Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10580188526087427938 4 Garakul the Vexing (level 1, -1/17 HPs) Began as a Gnoll Wanderer on Nov 28, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (170 turns). Garakul the Vexing (Gnoll Wanderer) Turns: 170, Time: 00:00:21 Health: -1/17 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 6/6 EV: 0 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 8 boomerangs (quivered) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 2.4 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 7.0 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 3.6 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 76% N/A 1% 1 Tukima's Dance Hex 19% N/A 3% 3 Freeze Ice 44% 1d6 4% 1 Frozen Ramparts Ice 22% 1d4 14% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hobgoblin shouts! You hear an angry hiss. x2 A ball python comes into view. An endoplasm comes into view. An endoplasm comes into view. Found Engum's Vocational Training. The ball python hisses angrily. The endoplasm quivers. x2 You hear an angry hiss. The rat misses you. You closely miss the quokka. The quokka bites you. The rat closely misses you. A frilled lizard comes into view. You closely miss the hobgoblin. The quokka bites you. The hobgoblin hits you. The rat bites you. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is moderately wounded. The quokka barely misses you. The rat barely misses you. The hobgoblin barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The quokka bites you. The ball python bites you. The ball python constricts you. The rat bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The quokka bites you. You die... ############# ............# ≈≈≈≈≈≈≈≈≈##.# . #♣######≈##.# ... ~♣~#ß..#≈##.########.... #ß##...#≈##............. ...'...#≈####...@rJ..... ß###...#≈......grSJ...⌠. #♣##ß.ß#≈####........... .~♣##'## #..........∩ ..♣##.# #......l.... ...#ß.# # ..........⌠. ...##.#~# ##........... ...''.ß♣ #......S###. ...##.#~# You could see 2 endoplasms, a quokka, a hobgoblin, 2 ball pythons, a frilled lizard and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Garakul the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Garakul set off with the following items: a +0 dagger, a | scroll of vulnerability, a +0 robe, 8 boomerangs; and the | following spells available to memorise: Slow, Tukima's | Dance, Freeze, Frozen Ramparts, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 165 | D:1 | Found Engum's Vocational Training. 170 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, hellmonk_ecumenical_altar_arch_garden, minmay_misc_feat_plants, nicolae_shop_vocational Action || total ---------------------------++------- Melee: Dagger || 22 Bite || 2 Armour: Robe || 21 Dodge: Dodged || 13