Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 15105535107958707069 218 FooDog the Conjurer (level 5, -1/38 HPs) Began as a Human Conjurer on Aug 14, 2026. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 3 of the Dungeon. The game lasted 00:11:03 (2627 turns). FooDog the Conjurer (Human Conjurer) Turns: 2627, Time: 00:11:04 Health: -1/38 AC: 2 Str: 9 XL: 5 Next: 95% Magic: 1/11 EV: 11 Int: 19 God: Gold: 57 SH: 0 Dex: 11 Spells: 7/12 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 6 poisoned darts Armour b - a +0 robe (worn) Wands c - a wand of warping (10) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of poison {unknown} m - a scroll of torment {unknown} q - a scroll of fear {unknown} u - 2 scrolls of immolation {unknown} Potions p - a potion of brilliance {unknown} d - 3 potions of curing {unknown} f - 2 potions of might {unknown} l - 2 potions of invisibility {unknown} n - 2 potions of moonshine {unknown} o - 2 potions of attraction {unknown} Skills: + Level 2.3 Fighting + Level 2.3 Armour + Level 2.3 Dodging + Level 2.3 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 76% 1d6 2% 1 r - Searing Ray Conj 38% 2d5 4% 2 s - Momentum Strike Conj/Tloc 22% 3d8 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Terence is heavily wounded. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 short sword. You completely miss Terence. Terence is heavily wounded. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence screams, "I'm retired! Go away!" Terence bares his teeth. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 77% to hit) The concentrated momentum hits Terence! Terence is almost dead. You are unable to move. Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence hits you but does no damage. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. You are able to move again. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword! You die... Terence says, "And stay out!" #..................# #..................# #..................## #...................###### #......†.................. #.................#..###.. ######..##..###......... #..##.#....####...... #..##...#### ##..... ##.@.#### ..... ##.@.# ..... ##..#####. ..... #### #......... #..####.#....... ##...#..#....... ###...##....... ###...###)...... #.......#....##. #.###........# #.###.#.##.... #.#..>.... # You could see Terence. Vanquished Creatures Sigmund (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:3) 7 endoplasms A hobgoblin (D:2) A quokka (D:2) 9 ball pythons 6 bats 4 frilled lizards 4 goblins 6 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FooDog the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 368 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 481 | D:1 | Reached skill level 1 in Fighting 481 | D:1 | Reached skill level 1 in Armour 693 | D:1 | Found a faded altar of an unknown god. 969 | D:1 | Learned a level 2 spell: Searing Ray 972 | D:1 | Learned a level 2 spell: Momentum Strike 1450 | D:2 | Reached XP level 3. HP: 17/26 MP: 1/6 1934 | D:2 | Encountered Sigmund 1949 | D:2 | Killed Sigmund 1950 | D:2 | Reached XP level 4. HP: 18/33 MP: 0/10 1950 | D:2 | Reached XP level 5. HP: 21/38 MP: 0/11 2588 | D:3 | Encountered Terence 2627 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, kennysheep_generic_room_3, st_stairs_5, grunt_ministairs_6, minmay_domino_4, uniq_sigmund D:3: layout_rooms, nicolae_overflow_four_foyers_orthogonal, grunt_decor_arrowhead, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Armour | 1 2 | 2.3 Spellcasting | 4 | 4.0 Dodging | | 2.3 Stealth | | 2.3 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 9 || 16 Melee: Dagger | 7 | 9 || 16 Cast: Magic Dart | 58 | 14 || 72 Momentum Strike | 9 | 6 || 15 Searing Ray | 1 | 2 || 3 Evoke: Wand of warping | 1 | || 1 Drink: Magic | 1 | || 1 Armour: Robe | 7 | 14 || 21 Dodge: Dodged | 7 | 5 || 12