Funktastic99 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, -26, D:1) a +0 spear a gnoll skeleton (16, -7, D:1) a bat skeleton (18, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -29, D:1) a +0 robe (20, -16, D:1) 5 stones (26, -31, D:1) a bat skeleton (27, -32, D:1) a +0 club a goblin skeleton (28, -31, D:1) a quokka corpse (skeletalised by now) (28, -3, D:1) a +0 dagger 4 stones a kobold skeleton (36, -28, D:1) a bat corpse (skeletalised by now) (37, -22, D:1) a frilled lizard corpse (skeletalised by now) (44, 0, D:1) a +0 short sword 4 stones (56, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 43, D:2) the staff of a ziggurat {rElec rF+++ Will+ Int-2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (6, 9, D:2) a +0 leather armour (6, 27, D:2) a +0 leather armour (12, 43, D:2) 2 stones (13, 43, D:2) a ball python corpse (skeletalised by now) (15, 3, D:2) a +0 dagger (15, 14, D:2) a bat skeleton (21, 44, D:2) a hobgoblin corpse (skeletalised by now) (22, 29, D:2) a +0 robe (26, 28, D:2) 6 stones (29, 6, D:2) a +0 ring mail (34, 36, D:2) a jackal skeleton (35, 13, D:2) 2 poisoned darts (35, 50, D:2) 4 stones a +0 whip a kobold skeleton (38, 35, D:2) a +0 dagger a goblin skeleton (39, 30, D:2) a +0 sling (41, 48, D:2) a +0 club a +0 ring mail (51, 17, D:2) a +0 quarterstaff (52, 39, D:2) a ball python corpse (skeletalised by now) (54, 33, D:2) a +0 mace an orc corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, -4, D:3) a ball python skeleton (8, 9, D:3) a +0 leather armour (14, 2, D:3) a ball python corpse (skeletalised by now) (22, -6, D:3) a +0 club a +0 sling a goblin skeleton (23, 10, D:3) a ball python corpse (skeletalised by now) (25, 10, D:3) 4 stones (28, -4, D:3) a +0 club a +0 ring mail (38, 10, D:3) a bat corpse (skeletalised by now) (39, -6, D:3) a hobgoblin skeleton (40, -7, D:3) a +0 short sword a ball python skeleton (50, -8, D:3) a rat corpse (skeletalised by now) (53, 13, D:3) a +0 ring mail (54, 6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (3, -9, D:4) 5 stones (10, 6, D:4) a +0 quarterstaff (12, -5, D:4) a +0 long sword (12, -4, D:4) a +0 trident an orc skeleton (13, 11, D:4) a hound skeleton (33, 20, D:4) a +0 leather armour a +0 whip (39, 9, D:4) an iguana skeleton (40, 7, D:4) a flux talisman (40, 34, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (42, 17, D:4) a +3 halberd a +0 robe (44, 18, D:4) a +0 mace (46, 33, D:4) a ball python corpse (skeletalised by now) (54, 5, D:4) a ball python skeleton (62, 3, D:4) 6 stones Level 5 of the Dungeon [Shop] Pehisopu's Distillery a potion of heal wounds (55 gold) a potion of lignification (33 gold) a potion of might (44 gold) a potion of might (44 gold) a potion of brilliance (44 gold) a potion of magic (88 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) a potion of magic (88 gold) [Shop] Nutu's Assorted Antiques (Shop contents are unknown) [Shop] Coghoret's Antique Armour Emporium a +0 robe (17 gold) a +2 pair of boots (412 gold) a +3 chain mail of positive energy (587 gold) a +0 scale mail (100 gold) the +13 crystal plate armour "Cepufah" {rN+ MP+8} (3620 gold) rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). an orb of wrath (325 gold) a +0 buckler (112 gold) a +0 hat (100 gold) a +0 robe (17 gold) a +0 pair of boots (112 gold) a +0 robe (17 gold) [Shop] Ricsol's Antique Armour Emporium the +0 toga "Victory" {*Victory Clar} (1860 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 ring mail (124 gold) a +0 pair of gloves of infusion (356 gold) the sphere of Battle (2480 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 chain mail (139 gold) (0, 0, D:5) a howler monkey corpse (2, 0, D:5) a +0 giant club (28, -48, D:5) a +0 dagger of flaming (unseen) (31, -36, D:5) a +0 leather armour a +0 hand axe a +0 hand axe (33, -39, D:5) an adder corpse (skeletalised by now) (34, -36, D:5) 6 stones (34, -26, D:5) a +0 leather armour (40, -9, D:5) an adder corpse