Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2888739954411405289 690 Foolish the Magician (level 7, -3/47 HPs) Began as a Djinni Conjurer on Oct 13, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 5 of the Dungeon. The game lasted 00:08:38 (2371 turns). Foolish the Magician (Djinni Conjurer) Turns: 2371, Time: 00:08:39 Health: -3/47 AC: 4 Str: 6 XL: 7 Next: 95% Gold: 81 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ o - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +2 hat (worn) Talismans l - a blade talisman r - a blade talisman Wands f - a wand of mindburst (15) p - a wand of flame (11) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} n - a scroll of poison {unknown} q - a scroll of revelation {unknown} Potions b - a potion of might {unknown} e - 6 potions of brilliance {unknown} h - 2 potions of heal wounds {unknown} i - a potion of haste {unknown} j - a potion of magic {unknown} k - 2 potions of enlightenment {unknown} m - a potion of curing {unknown} Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.1 Spellcasting * Level 7.1 Conjurations * Level 7.1 Hexes * Level 7.1 Summonings * Level 7.1 Necromancy * Level 7.1 Translocations * Level 7.1 Fire Magic * Level 7.1 Ice Magic * Level 7.1 Air Magic * Level 7.1 Earth Magic * Level 7.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 4% 4 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 4% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Lesser Beckoning Tloc 78% N/A 1% 2 g - Call Canine Familiar Summ 39% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:4 1 runed translucent door, Menkaure; SunshineJesse's ghost, amateur GnCj Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! The orc wizard shouts! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You hear a shout! The centaur shoots an arrow. The arrow hits you! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc wizard comes into view. It is wielding a +0 dagger. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The centaur unwields a +0 shortbow. The centaur hits your fulminant prism. The centaur kicks your fulminant prism but does no damage. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - centaur Aim: a centaur (ally target) Okay, then. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. An orc priest comes into view. It is wielding a +0 war axe. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target You conjure a prism of explosive energy! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. An orc wizard comes into view. It is wielding a +0 dagger. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.. o.. o.. #o# #.# ### #c# #.. #.# #.. #*# ######.. #@# #....... #(#########.####.. #...........# #.. ############# #.. ### You could see a centaur (ally target), an orc priest, 2 orc wizards and a friendly fulminant prism. Vanquished Creatures An ogre (D:4) A phantom (D:5) 2 scorpions (D:5) A killer bee (D:5) A howler monkey (D:5) A hound (D:4) A sleepcap (D:5) An iguana (D:4) 3 adders 7 river rats (Sewer) A dart slug (D:1) An orc (D:4) 8 ball pythons 2 bats (D:1) An endoplasm (D:4) 6 giant cockroaches (D:4) 4 goblins 3 hobgoblins 6 jackals 2 frilled lizards 17 kobolds 22 rats 92 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:5) An iguana (D:5) Ijyb (D:5) 3 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foolish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Foolish set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 241 | D:2 | Noticed Sigmund 324 | D:3 | Reached XP level 3. HP: 24/25 MP: 0/0 324 | D:3 | Learned a level 1 spell: Shock 385 | D:4 | Found a runed translucent door. 386 | D:4 | Noticed SunshineJesse's ghost (amateur GnCj) 390 | D:4 | Noticed an ogre 438 | D:4 | Found a glowing drain. 445 | Sewer | Entered a sewer 624 | Sewer | Reached XP level 4. HP: 4/31 MP: 0/0 984 | Sewer | Reached XP level 5. HP: 30/35 MP: 0/0 984 | Sewer | Learned a level 2 spell: Lesser Beckoning 990 | Sewer | Reached skill level 5 in Spellcasting 990 | Sewer | Reached skill level 5 in Conjurations 990 | Sewer | Reached skill level 5 in Hexes 990 | Sewer | Reached skill level 5 in Summonings 990 | Sewer | Reached skill level 5 in Necromancy 990 | Sewer | Reached skill level 5 in Translocations 990 | Sewer | Reached skill level 5 in Fire Magic 990 | Sewer | Reached skill level 5 in Ice Magic 990 | Sewer | Reached skill level 5 in Air Magic 990 | Sewer | Reached skill level 5 in Earth Magic 990 | Sewer | Reached skill level 5 in Alchemy 1411 | D:4 | Killed an ogre 1412 | D:4 | Reached XP level 6. HP: 27/41 MP: 0/0 1664 | D:4 | Reached skill level 1 in Fighting 1664 | D:4 | Noticed Menkaure 1671 | D:5 | Entered Level 5 of the Dungeon 1727 | D:5 | Reached XP level 7. HP: 4/47 MP: 0/0 1727 | D:5 | Learned a level 3 spell: Call Canine Familiar 2176 | D:5 | Noticed Ijyb 2215 | D:5 | Killed Ijyb 2371 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, serial_shops, shop_fountains D:2: wad_woods_tower, layout_basic, minmay_tripent, uniq_sigmund, uniq_jessica D:3: layout_loops_ring, shapermc_ecumenical_altar_petra, minmay_fountain_box D:4: layout_cave_pools, gup_sewer_entry_pipe, ebering_ghost_reflecting_pool, item_on_display_a, uniq_menkaure D:5: layout_loops_ring, fedhas_bush_and_centaur_altar, serial_bayou_ford_a, minmay_gold_behind_fungi, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.1 Conjurations | 4 5 6 7 | 7.1 Hexes | 4 5 6 7 | 7.1 Summonings | 4 5 6 7 | 7.1 Necromancy | 4 5 6 7 | 7.1 Translocations | 4 5 6 7 | 7.1 Fire Magic | 4 5 6 7 | 7.1 Ice Magic | 4 5 6 7 | 7.1 Air Magic | 4 5 6 7 | 7.1 Earth Magic | 4 5 6 7 | 7.1 Alchemy | 4 5 6 7 | 7.1 Fighting | 1 | 1.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 28 | 24 | 2 || 54 Searing Ray | 8 | 32 | 8 || 48 Shock | | 10 | || 10 Iskenderun's Myst | | 1 | 1 || 2 Call Canine Famil | | | 4 || 4 Fulminant Prism | | | 2 || 2 Use: Scroll | | 3 | || 3 Armour: Robe | 11 | 24 | 7 || 42 Dodge: Dodged | 9 | 23 | 4 || 36