Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11876864594687297962 29 FroggyDaAxolotl the Conjurer (level 2, 0/22 HPs) Began as a Demigod Conjurer on Mar 11, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:09:33 (1082 turns). FroggyDaAxolotl the Conjurer (Demigod Conjurer) Turns: 1082, Time: 00:09:33 Health: 0/22 AC: 3 Str: 7 XL: 2 Next: 81% Magic: 5/7 EV: 11 Int: 19 God: Gold: 33 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . f - +0 mace rCold + . . (no shield) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1) A: high MP 1, forlorn, divine attributes, agile 1, cold resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +0 mace (weapon) Missiles e - 22 stones Armour a - a +0 robe (worn) c - a +0 helmet (worn) Magical Staves j - a staff of cold Scrolls i - a scroll of fog {unknown} Potions b - a potion of magic g - a potion of attraction {unknown} h - a potion of invisibility {unknown} k - a potion of brilliance {unknown} Skills: + Level 0.4 Fighting + Level 0.8 Maces & Flails + Level 1.8 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 1.7 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Foxfire Conj/Fire 36% 2x1d5 8% 1 Freeze Ice 4% 1d3 17% 1 Hailstorm Conj/Ice 9% 3d6 22% 3 Frozen Ramparts Ice 2% 1d1 45% 3 Inner Flame Hex/Fire 1% N/A 45% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Sticky Flame Fire/Alch 1% 2d4 86% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are agile. (Dex +4, Str/Int -1) Your flesh is cold resistant. (rC+) Message History The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. The adder is severely wounded. You feel very sick. The adder bites you but does no damage. The adder bites you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel resistant to cold. You feel agile. You die... .....##......# #......######.# #......# ##.## #......# #...# #....†.# #...# #......# #...# .# #.##.#######...#.# #.##.###....S....# #...........@....# ####.###.........# .....#####...#.# ###.#.# #...# # #.#.# #...# ..# # #...# .## ##... . #### You could see an adder. Vanquished Creatures A dart slug (D:1) 4 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FroggyDaAxolotl the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 205 | D:1 | Reached skill level 4 in Conjurations 264 | D:1 | Reached XP level 2. HP: 18/20 MP: 7/7 1081 | D:2 | HP: 1/22 [adder (1)] 1082 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 1082 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1082 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, bh_walls_and_bars D:2: layout_loops_cross, kennysheep_generic_room_7 Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.1 Fighting | | 0.4 Maces & Flails | | 0.8 Dodging | | 1.8 Stealth | | 1.9 Unarmed Combat | | 0.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Mace || 94 Whip || 6 Unarmed || 2 Cast: Magic Dart || 3 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 86 Dodge: Dodged || 72