Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 9010769378938226880 123 Foolish the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Nov 8, 2024. Was an Initiate of Makhleb. Slain by a wight ... wielding a +3 great sword (13 damage) ... on level 6 of the Dungeon. The game lasted 00:02:41 (884 turns). Foolish the Magician (Djinni Conjurer) Turns: 884, Time: 00:02:42 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 29% Gold: 88 EV: 11 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) Wands e - a wand of charming (3) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.1 Spellcasting * Level 5.1 Conjurations * Level 5.1 Hexes * Level 5.1 Summonings * Level 5.1 Necromancy * Level 5.1 Translocations * Level 5.1 Fire Magic * Level 5.1 Ice Magic * Level 5.1 Air Magic * Level 5.1 Earth Magic * Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Mercury Vapours Alch/Air 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Dithmenos Gozag Makhleb Okawaru Qazlal Trog Uskayaw Xom Yredelemnul Zin The Shining One Shops: D:4 :(( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You swap places. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target, p - ogre Fall back! Unknown command. Unknown command. A wight comes into view. It is wielding a +3 great sword. A wight is nearby! The magic dart hits the wight. The wight is lightly damaged. The magic dart hits the wight but does no damage. The wight is lightly damaged. The magic dart hits the wight but does no damage. The wight is lightly damaged. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged, 79% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the wight. The wight is moderately damaged. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 great sword and wearing a +0 robe (moderately damaged, 79% to hit) The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The wight hits you with a +3 great sword! Unknown command. The searing ray misses the wight. The wight hits you with a +3 great sword! You die... ### ####.################### ........................ <......#########.####### ####.### ###.#### #.# #..@...# #.# #..z...# ... #......# .## #......# .# ......... ##......### ........ .##....... You could see a wight. Vanquished Creatures A phantom (D:5) An adder (D:5) A white imp (D:5) 2 ufetubi (D:5) 6 orcs 2 hobgoblins 2 jackals (D:1) A kobold (D:4) A quokka (D:2) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foolish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Foolish set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 128 | D:2 | You are sucked into a shaft and drop 2 floors! 218 | D:4 | Found Muuzawk's Antique Weapon Shop. 277 | D:4 | Found a staircase to the Ecumenical Temple. 396 | Temple | Entered the Ecumenical Temple 423 | Temple | Became a worshipper of Makhleb the Destroyer 511 | D:4 | Found Qutuymu's Book Emporium. 598 | D:4 | Found Yczuhy's Weapon Shop. 636 | D:5 | Entered Level 5 of the Dungeon 665 | D:5 | Noticed a black bear 674 | D:4 | Reached XP level 3. HP: 8/25 MP: 0/0 674 | D:4 | Learned a level 1 spell: Summon Small Mammal 762 | D:5 | Noticed a phantom 766 | D:5 | Killed a phantom 767 | D:5 | Reached XP level 4. HP: 26/31 MP: 0/0 796 | D:5 | Reached skill level 5 in Spellcasting 796 | D:5 | Reached skill level 5 in Conjurations 796 | D:5 | Reached skill level 5 in Hexes 796 | D:5 | Reached skill level 5 in Summonings 796 | D:5 | Reached skill level 5 in Necromancy 796 | D:5 | Reached skill level 5 in Translocations 796 | D:5 | Reached skill level 5 in Fire Magic 796 | D:5 | Reached skill level 5 in Ice Magic 796 | D:5 | Reached skill level 5 in Air Magic 796 | D:5 | Reached skill level 5 in Earth Magic 796 | D:5 | Reached skill level 5 in Alchemy 796 | D:5 | Reached XP level 5. HP: 32/35 MP: 0/0 796 | D:5 | Learned a level 2 spell: Mercury Vapours 854 | D:6 | Noticed an ogre 884 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, serial_shops, nicolae_diamond_shop, hellmonk_ecumenical_altar_arch_garden, hangedman_decor_diamond_cutter D:2: layout_basic, kennysheep_generic_room_8 D:4: layout_gridville, mainiacjoe_overflow_catwalk, kennysheep_little_box, lemuel_temple_firewalk_a, serial_shops, shop, shop_statue, nicolae_shop_hallway_plus D:5: layout_loops_cross, eino_tiny_chamber D:6: layout_basic, nemelex_dance_club_becter, serial_shops, nicolae_shop_behind_doors, uniq_blorkula_the_orcula, uniq_jeremiah, uniq_edmund Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 21 | 9 || 30 Searing Ray | 5 | 3 || 8 Evoke: Wand | | 1 || 1 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 2 | || 2