Gate88 Level 1 of the Dungeon (0, 0, D:1) 2 flux baubles (4, -1, D:1) a bat corpse (skeletalised by now) (6, -14, D:1) a +0 club (16, -8, D:1) a +0 club 3 stones (22, -7, D:1) a +0 dagger a goblin skeleton (23, -40, D:1) a quokka skeleton (31, -27, D:1) a +0 dagger (37, -21, D:1) a +0 club (38, -31, D:1) a +0 leather armour (49, -2, D:1) a bat corpse (skeletalised by now) (50, -28, D:1) a hobgoblin corpse (skeletalised by now) (55, -21, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 10, D:2) a frilled lizard skeleton (14, 3, D:2) a rat corpse (skeletalised by now) (14, 34, D:2) a bat skeleton (16, 15, D:2) a frilled lizard skeleton (22, 2, D:2) a +0 hammer (22, 15, D:2) a +0 hammer (23, 40, D:2) a +0 trident (25, 9, D:2) a +0 hammer (29, 55, D:2) a rat corpse (skeletalised by now) (30, 16, D:2) a +0 whip (30, 34, D:2) a +0 dagger (33, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (54, 16, D:2) a parchment of Maxwell's Portable Piledriver (60, 31, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Pyoq's Assorted Antiques a +1 vampiric trident (490 gold) a scroll of vulnerability (112 gold) a potion of curing (84 gold) a sanguine talisman (1680 gold) a scroll of teleportation (84 gold) a Gell's gravitambourine (2/2) (1120 gold) a scroll of teleportation (84 gold) (11, -3, D:3) a +0 club a kobold corpse (skeletalised by now) (14, -11, D:3) a +0 dagger (14, 6, D:3) a medusa talisman (15, 3, D:3) a +0 mace (22, 27, D:3) a +0 flail a +1 mace (23, 47, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 35, D:3) a +0 leather armour (34, -9, D:3) a +0 club (34, 9, D:3) a bat skeleton (44, 0, D:3) a rat skeleton (45, 6, D:3) a +0 mace (45, 24, D:3) a +0 club (54, -2, D:3) a +0 dagger (56, -4, D:3) a +0 rapier (59, 11, D:3) a frilled lizard corpse (skeletalised by now) (61, 13, D:3) a +0 giant club Level 4 of the Dungeon (5, -30, D:4) a +0 short sword 2 stones (6, -30, D:4) an iguana corpse (skeletalised by now) (11, 1, D:4) a +0 dagger (13, -3, D:4) a +0 war axe (14, 3, D:4) an adder skeleton (16, -8, D:4) a +0 leather armour a +0 mace a ball python skeleton (17, -20, D:4) a quokka skeleton (17, -16, D:4) a +0 dagger a +0 sling (18, -9, D:4) a ball python skeleton (32, -14, D:4) a +0 ring mail (38, -15, D:4) an adder skeleton (44, -9, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +3 halberd (2, -5, D:5) a water moccasin skeleton (6, -1, D:5) a +0 robe a +2 spear (6, 0, D:5) a +0 robe a +0 morningstar (12, 9, D:5) a +6 war axe a +0 robe (13, 5, D:5) a +0 flail (17, -9, D:5) a +0 trident (20, 19, D:5) a +0 leather armour a +0 dagger an orc skeleton (28, -1, D:5) a +0 trident an orc skeleton (28, 21, D:5) a +0 robe a +0 dagger an orc skeleton (29, -3, D:5) a hound skeleton (30, 21, D:5) a +0 leather armour a +0 short sword (31, -14, D:5) a +0 chain mail (32, 6, D:5) a +0 giant club an ogre skeleton (33, -7, D:5) a +0 ring mail (34, 24, D:5) a +0 orcbow a centaur skeleton (37, -8, D:5) a +1 battleaxe a +0 robe (39, 14, D:5) a +0 chain mail (40, 19, D:5) a +0 chain mail (40, 25, D:5) a +0 robe a +0 dagger (40, 27, D:5) a +0 hand axe (41, 2, D:5) a +0 giant club an ogre skeleton (43, -3, D:5) a +0 robe the orc skeleton of Blorkula the Orcula (45, 18, D:5) a +0 robe a +0 dagger (46, 18, D:5) a +0 dagger (52, 5, D:5) a +0 giant club (55, 13, D:5) a parchment of Blink Level 6 of the Dungeon (1, 21, D:6) a +0 ring mail (3, 3, D:6) 4 boomerangs (4, 26, D:6) a +0 short sword a +0 club a kobold skeleton (4, 28, D:6) a +0 dagger a +0 ring mail an orc skeleton (4, 29, D:6) a +0 short sword a kobold skeleton (7, -6, D:6) a +0 scale mail (10, 27, D:6) an orb of pyromania (14, -8, D:6) a +0 spear (17, -1, D:6) a +1 orcbow of freezing (24, 18, D:6) a parchment of Ozocubu's Armour (25, -12, D:6) a +0 ring mail (26, -1, D:6) a +0 chain mail (29, 29, D:6) a water moccasin corpse (skeletalised by now) (42, 30, D:6) an inkwell talisman (44, 26, D:6) a staff of conjuration (49, 24, D:6) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (49, 26, D:6) a +1 dagger of electrocution Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the staff of the Puffball {^Fragile rElec Str+9 Tloc Air Alch} (5650 gold) [staff of air] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str+9: It affects your strength (+9). Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the ring "Kuseargh" {rElec rF- Str+9 SInv} (5350 gold) [ring of strength] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). SInv: It lets you see invisible. the amulet "Numim" {Alch+ Slay+3} (4960 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the staff of Pocw {rN+ Int+2 Necro} (3620 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. the +0 pair of boots of Sif Muna's Vengeance {rN+} (1570 gold) rN+: It protects you from negative energy. the +2 short sword of the Bursting Gods {distort, Int+3 Dex+5 Stlth+} (4410 gold) Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. the staff of Eternal Winter {rPois rF- rCorr Summ Necro Alch} (4180 gold) [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the +1 ring mail of Kuklugug {rPois} (2020 gold) rPois: It protects you from poison. the ring "Pesuxt" {rElec rF+ rC+ rCorr Str+4} (6000 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the granite talisman of the Locust {Int+5} (16320 gold) [granite talisman] Int+5: It affects your intelligence (+5). the +4 mace of Defiance {flame, rN++ Int+2 Dex+4} (5550 gold) rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). the medusa talisman of Ivepesk {Will++ Int+2} (11040 gold) [medusa talisman] Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). the amulet "Fevoezo" {Reflect Harm rN+ Int+3 Dex-4 SH+5} (3910 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). SH+5: It affects your SH (+5). the +8 sling of Extremism {freeze, Dex+5} (6020 gold) Dex+5: It affects your dexterity (+5). the ring of Miracles {rC+ rCorr} (3400 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the +1 leather armour of Iceckeh {^Contam Int+5 Dex+3} (2520 gold) ^Contam: It causes magical contamination when unequipped. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). the ring of the Okapi {rPois Will+ Dex+3} (3890 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the staff "Izxal" {rF++ Stlth+ Fire} (4180 gold) [staff of fire] rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the staff "Moinlyop" {rN+ Necro Ice} (3760 gold) [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the +2 scale mail "Damnable Contraption" {^Drain rF+++ Int+3} (5670 gold) ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Int+3: It affects your intelligence (+3). (2, 4, D:7) a troll corpse (2, 13, D:7) a +0 whip (4, 4, D:7) a +1 short sword of distortion a +0 leather armour an orc corpse (4, 6, D:7) an orb of mayhem (4, 27, D:7) a +0 dagger a +0 robe a kobold corpse (5, 3, D:7) a +5 halberd a +0 robe (5, 31, D:7) a wand of flame (5) (10, 21, D:7) a +4 spear (11, 5, D:7) a water moccasin skeleton (11, 23, D:7) a staff of earth (12, 22, D:7) a staff of conjuration (13, 4, D:7) a +0 giant club (14, 5, D:7) a +0 dagger a +0 robe an orc skeleton (20, 11, D:7) a +0 dagger a +0 cloak (20, 31, D:7) a +0 shortbow (21, 6, D:7) a +0 trident a +0 leather armour (23, 3, D:7) 5 large rocks a cyclops corpse (23, 16, D:7) a +0 dagger a +0 robe (23, 34, D:7) a +0 tower shield (24, -2, D:7) a +0 club (26, 31, D:7) a +0 giant club a +0 club a +0 scale mail a +0 club a +0 leather armour an ogre skeleton an orc skeleton (27, 12, D:7) the quill talisman "Syik" {rF++} [quill talisman] rF++: It greatly protects you from fire. (31, 14, D:7) a +0 club (31, 16, D:7) a manticore corpse (skeletalised by now) (32, 15, D:7) a howler monkey corpse (skeletalised by now) (34, 15, D:7) a +0 dagger 3 stones (34, 16, D:7) a +0 short sword 4 stones a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (35, 14, D:7) a +0 short sword a kobold corpse (skeletalised by now) (35, 15, D:7) a +0 club a kobold corpse (skeletalised by now) (35, 24, D:7) a +0 spear a +0 robe (39, 13, D:7) a +3 hand axe a +0 robe (40, 14, D:7) a +4 mace a +0 robe (40, 28, D:7) a troll corpse (skeletalised by now) (41, 20, D:7) a +0 rapier (42, 8, D:7) a +0 short sword (45, 16, D:7) a +0 rapier a +2 scale mail of archery the elf corpse of Duvessa (skeletalised by now) (46, 14, D:7) a +0 dagger (47, 0, D:7) a +0 club a gnoll corpse (skeletalised by now) (49, 16, D:7) a +0 orcbow (50, -3, D:7) a +0 halberd (50, -2, D:7) a +2 trident of draining a +0 robe an orb of mesmerism (51, -3, D:7) a +0 spear a +2 antimagic spear a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) (52, -3, D:7) a +0 club a gnoll corpse (skeletalised by now) (55, 10, D:7) a +0 robe