Foolish the Dungeon (2, 15, D) a +4 ring mail of willpower (unseen) (2, 16, D) a staff of alchemy (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +2 halberd of protection (unseen) (3, 16, D) the +8 flail of Fortitude {freeze, *Rage Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 15, D) a wand of polymorph (8) (4, 16, D) a +5 heavy great sword (unseen) (5, 15, D) a wand of flame (5) (5, 16, D) a staff of alchemy (unseen) (6, 15, D) 4 scrolls of enchant weapon (6, 16, D) a book of the Hunter (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (7, 15, D) an amulet of regeneration (7, 16, D) a +1 leather armour of positive energy (unseen) (8, 15, D) the +6 trident "Conservator" {freeze, rC+ Str+3 Dex-2} Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. (unseen) (8, 16, D) the +0 chain mail of Weightlessness {rC++ MP-8} rC++: It greatly protects you from cold. MP-8: It affects your magic capacity (-8). (unseen) (9, 15, D) the +8 triple crossbow of the Eternal Warrior {heavy, rElec rC- rCorr Str+5} Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (9, 16, D) a +2 chain mail of poison resistance (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (10, 15, D) a staff of air (unseen) (10, 16, D) a manual of Stealth (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) a staff of air (unseen) (11, 16, D) the +5 plate armour "Rituon" {Regen+ rCorr Str-2} Str-2: It affects your strength (-2). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (unseen) (12, 15, D) a staff of death (unseen) (12, 16, D) a staff of air (unseen) (19, 0, D) a book of Minor Magic (19, 1, D) the +8 glaive "Laseteq" {flame, Will- rCorr Dex+2 SInv} Dex+2: It affects your dexterity (+2). Will-: It decreases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (19, 17, D) a staff of death (19, 32, D) the +3 dire flail of Zoased {heavy, rElec rPois Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (19, 33, D) the +4 chain mail of the Pure Visions {rN+ Slay+2 SInv} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (20, 0, D) a staff of fire (unseen) (20, 1, D) a +3 dagger of flaming (unseen) (20, 16, D) a book of Beasts (20, 17, D) a +0 dire flail a Fen Folio (20, 19, D) a +0 dagger a +0 robe a human corpse (20, 32, D) the +7 captain's cutlass {speed, disarm} (20, 33, D) a staff of fire (21, 0, D) a +0 heavy orcbow (unseen) (21, 1, D) the staff of Nir Xyim {rC- Int+2 Conj Necro Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (21, 16, D) a staff of alchemy (21, 17, D) a staff of cold (unseen) (21, 19, D) a ghoul corpse (21, 32, D) the +7 sceptre of Torment {pain, torment} (21, 33, D) an amulet of magic regeneration (22, 0, D) Wumopsodgh's Almanac of the Jaunt Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Passage of Golubria Translocation 4 (22, 1, D) a +3 plate armour of willpower (22, 17, D) a +0 dagger (still there?) a +1 robe of willpower (still there?) Sif Muna's Spellbook of the Melanotic Geodesic (still there?) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Passage of Golubria Translocation 4 a human corpse (still there?) (22, 18, D) a +0 dagger a +0 robe (22, 32, D) a ring of magical power (22, 33, D) a staff of fire (22, 34, D) a +0 rapier of speed (22, 36, D) a glowing shapeshifter corpse (23, 0, D) a +4 falchion of protection (23, 1, D) the Parchment of Chrysopoeia Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Alistair's Intoxication Alchemy 5 d - Fulsome Fusillade Conjuration/Alchemy 8 (23, 4, D) a +0 dire flail (23, 7, D) a +0 mace (23, 16, D) the +5 sling of the Gloaming {flame, ^Contam Dex+5} Dex+5: It affects your dexterity (+5). ^Contam: It causes magical contamination when unequipped. (23, 17, D) the +0 pair of gloves of the Realm of Zot {rN+++ Str+3 Int-3 Stlth+} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. (23, 18, D) a +3 spear of distortion (23, 19, D) a +0 glaive a +0 dagger a +0 robe (23, 20, D) a +0 war axe a +0 chain mail (23, 32, D) a +2 chain mail of fire resistance (23, 33, D) a book of Beasts (23, 34, D) a +2 battleaxe of draining (23, 36, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (24, 0, D) a +2 scimitar of protection (24, 4, D) a +1 hand axe a +0 robe (24, 5, D) a +0 trident (24, 17, D) a Trismegistus Codex (24, 18, D) the staff "Goblinslayer" {rElec rC+ Tloc Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (24, 22, D) a +0 glaive a ghoul corpse (24, 32, D) a +3 heavy quarterstaff (24, 34, D) a +2 spear of venom (24, 40, D) a glowing shapeshifter corpse (25, 0, D) a staff of death (25, 1, D) a staff of earth (25, 3, D) a +0 morningstar a +0 robe (25, 5, D) a +0 broad axe a +0 plate armour (25, 6, D) a +0 dagger a +0 robe a human corpse (25, 7, D) a +0 great mace a +0 chain mail (25, 16, D) a +4 glaive of venom (25, 17, D) a staff of alchemy (25, 18, D) the ring of Xatsa {Will+ rCorr Str+5 Stlth-} [ring of resist corrosion] Str+5: It affects your strength (+5). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (25, 20, D) a +0 mace the ring "Zemirr" {EV+5 Dex+3 Slay+5} [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (25, 32, D) a +1 spectral quarterstaff (25, 33, D) a +3 arbalest of flaming (25, 34, D) a +2 heavy trident a glowing shapeshifter corpse (25, 36, D) a glowing shapeshifter corpse (26, 0, D) a ring of flight (26, 1, D) an amulet of reflection (26, 3, D) a +1 short sword a +0 robe (26, 5, D) a +0 dagger a +0 robe a human corpse (26, 16, D) a +1 leather armour of willpower (26, 17, D) a ring of see invisible (26, 33, D) a +1 arbalest of flaming a shapeshifter corpse (26, 34, D) a book of Fire (26, 35, D) a glowing shapeshifter corpse (26, 37, D) a glowing shapeshifter corpse (26, 42, D) a glowing shapeshifter corpse (26, 44, D) a glowing shapeshifter corpse (27, 0, D) a staff of death (27, 17, D) a Codex of Conductivity (27, 32, D) a +2 short sword of venom (27, 33, D) the +9 shortbow "Qah Isod" {holy, rC- rN+ Will+ Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (27, 34, D) the +9 quarterstaff of Pyidghuah {antimagic, +Blink rC- Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. a glowing shapeshifter corpse (28, 0, D) a staff of fire (28, 1, D) the Almanac of the Deep Freeze Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Rimeblight Ice/Necromancy 7 (28, 16, D) a +5 ring of evasion (28, 17, D) Sif Muna's Omnibus of Grisly Displacement Spells Type Level a - Soul Splinter Necromancy 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Rimeblight Ice/Necromancy 7 d - Manifold Assault Translocation 7 (28, 32, D) a +2 halberd of venom (28, 33, D) a +1 pair of gloves of dexterity (28, 35, D) a glowing shapeshifter corpse (28, 36, D) a shapeshifter corpse (29, 0, D) a +1 dagger of draining (29, 16, D) a staff of fire (unseen) (29, 17, D) a staff of alchemy (unseen) (34, 16, D) a wind drake corpse (skeletalised by now) (34, 28, D) a granite talisman (35, 0, D) the ring "Teib" {Fly EV+5} [ring of evasion] EV+5: It affects your evasion (+5). Fly: It grants you flight. (35, 3, D) 4 large rocks a stone giant corpse (skeletalised by now) (35, 15, D) an amulet of reflection (35, 16, D) a wind drake corpse (skeletalised by now) (35, 28, D) a +6 ring of intelligence (36, 1, D) a Compendium of Siegecraft (36, 2, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (36, 15, D) a staff of earth (36, 29, D) the +7 mace of Infection {speed, *Slow rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. (36, 34, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (37, 0, D) a +2 plate armour of poison resistance (37, 3, D) a +0 long sword a +0 plate armour a +2 battleaxe a +0 chain mail (37, 28, D) a +0 glaive of venom (37, 29, D) a ring of positive energy (38, 14, D) a +1 heavy glaive (38, 15, D) a staff of cold (38, 21, D) a storm dragon corpse (skeletalised by now) (38, 29, D) the +2 ring mail of Inquiry {rF- MP+8 Int+4} Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. MP+8: It affects your magic capacity (+8). (39, 1, D) a staff of conjuration (39, 3, D) a +0 great mace a +0 plate armour a +0 broad axe a +0 chain mail (39, 15, D) a +0 robe the +3 scale mail of Haopes {Str+5 Int+2} Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). a spriggan corpse (skeletalised by now) (39, 28, D) a +2 chain mail of fire resistance (39, 29, D) a +1 chain mail of poison resistance (39, 37, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (40, 0, D) the +9 halberd "Ewiuz" {venom, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (40, 1, D) a +1 long sword of electrocution (40, 2, D) a +0 arbalest 6 large rocks a stone giant corpse (skeletalised by now) (40, 3, D) a +3 great sword (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (40, 14, D) a ring of willpower a +6 ring of dexterity a +6 ring of strength a +6 ring of strength a ring of see invisible (40, 15, D) a +1 scale mail of fire resistance (40, 28, D) a staff of death (40, 29, D) a Fen Folio (41, 0, D) an amulet of magic regeneration (41, 1, D) a +0 long sword a +0 plate armour a +0 kite shield a +0 war axe of electrocution a +0 plate armour a staff of earth (41, 3, D) a +3 broad axe a +0 chain mail a +2 kite shield of reflection a human corpse (skeletalised by now) (41, 14, D) the +6 flail "Edoochiy" {drain, rElec rF+ Int+3 SInv} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (41, 17, D) a +0 robe (41, 28, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (41, 29, D) a staff of death (42, 3, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (42, 14, D) a +1 leather armour of poison resistance (unseen) (42, 15, D) a staff of earth (42, 29, D) a +0 leather armour a +0 pair of gloves of dexterity (43, 14, D) a ring of positive energy (43, 28, D) a staff of conjuration (44, 28, D) a +4 ring mail of willpower (48, 1, D) a black mamba corpse (skeletalised by now) (49, 0, D) a book of Burglary (49, 1, D) a +4 plate armour of fire resistance (unseen) (49, 12, D) a +3 orcbow of freezing (unseen) (49, 24, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (unseen) (49, 36, D) a staff of alchemy (unseen) (49, 37, D) a bullfrog corpse (skeletalised by now) (50, 0, D) a staff of alchemy a ball python corpse (skeletalised by now) (50, 1, D) a +4 giant spiked club (50, 3, D) a black mamba corpse (skeletalised by now) (50, 6, D) a +0 dire flail a +0 robe a naga corpse (skeletalised by now) (50, 13, D) a +0 long sword of flaming (unseen) (50, 25, D) the staff "Qiveuh" {+Blink rF+ Str+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. +Blink: It lets you blink. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, 39, D) a cane toad corpse (skeletalised by now) (51, 0, D) a +0 scale mail of willpower (51, 2, D) an adder corpse (skeletalised by now) (51, 14, D) a +0 flail a +0 kite shield a naga corpse (skeletalised by now) (51, 15, D) a +0 trident a naga corpse (skeletalised by now) (51, 24, D) a staff of conjuration (51, 25, D) a +6 dagger of venom (51, 37, D) a +2 shortbow of freezing (51, 38, D) a komodo dragon corpse (skeletalised by now) (52, 0, D) a +2 plate armour of willpower (52, 1, D) a staff of air (52, 6, D) a +0 trident a +0 robe a +0 glaive a +0 flail (52, 12, D) the maw talisman "Hulez" {rPois SInv} [maw talisman] rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (52, 13, D) the staff of the Axolotl {Fly rPois rF- Dex+8 Stlth+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. an adder corpse (skeletalised by now) (52, 17, D) a +0 halberd a +0 robe a +0 whip a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (52, 20, D) an adder corpse (skeletalised by now) (52, 25, D) a staff of earth (52, 28, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (52, 38, D) a black mamba corpse (skeletalised by now) (53, 6, D) a +0 trident a +0 robe (53, 13, D) the +3 hand cannon of Brawling {drain, rF+ Will+ Dex+3 Stlth-} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (53, 17, D) a +0 dire flail a +0 robe a +0 spear a +0 robe (53, 24, D) a +0 longbow of draining (53, 25, D) a staff of death (53, 36, D) a +1 mace of holy wrath (53, 37, D) a staff of cold (54, 0, D) a +2 scale mail of fire resistance (54, 1, D) a ring of flight (54, 12, D) a +1 mace of protection (54, 13, D) the +2 executioner's axe of Toegh {freeze, Int+3} Int+3: It affects your intelligence (+3). (54, 36, D) the +4 falchion "Ryiqas" {vamp, Int+2 Dex+7} Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). (55, 0, D) a staff of cold (55, 1, D) a +5 battleaxe of flaming (unseen) (55, 4, D) a water moccasin corpse (skeletalised by now) (55, 12, D) a staff of earth (55, 13, D) a book of Geomancy an adder corpse (skeletalised by now) (59, 36, D) a +3 heavy great sword (59, 37, D) a +0 antimagic orcbow (59, 38, D) a +0 dagger a +0 robe (60, 20, D) an ugly thing corpse (skeletalised by now) (60, 25, D) a wyvern corpse (skeletalised by now) (60, 37, D) a staff of alchemy (60, 38, D) a +0 dagger a +0 robe (60, 40, D) a +0 robe (61, 8, D) a +2 short sword of holy wrath (unseen) (61, 26, D) the +5 falchion of the Globe {speed, +Blink rF+ Will-} rF+: It protects you from fire. Will-: It decreases your willpower. +Blink: It lets you blink. (unseen) (61, 39, D) a +0 battleaxe a +0 plate armour (62, 0, D) a staff of death (unseen) (62, 8, D) a potion of might (62, 9, D) a wand of roots (5) (62, 23, D) a shapeshifter corpse (skeletalised by now) (62, 26, D) a staff of alchemy (62, 27, D) a staff of fire (62, 38, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (62, 40, D) a +0 trident (63, 0, D) a book of Party Tricks (63, 8, D) a wand of roots (5) (63, 16, D) a book of Necromancy (63, 17, D) a book of Chaos (63, 18, D) a shapeshifter corpse (skeletalised by now) (63, 21, D) an ugly thing corpse (skeletalised by now) (63, 26, D) a +1 short sword of draining (63, 27, D) the +0 great sword "Arcanum" {venom, rF+ rCorr Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (63, 37, D) an amulet of guardian spirit (64, 16, D) a +2 robe (64, 27, D) the +6 rapier of Agofanet {freeze, +Blink Int+2} Int+2: It affects your intelligence (+2). +Blink: It lets you blink. (unseen) (65, 26, D) an Everburning Encyclopedia (67, 0, D) a +0 scythe (still there?) a +0 robe (still there?) a staff of death (still there?) (68, 0, D) a +0 club (still there?) a +0 robe (still there?) a +1 shortbow of draining (still there?) the human corpse of Jessica (skeletalised by now) (still there?) (69, 5, D) a +0 hand axe a +0 robe (69, 10, D) a +0 dagger (70, 9, D) a ring of poison resistance (70, 36, D) a +1 leather armour of positive energy (unseen) (70, 37, D) a +0 leather armour of willpower (unseen) (71, 10, D) a +0 shortbow a +0 long sword (71, 11, D) a +0 short sword an elf corpse (skeletalised by now) (71, 16, D) a ring of ice (71, 17, D) a book of Dreams a black bear corpse (skeletalised by now) (71, 18, D) a +0 spear (71, 26, D) a +2 ring mail of fire resistance (71, 28, D) a +0 trident (71, 36, D) the Catalogue of the Tropical Volcano Spells Type Level a - Petrify Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Fire Storm Conjuration/Fire 9 (72, 16, D) a +0 great sword of flaming (unseen) (72, 17, D) a +0 short sword a +0 robe a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (72, 20, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (72, 21, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (72, 26, D) a +2 scale mail of cold resistance (72, 27, D) the +0 glaive "Hydrabane" {flame, *Corrode rPois Int+7 Stlth+} Int+7: It affects your intelligence (+7). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (72, 36, D) a book of Annihilations (72, 37, D) a +6 ring of strength (73, 1, D) a book of Ice (73, 10, D) a +0 dagger of venom a +0 leather armour (73, 16, D) a staff of alchemy (73, 17, D) a ring of see invisible (73, 26, D) a staff of fire (73, 27, D) a staff of fire (unseen) (73, 30, D) a death drake corpse (skeletalised by now) (73, 37, D) a +0 robe of willpower