Tutorial DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Friduman the Trooper (Human Fighter) Turns: 276, Time: 00:03:29 Health: 24/24 AC: 2 Str: 16 XL: 2 Next: 0% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . e - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow (weapon) Missiles d - 10 boomerangs Armour a - a +0 robe (worn) Skills: + Level 3.3 Fighting + Level 3.0 Armour + Level 2.2 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy. You destroy the training dummy! Found a shortbow. You see here a +0 shortbow. Okay, then. e - a +0 shortbow The training dummy throws a stone. The stone closely misses you. Hit: b) +0 quarterstaff Press: ? - help, Dir - move target Okay, then. e - a +0 shortbow (weapon) Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - worm Aim: worm (78% to hit) You shoot an arrow. The arrow hits worm. Worm is lightly wounded. Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: worm (black smoke, 78% to hit) You shoot an arrow. The arrow hits worm. Worm is lightly wounded. Fire: e) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: worm (lightly wounded, 78% to hit) You shoot an arrow. The arrow barely misses worm. The training dummy throws a stone. The stone closely misses you. Fire: e) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - training dummy, p - worm Aim: a training dummy, quivering stones (98% to hit) You shoot an arrow. The arrow hits the training dummy. You destroy the training dummy! You have reached level 2! #..<..... #.......# #### ######### ...### # ##....#### ## #≈≈...≈≈≈## #. #≈§≈.~≈(≈≈# #. #≈w§..≈≈≈# #. #≈≈§@~≈# #. ##§#.### #. # #.# ## #.## # ##.# #.## ##.### ##..######## ### ###.......###.. You can see worm. Vanquished Creatures A giant cockroach (D:1) 3 training dummies 4 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Friduman the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 173 | D:1 | Noticed a wyvern 276 | D:2 | Reached XP level 2. HP: 24/24 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Quarterstaff || 12 Fire: Shortbow || 4 Throw: Boomerang || 1 Armour: Robe || 10 Dodge: Dodged || 9