Gaal Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 12, D:1) 6 stones (13, -5, D:1) a jackal corpse (skeletalised by now) (13, 10, D:1) a +0 robe (14, 7, D:1) a +0 dagger (16, -39, D:1) a hobgoblin corpse (skeletalised by now) (16, -29, D:1) a jackal skeleton (16, -15, D:1) a frilled lizard skeleton (16, -5, D:1) a jackal skeleton (18, -30, D:1) a jackal skeleton (24, 5, D:1) a bat corpse (skeletalised by now) (25, 3, D:1) a rat corpse (skeletalised by now) (29, -33, D:1) a hobgoblin skeleton (29, -14, D:1) a +0 robe (31, -33, D:1) a ball python corpse (skeletalised by now) (31, -21, D:1) a +0 club a goblin skeleton (38, 15, D:1) a quokka corpse (skeletalised by now) (40, -1, D:1) a rat skeleton (42, -32, D:1) 7 stones (43, -6, D:1) 3 stones a +0 short sword a kobold skeleton a frilled lizard skeleton (48, 0, D:1) a hobgoblin skeleton (58, -7, D:1) a dart slug corpse (59, 7, D:1) a +0 club (60, 7, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club