Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 15303798962292440906 200000 Foolish the Apothecary (level 1, -56/17 HPs) Began as a Djinni Wanderer on Nov 24, 2024. Annihilated by a meat berserker ... wielding a +9 battleaxe (73 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:16 (2 turns). Foolish the Apothecary (Djinni Wanderer) Turns: 2, Time: 00:00:17 Health: -56/17 AC: 3 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 16 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation, infuse magic (-57 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) j - the +∞ Axe of Woe (You found it in the Dungeon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of summoning i - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Sticky Flame Fire/Alch 14% 2d5 36% 4 c - Summon Ice Beast Ice/Summ 14% N/A 12% 3 d - Foxfire Conj/Fire 56% 2x1d6 4% 1 e - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, Foolish the Djinni Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of summoning, a +0 robe, a +0 cloak, a potion of curing, a potion of heal wounds, a potion of haste, a potion of berserk rage, a scroll of blinking; and the following spells memorised: Freeze, Sticky Flame, Summon Ice Beast, Foxfire, Volatile Blastmotes. Sorry, you're not good enough to have a special ability. Unknown command. Sorry, you're not good enough to have a special ability. j - the +∞ Axe of Woe The meat berserker appears out of thin air! A meat berserker comes into view. It is wielding a +9 battleaxe. A bag of meat comes into view. It is wielding a +9 war axe. The meat berserker appears out of thin air! A meat berserker comes into view. It is wielding a +9 battleaxe. The bag of meat shouts! The meat berserker shouts! The meat berserker hits you with a +9 battleaxe!!!! Ouch! That really hurt! You die... .. ....o #. ...# #.. ...# . .###.. ...###.. ......###...... ......O..... #.....# #_.<.@# #...O.# ......_..... ......###...... .###.. ...###.. #.. ...# . #. ...# .. ..... You could see 2 meat berserkers and a bag of meat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | Foolish the Djinni Wanderer began the quest for the Orb. 0 | D | Foolish set off with the following items: a +0 dagger, a | scroll of summoning, a +0 robe, a +0 cloak, a potion of | curing, a potion of heal wounds, a potion of haste, a | potion of berserk rage, a scroll of blinkingthe following | spells memorised: Freeze, Sticky Flame, Summon Ice Beast, | Foxfire, Volatile Blastmotes. 0 | D | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D | Noticed a bag of meat 2 | D | Noticed a meat berserker 2 | D | Noticed a meat berserker 2 | D | Annihilated by a meat berserker Illustrated notes Levels and vault maps discovered: D: meatsprint Action || total ---------------------------++------- Armour: Robe || 1