Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17103569372806285834 46 Foolish the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Aug 20, 2025. Slain by a phantom (5 damage) ... on level 6 of the Dungeon. The game lasted 00:03:57 (472 turns). Foolish the Magician (Djinni Conjurer) Turns: 472, Time: 00:03:58 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 92% Gold: 16 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Bailey. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) Wands c - a wand of mindburst (12) Potions d - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Slow Hex 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Bailey (visited) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A phantom comes into view. Found a golden potion. The orc misses you. The phantom hits you. The phantom blinks! You blink. Found a mace and a club. Found a stone staircase leading up. The phantom closely misses you. You see here a golden potion. Found a scroll labelled VISUWUS YCKE. There is a stone staircase leading up here. The phantom closely misses you. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) The phantom hits you but does no damage. The searing ray misses the phantom. The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. 2 gnolls come into view. The gnoll shouts! The phantom hits you but does no damage. The phantom hits you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You are too injured to fight recklessly! Unknown command. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (lightly damaged, 69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is moderately damaged. (Press . to maintain the ray.) The gnoll shouts! * * * LOW HITPOINT WARNING * * * You hear a shout! The phantom hits you. You die... ###### #....# #.>..# #....# #....# #....# #....# #..@W# #....jj.... #......j... ########### You could see a phantom and 3 gnolls. Vanquished Creatures An orc wizard (D:3) An adder (D:2) A dart slug (D:3) 3 orcs (D:3) A hobgoblin (Bailey) A ball python (D:1) 3 goblins A kobold (D:4) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foolish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Foolish set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 175 | D:2 | Reached XP level 2. HP: 17/21 MP: 0/0 278 | D:3 | Found a shadowy altar of Dithmenos. 293 | D:3 | Reached XP level 3. HP: 5/25 MP: 0/0 293 | D:3 | Learned a level 1 spell: Slow 398 | D:4 | Identified the ring "Faozis" {rPois rC+ Str+2} 398 | D:4 | You are sucked into a shaft and drop 3 floors! 399 | D:7 | Noticed a black bear 402 | D:7 | Found a flagged portal. 405 | D:7 | Noticed a phantom 409 | Bailey | Entered a bailey 412 | Bailey | Noticed a human 412 | Bailey | Noticed a human 416 | Bailey | Noticed a human 457 | D:7 | Noticed a phantom 472 | D:6 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners, minivault_26, amcnicky_mini_corridor_feature D:2: layout_basic, small_statue_intersection D:3: layout_basic, mainiacjoe_overflow_large_starburst D:4: layout_gridville, elyvilon_altar_5, serial_bayou, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_pond_d, serial_bayou_pond_c, chequers_serial_rivers_micro_c D:6: layout_gridville, uniq_sigmund D:7: layout_rooms, minmay_temple_entry_large_hall, enter_bailey_2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 23 Searing Ray || 6 Armour: Robe || 15 Dodge: Dodged || 17