Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 14491881268259444401 0 Franclin the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Sept 12, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (29 turns). Franclin the Conjurer (Human Conjurer) Turns: 29, Time: 00:00:34 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Franclin the Human Conjurer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. A quokka comes into view. Found a book of Minor Magic. You hit the quokka but do no damage. The quokka bites you. You closely miss the quokka. The quokka bites you. You miss the quokka. The quokka barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka barely misses you. You completely miss the quokka. The quokka twitches its whiskers. The quokka misses you. The quokka bites you but does no damage. You closely miss the quokka. The quokka completely misses you. You barely miss the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka closely misses you. You barely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka closely misses you. x2 You miss the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You die... ##### #...# # #.#.# #. #.#.# #.. #...# #... #...# #....### #...# #:...r@###...# ###+##.......# #...>...# #.......# #####...# #.<.# #...# ##### You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Franclin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 1 Armour: Robe || 7 Dodge: Dodged || 9