Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 1080262449867463887 133 Foolish the Magician (level 5, -9/35 HPs) Began as a Djinni Conjurer on Nov 10, 2024. Killed by miscasting Iskenderun's Mystic Blast (11 damage) ... in a sewer. The game lasted 00:01:53 (894 turns). Foolish the Magician (Djinni Conjurer) Turns: 894, Time: 00:01:54 Health: -9/35 AC: 3 Str: 6 XL: 5 Next: 39% Gold: 18 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-10 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - 3 scrolls of torment {unknown} d - a scroll of identify {unknown} e - a scroll of revelation {unknown} f - a scroll of enchant weapon {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Apportation Tloc 54% N/A 1% 1 f - Lesser Beckoning Tloc 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a gate leading back out of this place here. A kobold and a crocodile come into view. Found four items. Found a gate leading back out of this place. The kobold shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! The searing ray hits the kobold. The kobold is heavily wounded. (Press . to maintain the ray.) There is a gate leading back out of this place here. There is a gate leading back out of this place here. The crocodile misses you. There are no items here. There are no items here. The searing ray hits the crocodile! The crocodile is moderately wounded. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! The searing ray hits the crocodile! The crocodile is heavily wounded. (Press . to maintain the ray.) The crocodile bites you but does no damage. The searing ray hits the crocodile. The crocodile is severely wounded. The crocodile bites you. The crocodile drags you backwards! The searing ray hits the crocodile! The crocodile is almost dead. (Press . to maintain the ray.) The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Found a silvery potion. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Sparks fly from your hands! You die... .. ~~. #~# #~# #~# ##### ##~## # #~~.## ##~~.## ..# ~.~..####.∩.~~#####~?~.. ....~~~~~~~∩.~≈≈@l≈~~..~ ~....####~~~~.##≈##~..!. #~..## ##~).###K# ~~# ##~## ##≈## #.# # #~# #≈# .!. ≈# #~# #≈# !∩! ≈# #~# #≈# .!.# #≈# ##~## ##≈####.####≈## #~~~## ##.~~## ##~~.## You could see a crocodile and a kobold. Vanquished Creatures A kobold brigand (Sewer) 3 adders 2 ribbon worms (Sewer) 4 endoplasms 2 giant cockroaches A goblin (D:1) 4 jackals (D:1) 3 kobolds (Sewer) 4 ball pythons A bat (D:3) A frilled lizard (D:1) 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foolish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Foolish set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 26 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 200 | D:3 | Reached XP level 3. HP: 23/25 MP: 0/0 200 | D:3 | Learned a level 1 spell: Apportation 442 | D:3 | Found a glowing drain. 565 | Sewer | Entered a sewer 568 | Sewer | Noticed a kobold brigand 588 | Sewer | Killed a kobold brigand 589 | Sewer | Reached skill level 5 in Spellcasting 589 | Sewer | Reached skill level 5 in Conjurations 589 | Sewer | Reached skill level 5 in Hexes 589 | Sewer | Reached skill level 5 in Summonings 589 | Sewer | Reached skill level 5 in Necromancy 589 | Sewer | Reached skill level 5 in Translocations 589 | Sewer | Reached skill level 5 in Fire Magic 589 | Sewer | Reached skill level 5 in Ice Magic 589 | Sewer | Reached skill level 5 in Air Magic 589 | Sewer | Reached skill level 5 in Earth Magic 589 | Sewer | Reached skill level 5 in Alchemy 589 | Sewer | Reached XP level 4. HP: 12/31 MP: 0/0 589 | Sewer | Reached XP level 5. HP: 13/35 MP: 0/0 589 | Sewer | Learned a level 2 spell: Lesser Beckoning 872 | Sewer | Noticed a crocodile 894 | Sewer | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, nicolae_hexahallways D:2: layout_basic, minivault_24, wad_orctagon, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_jessica D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, nzn_wu_jian_council_hall, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | || 50 Searing Ray | 3 | 12 || 15 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 11 | 7 || 18