Gelf Level 1 of the Dungeon (1, -19, D:1) a +0 dagger a goblin skeleton (3, -36, D:1) 7 stones (6, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -12, D:1) a rat skeleton (8, -11, D:1) a rat skeleton (14, -49, D:1) a +0 dagger (18, -5, D:1) a ball python skeleton (20, -50, D:1) a +0 dagger (24, -49, D:1) a hobgoblin corpse (skeletalised by now) (32, -51, D:1) a +0 scale mail (38, -6, D:1) a jackal corpse (skeletalised by now) (41, -35, D:1) a +0 rapier (43, -35, D:1) a +0 short sword a frilled lizard skeleton a kobold skeleton (44, -49, D:1) a +0 dagger (44, -43, D:1) a +0 helmet (47, -14, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse a jackal corpse (9, -31, D:2) a +0 trident (13, -22, D:2) a +0 ring mail (31, -25, D:2) a bat corpse (skeletalised by now) (36, -12, D:2) a +0 whip a kobold corpse (skeletalised by now) (36, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, -6, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (49, -5, D:2) the +9 scale mail of the Loofah {rF- rN++ Dex-3 SInv} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (54, -17, D:2) a rat corpse Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -5, D:3) a +0 flail a +0 scale mail an orc corpse