 Melee: Staff | 21 | 1 || 22 Cast: Magic Dart | 41 | 7 || 48 Searing Ray | 9 | 4 || 13 Armour: Robe | 17 | 8 || 25 Dodge: Dodged | 19 | 5 || 24