Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7063621415769661964 0 Foolish the Apothecary (level 1, 15/15 HPs) Began as a Djinni Summoner on Oct 2, 2024. Got out of the dungeon alive. The game lasted 00:00:29 (33 turns). Foolish the Apothecary (Djinni Summoner) Turns: 33, Time: 00:00:30 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 4 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Blazeheart Go Fire/Summ 14% N/A 38% 4 e - Summon Lightning Spi Summ/Air 14% 3d4 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Foolish the Djinni Summoner. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 4 gold pieces and a scroll labelled MOPRUE OMIE. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Summon Small Mammal, Call Imp, Call Canine Familiar, Summon Blazeheart Golem, Summon Lightning Spire. Your quokka disappears in a puff of smoke! Your quokka disappears in a puff of smoke! HP restored. You swap places. You now have 4 gold pieces. You swap places. There is a fountain of clear blue water here. b - a scroll labelled MOPRUE OMIE Your bat disappears in a puff of smoke! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. You swap places. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. You can't go down here! Unknown command. Alright, then stay! You have escaped! ########### #.......... ##.⌠.♣.⌠.♣.⌠ ##b.......... #@r~~~~~~~~~~ ##........... ##.⌠.♣.⌠.♣.⌠ #.......... ########## You could see a friendly quokka (summoned) and a friendly bat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foolish the Djinni Summoner began the quest for the Orb. 0 | D:1 | Foolish set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 33 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Cast: Summon Small Mamm || 5