Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 5555453892140761641 191 Foolish the Ducker (level 6, -1/48 HPs) Began as a Djinni Alchemist on Nov 23, 2024. Was a Follower of Uskayaw. Slain by a fire elemental (4 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:46 (75 turns). Foolish the Ducker (Djinni Alchemist) Turns: 75, Time: 00:01:46 Health: -1/48 AC: 2 Str: 7 XL: 6 Next: 2% Gold: 0 EV: 18 Int: 16 God: Uskayaw [*.....] SH: 0 Dex: 28 rFire + + . w - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++++ o - +6 ring of dexterity HPRegen 0.28/turn p - +6 ring of dexterity %: no teleportation, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Stomp You were in the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch Inventory: Hand Weapons w - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. Armour a - a +0 robe (worn) Magical Staves x - the staff of Xisuopaj {rPois rC+ Will- Fire Ice Air} (You found it in the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery o - a +6 ring of dexterity (left hand) p - a +6 ring of dexterity (right hand) q - a +6 ring of intelligence r - a +6 ring of intelligence s - a +6 ring of strength t - a +6 ring of strength Wands u - a wand of mindburst (7) v - a wand of acid (7) Scrolls f - 3 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 5 potions of might Skills: * Level 4.7 Fighting * Level 3.9 Ranged Weapons + Level 6.8 Dodging + Level 4.8 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 2% 1 b - Mercury Vapours Alch/Air 34% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 d - Olgreb's Toxic Radia Alch 17% N/A 28% 4 e - Sticky Flame Fire/Alch 17% 2d5 28% 4 f - Foxfire Conj/Fire 68% 2x1d7 2% 1 g - Lesser Beckoning Tloc 34% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball explodes into a vile cloud! The stinking cloud engulfs the +0 scimitar of draining. The stinking cloud engulfs the air elemental. The stinking cloud engulfs the deep elf archer. The fire elemental hits you. The fire elemental burns you! You resist. The air elemental fires a burst of electricity at you. The stunning burst misses you. The deep elf archer is engulfed in noxious fumes. The deep elf archer appears confused. Unknown command. Unknown command. Unknown command. Fire: w) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +0 scimitar of draining Aim: a +0 scimitar of draining (1% to hit) You shoot a bolt. The bolt hits the +0 scimitar of draining!!! The +0 scimitar of draining falls from the air. The air elemental closely misses you. The air elemental hits you. * * * LOW HITPOINT WARNING * * * The air elemental completely misses you. The air elemental closely misses you. The fire elemental barely misses you. The air elemental completely misses you. The fire elemental completely misses you. The air elemental barely misses you. The deep elf archer is engulfed in noxious fumes. The deep elf archer appears confused. The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The air elemental completely misses you. The deep elf archer is engulfed in noxious fumes. The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The air elemental completely misses you. The deep elf archer is engulfed in noxious fumes. The deep elf archer appears confused. The fire elemental hits you. * * * LOW HITPOINT WARNING * * * The fire elemental burns you! You resist. You die... Your body falls in perfect tune with the rhythm. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓eß©ß.▓.ß©ß.▓ ▓.)|[.▓.=)|°▓.....▓ ▓..§☼.▓..E..▓.)...▓ ▓.eE§.▓...☼.▓.....▓ ▓.§§..▓..(e.▓.....▓ ▓.)E..▓.....▓..©..▓ ▓.E@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles, confused), an earth elemental, a fire elemental (summoned) and an air elemental. Vanquished Creatures A dancing weapon (D) A glass eye (D) An endoplasm (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Foolish the Djinni Alchemist began the quest for the Orb. 0 | D | Foolish set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 37 | D | Became a worshipper of Uskayaw the Reveller 57 | D | Entered arena 2. 57 | D | Noticed a glass eye 57 | D | Found a transporter. 58 | D | Killed a glass eye 58 | D | Reached * piety under Uskayaw 59 | D | Reached skill level 6 in Dodging 59 | D | Reached XP level 2. HP: 20/27 MP: 0/0 59 | D | Reached XP level 3. HP: 23/31 MP: 0/0 59 | D | Learned a level 1 spell: Foxfire 59 | D | Reached XP level 4. HP: 28/38 MP: 0/0 59 | D | Reached XP level 5. HP: 31/42 MP: 0/0 59 | D | Learned a level 2 spell: Lesser Beckoning 59 | D | Reached XP level 6. HP: 35/48 MP: 0/0 67 | D | Got the staff of Xisuopaj {rPois rC+ Will- Fire Ice Air} 70 | D | Entered arena 3. 70 | D | Noticed a +2 battleaxe of venom 70 | D | Noticed a deep elf zephyrmancer 70 | D | Noticed a deep elf pyromancer 70 | D | Found a transporter. 72 | D | Noticed a fire elemental 72 | D | Noticed a fire elemental 73 | D | Entered arena 4. 73 | D | Noticed an air elemental 73 | D | Noticed a deep elf archer 73 | D | Noticed a +0 scimitar of draining 73 | D | Found a transporter. 75 | D | Killed a +0 scimitar of draining 75 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Ranged Weapons | 3 | 3.9 Dodging | 6 | 6.8 Stealth | 4 | 4.8 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Heavy crossbow | 1 | 3 || 4 Cast: Mephitic Cloud | | 1 || 1 Use: Scroll | | 1 || 1 Armour: Robe | 2 | 13 || 15 Dodge: Dodged | 1 | 11 || 12