Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 12629484099714420916 800000 Foolish the Apothecary (level 1, -47/15 HPs) Began as a Djinni Wanderer on Nov 24, 2024. Annihilated by a meat berserker ... wielding a +9 battleaxe (62 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:25 (8 turns). Foolish the Apothecary (Djinni Wanderer) Turns: 8, Time: 00:00:26 Health: -47/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 16 God: SH: 3 Dex: 11 rFire + + . (no weapon) rCold x . . d - +0 buckler rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation, infuse magic (-48 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger j - the +∞ Axe of Woe (You found it in the Dungeon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls b - a scroll of silence i - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 1.0 Throwing + Level 1.0 Armour + Level 1.1 Dodging + Level 1.5 Stealth + Level 1.0 Shields * Level 2.3 Spellcasting * Level 2.3 Conjurations * Level 2.3 Hexes * Level 2.3 Summonings * Level 2.3 Necromancy * Level 2.3 Translocations * Level 2.3 Fire Magic * Level 2.3 Ice Magic * Level 2.3 Air Magic * Level 2.3 Earth Magic * Level 2.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 36% N/A 12% 1 b - Call Canine Familiar Summ 9% N/A 34% 3 c - Sandblast Erth 18% 2d7 12% 1 d - Petrify Alch/Erth 9% N/A 75% 4 e - Animate Armour Summ/Erth 18% N/A 75% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, Foolish the Djinni Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of silence, a +0 robe, a +0 buckler, a potion of curing, a potion of heal wounds, a potion of haste, a potion of berserk rage, a scroll of blinking; and the following spells memorised: Summon Small Mammal, Call Canine Familiar, Sandblast, Petrify, Animate Armour. j - the +∞ Axe of Woe You can't wield that with only one hand. A bag of meat comes into view. It is wielding a +9 war axe. There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Unknown command. Press < or > to pray at altars. You are now empty-handed. You hover solemnly before the altar of Makhleb. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. You can't wield that with only one hand. You can't wield that with only one hand. The meat berserker shouts! You start removing your armour. You continue removing your +0 buckler. x2 The meat berserker rages. You continue removing your +0 buckler. The bag of meat shouts! The meat berserker rages. You continue removing your +0 buckler. The meat berserker hits you with a +9 battleaxe!!! Ouch! That really hurt! You die... ..... .. #... .# . #... ..# ..###... ..###. ......###...... ....._..O... #.....# #@O<._# #.....# ....._...... .....o###...... .o###... ..###. . #... ..# #... .# ..... .. You could see 2 meat berserkers and a bag of meat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | Foolish the Djinni Wanderer began the quest for the Orb. 0 | D | Foolish set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a +0 buckler, a potion of | curing, a potion of heal wounds, a potion of haste, a | potion of berserk rage, a scroll of blinkingthe following | spells memorised: Summon Small Mammal, Call Canine | Familiar, Sandblast, Petrify, Animate Armour. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a bag of meat 4 | D | Noticed a meat berserker 7 | D | Noticed a bag of meat 7 | D | Noticed a meat berserker 8 | D | Annihilated by a meat berserker Illustrated notes Levels and vault maps discovered: D: meatsprint Action || total ---------------------------++------- Armour: Robe || 1