Foolish the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 1, D) a +0 flail a +0 leather armour (61, 8, D) a serpent talisman (62, 0, D) a +2 ring mail of poison resistance (62, 1, D) a +0 club a +5 flail of draining an orc corpse (62, 2, D) a +0 trident a +0 leather armour (62, 3, D) a +0 short sword (62, 9, D) a +0 orcbow of electrocution (62, 10, D) a scorpion corpse (63, 0, D) a +2 sling of freezing (63, 8, D) Liutecro's Useful Mystic Power Spells Type Level a - Eringya's Noxious Bog Alchemy 6 b - Summon Cactus Giant Summoning 6 c - Dispersal Translocation 6 d - Gell's Gavotte Translocation 6 (67, 0, D) the +7 quarterstaff "Ahyod Tiluh" {drain, rN++ Will+ Str+2 Dex-5} Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (68, 0, D) a ring of flight (68, 3, D) a +0 trident a +0 trident a merfolk corpse (69, 0, D) a +0 trident a +8 chain mail of ponderousness (70, 8, D) a staff of alchemy (70, 9, D) a +2 shortbow of freezing (71, 16, D) a +0 sling of draining (unseen) (71, 17, D) a book of Ice (72, 9, D) a +0 flail of protection (unseen) (72, 16, D) a book of the Dragon (72, 17, D) a +2 tower shield of protection (unseen) (72, 19, D) a +0 dagger a +0 robe (73, 1, D) a ring of protection from fire (73, 16, D) a +2 vampiric short sword (unseen) (73, 17, D) the Textbook on Stolen Souls Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Animate Dead Necromancy 4 d - Borgnjor's Revivification Necromancy 8 (75, 1, D) a wand of paralysis (2)