Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2924267613790499659 35 Foolishtom the Conjurer (level 3, -3/16 HPs) Began as a Felid Conjurer on Sept 28, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:15:26 (1416 turns). Foolishtom the Conjurer (Felid Conjurer) Turns: 1416, Time: 00:15:27 Health: -3/16 AC: 1 Str: 3 XL: 3 Next: 16% Magic: 5/7 EV: 16 Int: 23 God: Gold: 117 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - 2 potions of curing {unknown} Skills: + Level 0.3 Fighting + Level 2.8 Dodging + Level 3.7 Stealth + Level 0.4 Unarmed Combat + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Call Imp Summ 4% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Launch Clockwork Bee Frge 2% N/A 36% 3 Vampiric Draining Necr 2% 2d6 36% 3 Fulminant Prism Conj/Alch 5% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 47% 4 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Your cerulean imp barely misses the ribbon worm. You disentangle yourself. The ribbon worm barely misses you. Your cerulean imp hits the ribbon worm from afar with a -4 spear. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, ally target, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Your cerulean imp hits the ribbon worm but does no damage. The ribbon worm bites you. You scratch the ribbon worm but do no damage. The ribbon worm is moderately wounded. Your cerulean imp hits the ribbon worm from afar with a -4 spear. The ribbon worm bites you. You scratch the ribbon worm. The ribbon worm is severely wounded. Your cerulean imp hits the ribbon worm but does no damage. You scratch the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Your cerulean imp barely misses the ribbon worm. You scratch the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the ribbon worm. You scratch the ribbon worm. The ribbon worm is almost dead. Your cerulean imp hits the ribbon worm but does no damage. The ribbon worm closely misses you. You scratch the ribbon worm. The ribbon worm is almost dead. Your cerulean imp disappears in a puff of smoke! The ribbon worm bites you! You die... ..... ###### .... ... ... #.# .## #.# .# #.# .# #.# .# #.# .################w## .......†.......§@..# .################### .# ## You could see a ribbon worm. Vanquished Creatures 2 dart slugs 3 endoplasms 3 hobgoblins A jackal (D:1) 2 quokkas 4 bats (D:1) 4 frilled lizards 3 goblins (D:1) 6 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foolishtom the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 279 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 288 | D:1 | Reached skill level 4 in Conjurations 298 | D:1 | Slain by a jackal 298 | D:1 | Lost a life (0 lives remaining) 341 | D:1 | Found Adyusus's Weapon Boutique. 960 | D:2 | Reached XP level 3. HP: 10/16 MP: 3/7 1303 | D:2 | Learned a level 2 spell: Call Imp 1416 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, serial_shops, shop D:2: layout_basic, chequers_ecumenical_altar_simple_redux, hex_medium, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Stealth | 3 | 3.7 Fighting | | 0.3 Dodging | | 2.8 Unarmed Combat | | 0.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 53 Melee: Unarmed || 53 Bite || 8 Cast: Magic Dart || 37 Call Imp || 3 Stab: Distracted || 1 Sleeping || 1 Armour: None || 26 Dodge: Dodged || 50