GeorgeDroid Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -40, D:1) a hobgoblin corpse (skeletalised by now) (13, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -35, D:1) a robe (27, -25, D:1) a rat corpse (skeletalised by now) (28, -25, D:1) a frilled lizard corpse (skeletalised by now) (29, -23, D:1) a +0 whip 5 stones a kobold skeleton (30, -22, D:1) a ball python skeleton (33, -24, D:1) a hobgoblin skeleton (38, -26, D:1) a dagger (38, -23, D:1) a hobgoblin skeleton (44, -20, D:1) a +0 sling (46, -9, D:1) 3 flux baubles (50, -11, D:1) a bat skeleton (52, -9, D:1) 4 curare-tipped darts Level 2 of the Dungeon (2, 1, D:2) a frilled lizard corpse (skeletalised by now) (2, 7, D:2) a gnoll skeleton (10, 7, D:2) a gnoll skeleton (13, 14, D:2) a +0 trident (13, 19, D:2) a ring mail (16, -2, D:2) a rat corpse (skeletalised by now) (16, 20, D:2) an adder skeleton (19, 25, D:2) a mace (22, -16, D:2) 3 stones (27, -13, D:2) a +0 club a goblin skeleton (31, 19, D:2) a hand axe (40, -6, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, 13, D:2) a staff of death (50, 6, D:2) a +0 dagger Level 3 of the Dungeon (2, 49, D:3) a robe (5, 59, D:3) a +0 club a +0 robe (9, 33, D:3) a +0 club (12, 15, D:3) a cloak (12, 60, D:3) a +0 leather armour (17, 48, D:3) a +0 short sword a +0 scale mail a +0 club a +0 leather armour (17, 49, D:3) a +0 short sword a +0 ring mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (17, 50, D:3) a +0 hand axe an orc skeleton (18, 33, D:3) a ring mail (28, 45, D:3) a +0 leather armour (34, 49, D:3) a +0 club (37, 16, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (47, 12, D:3) a ball python corpse (skeletalised by now) (47, 64, D:3) a +0 robe (48, 6, D:3) a bat corpse (skeletalised by now) (49, 57, D:3) a +0 cloak (51, 15, D:3) a ring mail (52, 49, D:3) a +0 trident a +0 animal skin a +0 dagger a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (53, 49, D:3) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) (54, 49, D:3) a +0 dagger a +0 sling a +0 club a +0 dagger a goblin corpse (skeletalised by now) (55, 49, D:3) a +0 club (57, 46, D:3) 7 stones (59, 44, D:3) a plate armour (62, 45, D:3) a +0 club Level 4 of the Dungeon [Shop] Kijuorph's Antique Armour Shop a robe (18 gold) a ring mail (80 gold) a runed chain mail (180 gold) a leather armour (40 gold) (9, -25, D:4) a +0 war axe a +0 scale mail (18, 22, D:4) a +0 whip (19, 9, D:4) a +0 giant club an adder skeleton (25, -18, D:4) a +0 scale mail (43, 21, D:4) a +0 sling (46, -4, D:4) a +0 club a kobold corpse (skeletalised by now) (48, -27, D:4) a ball python corpse (skeletalised by now) (49, 10, D:4) 3 stones (52, 9, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (57, -28, D:4) a +0 whip a gnoll corpse (skeletalised by now) (58, -28, D:4) a +0 flail a gnoll corpse (skeletalised by now) (58, -27, D:4) a +0 spear (59, 19, D:4) a hobgoblin corpse (skeletalised by now) (62, 10, D:4) 3 datura-tipped darts Level 5 of the Dungeon (0, 0, D:5) a rimehorn talisman (26, 24, D:5) a flail (30, 10, D:5) a hobgoblin skeleton a quokka skeleton (30, 25, D:5) a book of Cantrips (32, 33, D:5) a +0 giant club (33, -8, D:5) 6 poisoned darts (34, 26, D:5) a stone (36, -6, D:5) a plate armour (45, 16, D:5) a +0 dagger (45, 17, D:5) a +0 club a +0 hand axe a +0 leather armour a +0 club an orc skeleton (46, 17, D:5) a +0 chain mail a +0 dagger an orc skeleton Level 6 of the Dungeon (19, 17, D:6) a war axe (25, 27, D:6) a +0 dagger 3 poisoned darts (26, 26, D:6) a +0 short sword 4 stones (27, 25, D:6) a +0 short sword 5 stones (39, 8, D:6) a +0 whip a +0 scale mail (39, 9, D:6) a +0 trident (39, 41, D:6) a +1 dagger of electrocution a +0 rapier (40, 8, D:6) a +0 hand axe 3 boomerangs a +0 leather armour (44, 30, D:6) a +0 whip (44, 31, D:6) a +0 flail a +0 leather armour a +0 spear (44, 32, D:6) a +0 whip (46, -5, D:6) a +0 ring mail (52, 31, D:6) a +0 glaive a +0 chain mail (52, 32, D:6) a +0 flail (53, 28, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour (53, 29, D:6) a +0 short sword (53, 30, D:6) a +0 flail (53, 31, D:6) a +2 long sword of holy wrath a +0 arbalest a +0 chain mail (54, 17, D:6) a +0 mace a +0 ring mail (55, 6, D:6) a +0 leather armour (55, 14, D:6) 3 flux baubles (62, 10, D:6) a plate armour Level 7 of the Dungeon (0, 7, D:7) a +0 ring mail (4, 8, D:7) an amulet of guardian spirit (5, 13, D:7) a +0 plate armour a +0 partisan (5, 14, D:7) a +0 trident (6, 15, D:7) a +0 leather armour 2 boomerangs a +0 club (7, 20, D:7) a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 shortbow a +0 flail a +0 chain mail (10, 13, D:7) a +0 dagger a +0 robe (15, 22, D:7) a +0 flail a +0 ring mail a +0 falchion (20, 31, D:7) a +0 long sword (24, 20, D:7) a book of Touch (25, 30, D:7) a +0 flail (30, 42, D:7) a +0 hand axe (30, 43, D:7) the +0 chain mail "Akeonuv" {Will+} Will+: It increases your willpower. (30, 50, D:7) a +0 leather armour a +0 club (30, 51, D:7) a +1 morningstar of holy wrath a +0 ring mail a +0 whip a +0 short sword a +0 ring mail a +0 short sword a +0 whip (30, 60, D:7) a +0 short sword a +0 club (30, 61, D:7) a +0 short sword a curare-tipped dart (30, 62, D:7) a +0 dagger (31, 41, D:7) a +0 hand axe (32, 40, D:7) a +0 hand axe (33, 47, D:7) a +0 hand axe (36, 46, D:7) an inkwell talisman (37, 35, D:7) a +0 war axe of venom Level 8 of the Dungeon (15, 13, D:8) a ring mail (16, 7, D:8) a +0 dagger 3 boomerangs a +0 leather armour (16, 8, D:8) a +0 whip a +0 leather armour (16, 13, D:8) a +0 quarterstaff (17, 5, D:8) a +0 dagger a +0 robe a +0 falchion a boomerang a +0 leather armour (17, 6, D:8) a +0 sling a +0 animal skin (17, 7, D:8) a +0 glaive a +0 plate armour a +0 club a +0 leather armour (17, 8, D:8) a +0 club a +0 animal skin (17, 13, D:8) a +0 flail a +0 ring mail a +0 great sword (18, 5, D:8) a +0 club a +0 leather armour (18, 7, D:8) a +0 dagger a +0 robe (18, 8, D:8) a +0 hand axe a +0 ring mail (19, -29, D:8) a +0 club (30, 5, D:8) 5 poisoned darts (55, -14, D:8) a +0 club a +0 flail a +0 scale mail (56, -14, D:8) a +0 whip a +0 short sword a +0 dagger a +0 robe (60, -8, D:8) a mace (61, -20, D:8) a scale mail Level 9 of the Dungeon (0, 0, D:9) a hand axe (8, -2, D:9) a +0 whip of flaming a +0 robe (8, 5, D:9) a +0 whip a +0 dagger (8, 6, D:9) a +0 dagger a +0 robe (9, 5, D:9) a +0 short sword a curare-tipped dart (9, 6, D:9) a +0 club 8 poisoned darts (9, 7, D:9) a +0 club (10, 5, D:9) a +0 short sword (20, -24, D:9) a +0 club a +0 dagger 10 stones (20, -23, D:9) a +0 short sword (21, -23, D:9) a +0 short sword a +0 whip (22, -23, D:9) a +0 short sword a curare-tipped dart (23, -23, D:9) a +0 whip 5 poisoned darts (25, -10, D:9) a +0 buckler a +0 trident of flaming a +0 scale mail (25, 19, D:9) a scale mail (26, -10, D:9) a +0 flail (26, -9, D:9) a +0 club a +0 whip (29, -12, D:9) a +0 spear (39, -5, D:9) a +0 whip a +0 leather armour (39, -4, D:9) a +3 flail a +0 plate armour (39, -3, D:9) a +0 flail (42, 16, D:9) a +0 giant club a +0 giant club (45, 14, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon [Shop] Savaef's Armour Shop a +1 plate armour of poison resistance (378 gold) a +2 robe of fire resistance (250 gold) a +4 plate armour of willpower (630 gold) a +3 leather armour of cold resistance (336 gold) the +0 robe of Majestic Happiness {rC+ Str-3 Stlth+} (159 gold) rC+: It protects you from cold. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. the +1 ring mail of Kindness {Int+6 Slay+3} (576 gold) Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +1 scale mail of poison resistance (182 gold) [Shop] Faley's Antique Weapon Shoppe a runed mace (174 gold) an orcbow (116 gold) a runed falchion (174 gold) a scimitar (174 gold) a quarterstaff (145 gold) a runed battleaxe (377 gold) a great mace (290 gold) a club (14 gold) an ichor-stained trident (246 gold) a hand axe (87 gold) (1, 45, D:10) 4 stones (2, 33, D:10) a robe (5, 24, D:10) a rapier (33, 25, D:10) a +0 leather armour 3 boomerangs a +0 dagger (34, 26, D:10) a +0 robe a +0 dagger (35, 24, D:10) a +0 leather armour a +0 club (36, 23, D:10) a +0 robe a +0 dagger (42, 28, D:10) a +0 cloak (44, 13, D:10) a +0 robe a +0 dagger (44, 56, D:10) a +0 flail a +0 leather armour (44, 57, D:10) a +0 flail (44, 58, D:10) a +0 flail a +0 ring mail (45, 57, D:10) a +0 dagger a +0 robe (51, 10, D:10) a chain mail (54, 31, D:10) a +0 giant club a +0 giant spiked club (60, 37, D:10) a scale mail (61, 48, D:10) a +0 dire flail a +0 giant club Level 11 of the Dungeon (8, 28, D:11) a +4 glaive of protection (11, -9, D:11) a +0 dagger a +0 cloak (14, 21, D:11) 4 large rocks (22, -1, D:11) a +0 giant club a +0 giant club (26, 14, D:11) a dagger (33, 5, D:11) 4 large rocks (34, 4, D:11) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (35, 6, D:11) a +0 club (39, 29, D:11) a war axe (48, 27, D:11) a -1 spear a +2 animal skin (51, 26, D:11) a +0 robe (52, -4, D:11) 5 stones (53, 44, D:11) a +0 flail (63, 41, D:11) an orb of wrath Level 12 of the Dungeon (0, 0, D:12) a long sword (2, 3, D:12) a +0 flail (8, 2, D:12) a +8 long sword a +0 ring mail (8, 3, D:12) a +5 falchion a +0 ring mail (9, 3, D:12) a +4 long sword a +0 ring mail (15, -28, D:12) a +0 shortbow (17, 1, D:12) a +5 great sword a +0 chain mail (17, 2, D:12) a +4 great sword a +0 chain mail (18, -1, D:12) a +2 dagger of chaos a +2 robe of willpower (20, 27, D:12) a +0 flail a +0 leather armour (20, 31, D:12) a +0 dire flail a +0 chain mail (21, 31, D:12) a +0 dagger a +0 robe (22, 28, D:12) a +0 flail a +0 dagger a +0 leather armour (24, 3, D:12) a +6 triple sword a +0 plate armour (33, -22, D:12) 3 poisoned darts (35, 0, D:12) a +0 giant spiked club a +0 giant spiked club (38, 9, D:12) a +0 mace (46, 4, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (3, 26, D:13) a +0 rapier (13, 18, D:13) a ring mail (21, 37, D:13) a +0 shortbow (21, 38, D:13) a +0 shortbow (21, 39, D:13) a +0 orcbow (22, 38, D:13) a +0 sling (26, 5, D:13) a +0 shortbow (27, 33, D:13) a +0 halberd (27, 34, D:13) a +0 giant club a +0 giant club (28, 7, D:13) a +3 orcbow (28, 32, D:13) a +0 heavy dire flail (28, 33, D:13) a +0 flail (29, 2, D:13) a +0 shortbow (29, 4, D:13) a +0 shortbow (30, 18, D:13) a +0 ring mail (35, 42, D:13) 3 boomerangs (44, 7, D:13) a +0 orcbow (46, 43, D:13) a +0 shortbow (62, 24, D:13) the medusa talisman of the Ant {Str+6 Slay+2} [medusa talisman] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (63, 35, D:13) a potion of ambrosia a potion of berserk rage 2 potions of resistance a potion of invisibility 5 potions of attraction 5 potions of cancellation 10 potions of enlightenment 15 potions of curing 13 potions of brilliance 18 potions of heal wounds 7 potions of lignification 14 potions of haste 11 potions of might 7 potions of magic (64, 40, D:13) a +0 plate armour a +0 long sword Level 14 of the Dungeon [Shop] Vusya's Antique Weapon Shop a sling (52 gold) a shortbow (105 gold) a runed glaive (455 gold) a shortbow (105 gold) a long sword (122 gold) a runed short sword (210 gold) an orcbow (140 gold) an orcbow (140 gold) a flail (122 gold) a glowing war axe (227 gold) (0, 0, D:14) a +0 ring mail a +0 dagger (1, 1, D:14) a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 0, D:14) a +0 short sword (5, 12, D:14) 6 stones (5, 19, D:14) a robe (17, -14, D:14) a +0 rapier a +0 leather armour (26, -12, D:14) 3 large rocks (29, -27, D:14) 6 stones (30, 14, D:14) a +0 orcbow (32, -19, D:14) a +0 ring mail (37, -22, D:14) a +0 robe (40, 17, D:14) a +0 shortbow (41, 14, D:14) a +0 orcbow (42, 17, D:14) a +0 orcbow (42, 19, D:14) a +0 orcbow (44, -28, D:14) a +0 shortbow (46, -34, D:14) a +0 buckler a +0 ring mail a +2 long sword of holy wrath (47, -26, D:14) a +0 giant club a +0 giant spiked club (48, -26, D:14) a +0 robe a +0 dagger (48, -25, D:14) a +0 plate armour a +3 battleaxe (50, -1, D:14) a +0 club (51, -27, D:14) a +0 giant club a +0 giant club (51, -26, D:14) a +0 robe a +0 dagger (52, -28, D:14) a +0 robe a +0 dagger (53, -27, D:14) 4 stones (53, -5, D:14) 3 large rocks Level 15 of the Dungeon (0, 0, D:15) 4 stones (2, 12, D:15) a ring mail (3, 5, D:15) a +0 orcbow (4, 1, D:15) a +0 short sword a +0 ring mail (5, 1, D:15) a +0 short sword a +0 shortbow a +0 leather armour (5, 12, D:15) a ring mail (6, 2, D:15) a +0 short sword a +0 robe (6, 3, D:15) a +0 rapier a +0 leather armour (6, 5, D:15) a +0 rapier a +0 robe (7, 2, D:15) a +0 long sword a +0 robe (7, 4, D:15) a +0 long sword a +0 robe (7, 6, D:15) a +0 long sword a +0 leather armour (8, 6, D:15) a +0 shortbow (10, 8, D:15) a +0 shortbow a +0 shortbow (10, 26, D:15) a +0 robe a +0 dagger (11, 7, D:15) a +0 orcbow (14, 9, D:15) a +0 shortbow (14, 20, D:15) a +0 hand axe (14, 23, D:15) a +0 battleaxe (15, 19, D:15) a +0 dire flail (16, 22, D:15) a +0 robe (23, 25, D:15) a shortbow (25, 19, D:15) a scroll of noise (27, 2, D:15) a sling (37, 34, D:15) a leather armour (39, 12, D:15) a book of Spectacle (40, 10, D:15) a quill talisman (49, 18, D:15) a +0 dire flail a +0 chain mail (51, 18, D:15) a +2 whip of flaming a +0 chain mail (52, 17, D:15) a +3 whip (52, 18, D:15) a +2 scimitar of flaming a +0 long sword a +0 plate armour (52, 19, D:15) a +0 mace a +0 chain mail an amulet of regeneration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scimitar a +0 arbalest a +0 chain mail (3, -5, Orc:1) a +0 mace (3, 19, Orc:1) a +0 giant spiked club a +0 robe (4, -5, Orc:1) a +0 flail (6, -5, Orc:1) a +0 giant spiked club (6, -4, Orc:1) a +0 trident a +0 plate armour (12, -5, Orc:1) a +0 flail a +0 leather armour (25, 6, Orc:1) a +0 dagger a +0 robe (26, 5, Orc:1) a +0 long sword a +0 plate armour (26, 8, Orc:1) a +0 dagger a +0 robe (27, 6, Orc:1) a +0 club (27, 8, Orc:1) a +0 dagger a +0 robe (27, 33, Orc:1) a +0 falchion (28, 34, Orc:1) a +0 dagger a +0 chain mail (28, 35, Orc:1) a +0 club (29, 9, Orc:1) a +0 club (29, 35, Orc:1) a +0 dagger a +0 robe (30, 10, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (30, 36, Orc:1) a +0 trident a +0 chain mail (32, 9, Orc:1) a +0 short sword (33, 7, Orc:1) a +0 whip a +0 ring mail (33, 8, Orc:1) a +0 short sword (34, 7, Orc:1) a +0 mace a +0 halberd a +4 orcbow a +0 chain mail (36, 17, Orc:1) a +0 arbalest (36, 19, Orc:1) a +0 arbalest (54, 40, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Juoruweo's Magic Scroll Emporium a scroll of immolation (56 gold) a scroll of fog (56 gold) [Shop] Burchat's Book Shoppe a Fen Folio (588 gold) a book of Misfortune (700 gold) an Everburning Encyclopedia (532 gold) a book of Ice (672 gold) a book of the Spheres (868 gold) Great Wizards, Vol. II (532 gold) a book of Debilitation (308 gold) a book of the Dragon (588 gold) a book of Spectacle (560 gold) a Handbook of Applied Construction (336 gold) [Shop] Caotzer's Antique Weapon Emporium a mace (87 gold) a shortbow (87 gold) a trident (101 gold) a glowing quarterstaff (232 gold) a runed morningstar (261 gold) a morningstar (174 gold) a club (14 gold) [Shop] Zamyn's Jewellery Emporium a ring of protection from cold (450 gold) an amulet of regeneration (540 gold) a +6 ring of dexterity (648 gold) a ring of wizardry (540 gold) a ring of ice (450 gold) (2, 1, Orc:2) a +0 giant club (2, 9, Orc:2) a +6 ring of strength a ring of magical power a ring of protection from fire a +6 ring of dexterity (3, -3, Orc:2) a +0 giant spiked club (3, 9, Orc:2) the +2 cloak of Nemapes {Will+ Int+3 Slay+2} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +4 scale mail of Omission {rPois rF+ rC+ Regen+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (6, 9, Orc:2) a +0 robe a +0 dagger (11, 11, Orc:2) a +0 flail (11, 13, Orc:2) a +0 giant club (12, 12, Orc:2) a +0 robe a +0 dagger (13, 9, Orc:2) a +0 club (14, 10, Orc:2) a +0 robe a +0 dagger a +0 robe a +1 dagger of speed a +0 leather armour a +0 club a +0 robe a +0 dagger (15, 8, Orc:2) a +0 giant club (16, 7, Orc:2) a +0 robe a +0 dagger (16, 10, Orc:2) a +0 robe a +0 dagger (16, 11, Orc:2) a +0 robe a +0 dagger (17, 7, Orc:2) a +2 robe of willpower a +0 dagger (17, 11, Orc:2) a +0 robe a +0 dagger (17, 12, Orc:2) a +0 robe a +0 dagger (17, 13, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (17, 14, Orc:2) a +0 robe a +2 spear of flaming (18, 13, Orc:2) a +0 robe a +0 dagger (18, 14, Orc:2) a +0 robe a +0 dagger (18, 15, Orc:2) a +0 robe a +0 dagger a +0 robe a +1 dagger of electrocution (18, 17, Orc:2) a +0 giant club (19, 16, Orc:2) a +0 robe a +0 dagger (19, 17, Orc:2) a +0 giant spiked club (19, 18, Orc:2) a +1 robe of resistance a +0 dagger a +0 robe a +0 dagger (19, 24, Orc:2) a +2 great sword of protection 6 silver javelins a +2 chain mail of fire resistance (25, 18, Orc:2) a +0 giant club (26, 1, Orc:2) a +0 robe a +0 dagger of venom a +0 ring mail a +0 club (27, 17, Orc:2) a +0 robe a +0 dagger (27, 33, Orc:2) a +0 robe a +0 dagger (28, 3, Orc:2) a +0 robe a +0 dagger (28, 5, Orc:2) a +0 robe a +0 dagger (28, 14, Orc:2) a +0 robe a +0 dagger (29, 11, Orc:2) a +0 robe a +0 dagger of electrocution (30, 5, Orc:2) a +0 robe a +0 dagger (30, 8, Orc:2) a +0 robe a +0 dagger (30, 31, Orc:2) a +0 club (30, 33, Orc:2) a +0 scale mail a +0 short sword (31, 9, Orc:2) a +0 robe a +1 dagger of venom (31, 10, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 giant club a +0 robe a +0 dagger (32, 10, Orc:2) a +0 robe a +0 dagger (32, 15, Orc:2) a +0 robe a +0 dagger (44, 22, Orc:2) a +0 dagger a +0 ring mail (44, 23, Orc:2) a +0 whip (45, 20, Orc:2) a +0 short sword a +0 leather armour (45, 22, Orc:2) a +0 long sword a +0 chain mail a +0 glaive a +0 plate armour (45, 25, Orc:2) a +0 morningstar (46, 20, Orc:2) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (46, 21, Orc:2) a +0 whip (46, 22, Orc:2) a +0 hand axe a +0 leather armour (47, 19, Orc:2) a +0 short sword a +0 plate armour (47, 20, Orc:2) a +0 hand axe a +0 leather armour (48, 20, Orc:2) a +0 short sword a boomerang a +0 plate armour (50, 17, Orc:2) a +1 dagger of venom a +0 robe Level 1 of the Elven Halls [Shop] Udwuy's Armour Boutique a +2 helmet of see invisible (387 gold) a +0 ring mail of cold resistance (198 gold) a +0 robe (16 gold) a +0 kite shield of fire resistance (252 gold) a +0 plate armour (324 gold) a +1 buckler of protection (297 gold) a +0 robe (16 gold) a +1 cloak of poison resistance (243 gold) a +0 plate armour (324 gold) [Shop] Buiwk's Armour Shop a +0 ring mail (96 gold) a +2 plate armour of cold resistance (840 gold) a +0 leather armour (48 gold) the +2 chain mail of Jypn {rN+ Stlth+} (720 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 scale mail (96 gold) the +2 robe "Obeo" {Regen+ Dex+4} (631 gold) Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). a +0 plate armour (432 gold) a +2 plate armour of fire resistance (840 gold) the +0 pair of boots of a Labyrinth {rCorr Dex+2} (511 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (1, -13, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (1, -12, Elf:1) a +0 long sword a +0 robe a +0 longbow a +0 short sword a +0 leather armour a +1 dagger of venom a +0 shortbow a +0 leather armour (1, -11, Elf:1) a +0 long sword a +0 robe (1, -5, Elf:1) a +0 shortbow a +3 short sword a +0 leather armour (2, -13, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (2, -12, Elf:1) a +0 shortbow a +0 leather armour a +0 longbow a +0 leather armour (3, -13, Elf:1) a +0 long sword a +0 ring mail (3, -11, Elf:1) a +2 antimagic dagger a +0 robe (4, -13, Elf:1) a +1 dagger of electrocution a +0 longbow a +0 leather armour (6, -42, Elf:1) 6 stones (7, -37, Elf:1) a +0 long sword a +0 robe (8, -34, Elf:1) a +0 longbow a +2 dagger of draining a +0 leather armour (9, -37, Elf:1) a +0 dagger a +0 robe (11, -24, Elf:1) a +0 short sword a +0 robe (12, -10, Elf:1) 2 poisoned darts (13, -23, Elf:1) a +0 long sword a +0 ring mail a +0 long sword a +0 robe (13, -21, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (14, -25, Elf:1) a +0 scimitar a +0 robe (14, -23, Elf:1) a +0 shortbow a +0 short sword a +0 robe (15, -41, Elf:1) a +0 long sword a +0 ring mail (27, -27, Elf:1) a +0 robe (27, -18, Elf:1) a +0 rapier a +0 robe a +0 longbow a +0 short sword a +0 leather armour (28, -20, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (29, -31, Elf:1) 3 boomerangs (29, -30, Elf:1) a +2 pair of boots of flying (29, -20, Elf:1) a +0 long sword a +0 leather armour (33, -23, Elf:1) a +0 rapier a +0 robe (34, -24, Elf:1) 6 stones (36, 1, Elf:1) a +0 short sword a +0 leather armour (37, 0, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (37, 1, Elf:1) a +0 short sword a +0 ring mail (37, 2, Elf:1) a +0 short sword a +0 leather armour a +0 buckler a +0 dagger a +0 shortbow a +0 leather armour (38, -32, Elf:1) a +0 short sword a +0 robe (41, -6, Elf:1) a +0 sling (47, -45, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (48, -46, Elf:1) a +0 rapier a +0 leather armour (48, -45, Elf:1) a +0 dagger a +0 ring mail (48, -44, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (48, -14, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (50, -15, Elf:1) a +0 robe a +0 longbow (50, -13, Elf:1) a +0 robe a +0 long sword (51, -13, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (53, -41, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (55, -26, Elf:1) a dagger (56, -17, Elf:1) a +0 glaive (57, -14, Elf:1) an orcbow (61, -7, Elf:1) a +0 robe a +1 dagger of holy wrath (62, -4, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (63, -5, Elf:1) a +0 robe a +0 long sword (63, -4, Elf:1) a +0 robe a +0 short sword a +0 buckler a +0 robe a +0 scimitar (64, -24, Elf:1) a +0 robe a +0 dagger (64, -22, Elf:1) a +0 scale mail a +0 dagger (65, -25, Elf:1) a +0 robe a +0 long sword (65, -23, Elf:1) a +0 robe a +2 rapier of venom (65, -21, Elf:1) a +0 leather armour of willpower a +0 short sword Level 2 of the Elven Halls [Shop] Dilesk's Antique Weapon Boutique a runed rapier (340 gold) a slimy dagger (280 gold) a glowing dagger (200 gold) a club (20 gold) a partisan (280 gold) (0, 0, Elf:2) a +0 long sword a +0 ring mail (1, -23, Elf:2) a +0 long sword a +0 ring mail (1, -9, Elf:2) a mace (1, -1, Elf:2) a +0 rapier a +0 robe (3, 10, Elf:2) 9 stones (4, -14, Elf:2) a +0 long sword a +0 ring mail (5, 0, Elf:2) a +0 battleaxe a +0 orcbow of electrocution a +0 chain mail a +0 hand axe a +0 robe (5, 2, Elf:2) a +0 war axe a +0 plate armour a +0 scimitar a +0 plate armour (5, 6, Elf:2) a +0 dagger a +0 shortbow of flaming a +0 leather armour (5, 8, Elf:2) a +0 dagger a +0 robe (8, 1, Elf:2) a +0 leather armour a +0 dagger (8, 2, Elf:2) a +0 chain mail a +0 hand axe a +0 orcbow (9, 1, Elf:2) a +0 robe a +0 long sword (12, -1, Elf:2) a +0 robe a +0 dagger (12, 0, Elf:2) a +0 robe a +0 long sword (12, 1, Elf:2) a +0 leather armour a +2 dagger of venom a +0 shortbow a +0 robe a +0 long sword a +0 robe a +0 scimitar (13, -1, Elf:2) a +0 leather armour a +0 scimitar (14, -1, Elf:2) a +0 ring mail a +0 rapier (16, -10, Elf:2) a +0 ring mail a +0 long sword (16, 0, Elf:2) a +0 robe a +0 vampiric long sword a +0 leather armour a +0 short sword a +0 shortbow (19, 0, Elf:2) a +0 leather armour a +0 short sword of electrocution a +0 shortbow (20, 0, Elf:2) a +0 leather armour a +0 dagger a +0 longbow a +0 leather armour a +0 long sword (21, 0, Elf:2) a +0 ring mail a +0 short sword (23, -2, Elf:2) a +0 robe a +0 rapier (25, -22, Elf:2) a +0 rapier a +0 robe (28, -22, Elf:2) a +0 dagger of speed a +0 robe a +0 rapier a +0 robe (29, -22, Elf:2) a +0 long sword a +0 ring mail (30, -28, Elf:2) 2 throwing nets a quill talisman a phantom mirror (30, -22, Elf:2) a +0 short sword a +0 leather armour (30, 0, Elf:2) a +0 leather armour a +0 long sword (31, -21, Elf:2) a +0 shortbow a +3 short sword a +0 robe (37, -27, Elf:2) a +0 short sword a +0 robe of positive energy (37, 12, Elf:2) a +1 leather armour of fire resistance (38, -28, Elf:2) a +0 dagger a +0 robe (40, -26, Elf:2) a +0 rapier a +0 robe a +0 short sword a +0 robe (43, 13, Elf:2) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 longbow a +0 robe a +0 long sword (43, 15, Elf:2) a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 leather armour a +0 long sword (44, -27, Elf:2) a +0 short sword a +0 shortbow a +0 robe (44, 12, Elf:2) a +0 ring mail a +0 short sword a +0 shortbow (44, 13, Elf:2) a +0 robe a +2 short sword of flaming a +0 leather armour a +0 long sword (46, 15, Elf:2) a +0 robe a +0 long sword (58, 4, Elf:2) 2 poisoned darts (59, 11, Elf:2) a +0 longbow a +1 dagger of speed a +0 leather armour a +0 short sword a +0 robe (59, 14, Elf:2) a dagger (60, 10, Elf:2) a +0 vampiric long sword a +0 robe (60, 11, Elf:2) a +0 long sword a +0 leather armour (60, 12, Elf:2) a +0 short sword a +0 leather armour (61, 11, Elf:2) a +0 scimitar a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword a +0 robe (13, 24, Elf:3) a ring of fire a ring of wizardry an amulet of reflection (14, 3, Elf:3) a +1 rapier of electrocution a +0 ring mail (18, 9, Elf:3) a +0 ring mail (19, 20, Elf:3) a trident (20, -18, Elf:3) 6 stones (20, 23, Elf:3) a rapier (21, 9, Elf:3) a short sword (25, 7, Elf:3) a quarterstaff (25, 9, Elf:3) a plate armour (25, 11, Elf:3) a potion of moonshine (25, 12, Elf:3) a robe (26, 10, Elf:3) 4 silver javelins (26, 12, Elf:3) a +0 short sword a +2 leather armour of fire resistance (26, 19, Elf:3) 8 stones (28, 17, Elf:3) a +0 robe a +0 short sword (29, 7, Elf:3) a +0 ring mail a +0 long sword of flaming (29, 17, Elf:3) a +0 hand axe (29, 25, Elf:3) a staff of cold (30, -1, Elf:3) a hand axe (30, 0, Elf:3) a dagger (31, -2, Elf:3) a +4 ring mail of cold resistance (31, -1, Elf:3) a helmet (31, 0, Elf:3) a +0 dagger (32, -2, Elf:3) a +0 robe (32, -1, Elf:3) the +3 sling "Orb Guardian's Curse" {heavy, rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. (32, 13, Elf:3) a +0 ring mail a +0 long sword (33, -3, Elf:3) a staff of alchemy (33, -1, Elf:3) a book of Spatial Translocations (33, 5, Elf:3) a +3 vampiric rapier a +0 leather armour a +3 vampiric rapier a +3 ring mail a +0 dagger a +0 ring mail a +0 long sword (33, 6, Elf:3) a +0 robe a +0 rapier the ring of Xizett {rElec rC+ Wiz Dex-4 Slay+3} [ring of wizardry] rElec: It insulates you from electricity. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (33, 13, Elf:3) a +0 scimitar a +0 longbow a +0 plate armour (34, -4, Elf:3) the +7 sling "Vuymayce" {flame, ^Contam +Blink Dex+4 SInv} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (34, 5, Elf:3) a +0 robe (35, -20, Elf:3) a pair of boots (35, -4, Elf:3) a +3 long sword (36, 4, Elf:3) a +2 long sword of protection a +0 shortbow a +0 chain mail (40, -8, Elf:3) a +0 long sword a +0 ring mail (41, -8, Elf:3) a +0 robe a +0 scimitar a +0 robe a +0 rapier (41, -1, Elf:3) a +0 robe a +0 scimitar (41, 29, Elf:3) a staff of alchemy (42, -6, Elf:3) a +0 robe a +0 long sword (42, -5, Elf:3) a +0 robe the +2 trident of Tomorrow {venom, rF+ rN+ Int-3} rF+: It protects you from fire. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). (42, 27, Elf:3) a +0 barding (42, 28, Elf:3) a +1 scimitar of protection (42, 29, Elf:3) a staff of death (43, -8, Elf:3) a +0 robe a +0 short sword a +0 robe a +0 long sword (43, -7, Elf:3) a +0 leather armour a +0 longbow a +0 robe a +0 short sword a +0 robe a +2 dagger of draining a +0 robe a +0 long sword (43, 2, Elf:3) a +0 ring mail the staff of Tortfeasance {rN+ Int+7 Dex-3 Air Earth} [staff of earth] rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (43, 4, Elf:3) a dagger (43, 27, Elf:3) a +2 helmet of see invisible (44, -8, Elf:3) a +0 robe a +0 short sword (44, -2, Elf:3) a +0 ring mail a +0 short sword (44, 1, Elf:3) a short sword (44, 26, Elf:3) a +1 war axe of freezing (44, 28, Elf:3) the +0 whip "Ucsaneina" {spect, rF+ rC+ Str+4 Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (44, 29, Elf:3) 7 stones (45, 2, Elf:3) a +0 ring mail (45, 27, Elf:3) a short sword (45, 29, Elf:3) a +0 robe (46, -13, Elf:3) a +6 ring of intelligence (46, 27, Elf:3) a +0 leather armour a +0 long sword (47, -19, Elf:3) a +0 robe a +0 long sword (49, 2, Elf:3) a +0 robe a +0 long sword (49, 7, Elf:3) a +0 leather armour a +0 short sword (49, 27, Elf:3) a +0 long sword a +0 robe (50, 4, Elf:3) a +0 robe a +4 long sword (50, 5, Elf:3) a +0 short sword a +0 leather armour a +0 short sword a +0 robe a +0 rapier (50, 27, Elf:3) a +0 long sword a +0 robe (51, -4, Elf:3) a +3 antimagic morningstar (51, 3, Elf:3) the +0 plate armour "Deuf" {rF+ rC+++ Str-2 Int-2} rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). a +5 mace of pain (51, 4, Elf:3) a +0 scale mail (51, 5, Elf:3) a +0 ring mail a +1 long sword of protection a +0 leather armour a +0 long sword (52, -4, Elf:3) an amulet of reflection (52, 5, Elf:3) a +0 leather armour a +0 longbow a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 dagger (53, -2, Elf:3) a +2 scale mail of cold resistance (53, -1, Elf:3) a book of Party Tricks (53, 14, Elf:3) a +0 longbow a +1 leather armour of positive energy (54, -1, Elf:3) a +1 arbalest of flaming (55, -2, Elf:3) the staff of the Crab {rPois Hexes Alch} [staff of alchemy] rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. (55, 0, Elf:3) the +6 chain mail of Ugoeggu {rCorr Str+3 Stlth+} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (56, -1, Elf:3) the staff of the Saviour {*Corrode rF+ Dex+3 SInv Fire} [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (56, 0, Elf:3) a +0 plate armour (57, 5, Elf:3) a +0 scale mail a +0 dagger (60, 9, Elf:3) a +0 rapier (61, 9, Elf:3) a staff of fire (61, 11, Elf:3) a book of Air (61, 12, Elf:3) a +2 rapier of holy wrath Level 1 of the Lair of Beasts (7, -16, Lair:1) a scale mail (11, 5, Lair:1) a flail (18, 2, Lair:1) a +0 dagger (27, 18, Lair:1) a war axe (28, 9, Lair:1) an orb of energy a +0 robe a +4 trident of draining (29, 1, Lair:1) a club (45, 5, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (2, 47, Lair:2) a scale mail (3, 23, Lair:2) 7 stones (11, 18, Lair:2) a +0 robe a +0 scimitar (13, 21, Lair:2) a +0 halberd of flaming (13, 46, Lair:2) a +2 vampiric war axe (14, 9, Lair:2) 5 stones (15, 18, Lair:2) a +0 halberd of venom (20, 6, Lair:2) a +0 chain mail (42, 48, Lair:2) a potion of moonshine (47, 29, Lair:2) a scale mail (52, 47, Lair:2) a +0 hand axe (53, -6, Lair:2) a whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 cloak (8, 9, Lair:3) a +0 orcbow (10, 7, Lair:3) a +1 orcbow of flaming (11, 7, Lair:3) a +0 shortbow (28, -32, Lair:3) 5 stones (33, -24, Lair:3) 5 stones (38, 2, Lair:3) 6 stones (40, -29, Lair:3) a long sword (42, -20, Lair:3) a +0 long sword (52, -16, Lair:3) the +11 dagger "Keeroca" {heavy, Str+4 Dex-4} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). (59, -24, Lair:3) a scroll of teleportation Level 4 of the Lair of Beasts (3, 9, Lair:4) a +5 dagger of venom a +2 robe of cold resistance (6, -5, Lair:4) a rapier (6, 8, Lair:4) 5 poisoned darts (18, 23, Lair:4) a ring mail (26, 43, Lair:4) a +0 scale mail a +1 heavy battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a ring mail (3, -3, Lair:5) a rapier (17, 5, Lair:5) 4 stones (17, 6, Lair:5) a +4 vampiric demon whip (18, 6, Lair:5) a +0 robe (18, 7, Lair:5) a +0 plate armour (19, -7, Lair:5) a chain mail (19, 5, Lair:5) 7 stones (20, 7, Lair:5) 6 atropa-tipped darts (20, 23, Lair:5) a ring mail (29, 32, Lair:5) 8 stones (31, -3, Lair:5) a falchion (39, 21, Lair:5) 2 stones Level 1 of the Shoals [Shop] Paacvipna's Armour Shop a +4 chain mail of poison resistance (600 gold) a +3 scale mail of cold resistance (520 gold) a +2 scale mail of fire resistance (420 gold) a +2 scale mail of willpower (420 gold) a +1 chain mail of willpower (360 gold) a +2 ring mail of willpower (420 gold) a +1 chain mail of cold resistance (360 gold) [Shop] Jurgho Daamn's Antique Armour Shop a shiny plate armour (441 gold) a polished leather armour (147 gold) a glowing plate armour (441 gold) glowing steam dragon scales (903 gold) a glowing chain mail (189 gold) a glowing chain mail (189 gold) a shiny plate armour (441 gold) [Shop] Anep's Jewellery Boutique the ring "Pautukith" {Fly rPois Str+2} (723 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Str+2: It affects your strength (+2). a +5 ring of evasion (792 gold) a ring of positive energy (440 gold) the ring of the Squeaky God {^Drain rF+ rC+ rN+ Int+6} (1223 gold) [ring of intelligence] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). a ring of willpower (550 gold) the ring of Xouwen {rF+ rC- Will+ Str+3 Dex-2 SInv Fire} (965 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. a serpent talisman (660 gold) a ring of protection from cold (550 gold) the ring of Ethyihek {Str+2 Int+4 Dex+6} (1223 gold) [ring of dexterity] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). (0, 0, Shoals:1) a +2 sling of draining a +0 quarterstaff (0, 1, Shoals:1) 5 large rocks (4, 2, Shoals:1) the +4 ring mail "Gataost" {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (8, 14, Shoals:1) a +2 trident of venom a +0 robe of positive energy (8, 15, Shoals:1) a +0 trident (9, 15, Shoals:1) 6 large rocks (18, 19, Shoals:1) a +0 whip (24, 6, Shoals:1) a robe (25, -9, Shoals:1) a +0 club a +0 sling (26, -10, Shoals:1) a +0 spear (26, -9, Shoals:1) a +0 quarterstaff a +0 sling (26, -8, Shoals:1) a +0 spear a +0 sling (29, -4, Shoals:1) a +1 quarterstaff of speed a +0 sling (29, 0, Shoals:1) a +0 spear (30, 3, Shoals:1) a spear (31, 29, Shoals:1) a +2 trident of protection a +0 robe of fire resistance (36, -1, Shoals:1) a +0 spear (37, 5, Shoals:1) a +2 pair of gloves of strength a +1 pair of boots a +2 helmet of see invisible a +2 scale mail of fire resistance a +0 pair of gloves (38, 9, Shoals:1) the ring of the Shining Light {rElec rC+ Will+ Str+2} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). (39, 5, Shoals:1) a ring of magical power a ring of wizardry a ring of magical power the amulet of Junik {Reflect *Corrode rPois Int+8 Dex-4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). SH+5: It affects your SH (+5). (39, 7, Shoals:1) a +0 spear of flaming (39, 8, Shoals:1) 7 gold pieces (40, 8, Shoals:1) 21 gold pieces (46, -1, Shoals:1) a +0 trident a boomerang a +0 plate armour (46, 27, Shoals:1) a +0 spear (58, 15, Shoals:1) a +0 robe a +2 rapier of holy wrath (58, 16, Shoals:1) a +0 spear a +0 sling (59, 16, Shoals:1) a +0 spear a +0 sling (59, 17, Shoals:1) a +0 trident (60, 16, Shoals:1) a +1 quarterstaff of draining a +0 sling Level 2 of the Shoals (1, 0, Shoals:2) a +0 trident a +0 orcbow (1, 1, Shoals:2) a +2 spear of venom (1, 2, Shoals:2) a +2 trident of freezing a +0 robe (2, 0, Shoals:2) a +0 trident (3, 2, Shoals:2) a +0 spear (5, 0, Shoals:2) a +0 quarterstaff a +0 sling (7, -7, Shoals:2) a leather armour (7, -6, Shoals:2) a pair of boots (7, 0, Shoals:2) a +0 quarterstaff a +0 sling (7, 2, Shoals:2) a +0 spear a +0 sling (14, 22, Shoals:2) a +0 trident (16, 8, Shoals:2) a +0 spear (19, 7, Shoals:2) a +0 trident a +0 trident 4 boomerangs (20, 5, Shoals:2) a +4 vampiric spear a silver javelin a +0 leather armour of poison resistance (20, 6, Shoals:2) a +0 trident 2 boomerangs (22, -3, Shoals:2) a club a leather armour (25, -12, Shoals:2) a +0 trident a +0 leather armour (28, -7, Shoals:2) a scale mail (32, 1, Shoals:2) a +0 spear a +0 sling (32, 2, Shoals:2) a +0 quarterstaff a +0 sling (33, -1, Shoals:2) a +0 spear (35, 15, Shoals:2) a +0 trident a boomerang (37, 21, Shoals:2) 6 stones (43, -1, Shoals:2) a +0 robe a +0 rapier of speed (44, -2, Shoals:2) a +1 trident of venom (44, -1, Shoals:2) a +0 robe a +3 trident of freezing (50, 7, Shoals:2) a +0 spear (51, -9, Shoals:2) a robe (52, -6, Shoals:2) 2 stones (57, -21, Shoals:2) a +0 trident (59, 6, Shoals:2) a +0 broad axe a +2 plate armour of cold resistance a +0 kite shield of reflection (60, 7, Shoals:2) a short sword Level 3 of the Shoals (0, 0, Shoals:3) a +0 cloak (0, 13, Shoals:3) a +0 trident a +0 ring mail (2, 22, Shoals:3) 5 stones (3, 11, Shoals:3) a +0 heavy quarterstaff a +2 robe of positive energy (7, 2, Shoals:3) the +0 pair of gloves "Juggag" {Int+5} Int+5: It affects your intelligence (+5). (8, 13, Shoals:3) a +0 robe (13, 8, Shoals:3) a boomerang a +0 trident (30, 16, Shoals:3) a +0 leather armour (37, 44, Shoals:3) a robe (41, 36, Shoals:3) a +0 glaive a staff of death (42, 36, Shoals:3) a +0 trident a +0 leather armour (43, 33, Shoals:3) a +0 spear a boomerang (45, 10, Shoals:3) 4 stones (45, 40, Shoals:3) a +2 trident of protection a +0 robe (50, 13, Shoals:3) a +0 trident (51, 10, Shoals:3) a rapier (57, 46, Shoals:3) 3 large rocks Level 4 of the Shoals (0, 0, Shoals:4) a robe (0, 5, Shoals:4) 3 large rocks (1, 4, Shoals:4) a +0 rapier a +0 robe (2, 18, Shoals:4) a +0 trident a +0 robe (3, 18, Shoals:4) 3 boomerangs a +0 trident (3, 19, Shoals:4) a +0 spear (5, 15, Shoals:4) a +6 ring of strength an amulet of regeneration (13, 2, Shoals:4) 2 boomerangs a +0 trident (17, 6, Shoals:4) a +0 robe a +0 trident (18, 6, Shoals:4) a +0 robe a +6 rapier of speed (20, 7, Shoals:4) an amulet of guardian spirit (25, 19, Shoals:4) a +0 trident 2 boomerangs (26, 19, Shoals:4) a +0 trident a boomerang (28, 29, Shoals:4) a +0 trident 2 boomerangs (29, 21, Shoals:4) a +1 spear of flaming 3 javelins a +0 leather armour (29, 28, Shoals:4) a +0 trident a boomerang (30, -11, Shoals:4) a +0 trident 3 boomerangs (30, 29, Shoals:4) a +4 trident 3 boomerangs (30, 30, Shoals:4) a +0 trident 2 boomerangs (30, 31, Shoals:4) a +2 heavy spear a javelin a +0 leather armour (31, -11, Shoals:4) a +0 rapier a +0 robe (36, -9, Shoals:4) a +0 battleaxe of freezing (36, 18, Shoals:4) a staff of fire (38, -11, Shoals:4) a +0 ring mail a +0 trident (42, -11, Shoals:4) a +2 demon trident of freezing a +0 robe (46, -14, Shoals:4) a +0 trident 7 stones (53, 0, Shoals:4) a +0 spear (53, 1, Shoals:4) the +0 plate armour of the Armadillo {^Contam +Blink rPois Will++} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Will++: It greatly increases your willpower. (54, 16, Shoals:4) a potion of moonshine (55, 0, Shoals:4) a +0 trident a boomerang Level 1 of the Snake Pit (0, 0, Snake:1) a club (4, -8, Snake:1) 4 javelins (4, -7, Snake:1) a leather armour (13, 0, Snake:1) a long sword (19, 3, Snake:1) a +0 flail (19, 5, Snake:1) a +0 halberd (20, 24, Snake:1) a +0 scimitar a +0 robe (24, 10, Snake:1) 6 boomerangs (27, 0, Snake:1) a +0 scimitar (27, 7, Snake:1) a +0 ring mail (30, 4, Snake:1) 2 curare-tipped darts (37, -15, Snake:1) a robe (37, 15, Snake:1) a +0 mace (38, 8, Snake:1) a +0 battleaxe a +0 robe an amulet of regeneration (38, 20, Snake:1) a +0 halberd a +0 robe (40, 8, Snake:1) a +0 halberd (49, -8, Snake:1) the orb of Weightlessness {mayhem, rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). (49, 30, Snake:1) a dragon-coil talisman (50, 15, Snake:1) a +0 scimitar (50, 22, Snake:1) 3 poisoned darts (55, 22, Snake:1) a +0 long sword a +0 shortbow (56, -8, Snake:1) a +0 glaive (57, -8, Snake:1) a +0 flail (57, -5, Snake:1) a +0 scimitar a +0 robe (58, 2, Snake:1) a +0 spear (58, 20, Snake:1) a +0 club (58, 22, Snake:1) a +0 hand axe (59, -14, Snake:1) a +0 trident a +0 robe (59, -9, Snake:1) a +0 battleaxe a +0 arbalest (60, -2, Snake:1) a +0 longbow a +0 hand axe (60, 12, Snake:1) a +0 partisan Level 2 of the Snake Pit (0, 1, Snake:2) 3 stones (5, 4, Snake:2) a +0 club (5, 20, Snake:2) a +0 arbalest of draining a +0 arbalest a +0 robe (5, 21, Snake:2) a +0 arbalest a +0 war axe a +0 arbalest a +0 war axe (5, 24, Snake:2) a +0 arbalest a +2 trident of venom (6, 17, Snake:2) a +0 spear (6, 28, Snake:2) a +0 shortbow of draining a +0 halberd (7, 20, Snake:2) a +0 arbalest a +0 antimagic shortbow (8, 4, Snake:2) a +0 halberd (8, 21, Snake:2) a +0 longbow a +0 scimitar (8, 28, Snake:2) a +0 shortbow a +0 halberd a +0 robe (9, 22, Snake:2) 5 stones (11, 22, Snake:2) a shortbow (11, 23, Snake:2) a shortbow (11, 24, Snake:2) a +0 hand axe (11, 25, Snake:2) a shortbow (11, 26, Snake:2) a flail (14, 10, Snake:2) a +0 whip (18, 3, Snake:2) a +2 spectral demon trident a +0 ring mail a +0 kite shield (21, 36, Snake:2) a chain mail (23, 42, Snake:2) a robe (27, 24, Snake:2) a +0 flail a +0 robe a +0 short sword (28, 0, Snake:2) a +0 shortbow of flaming (28, 26, Snake:2) a +0 short sword a +0 robe a +0 kite shield (35, 19, Snake:2) a +0 war axe a +0 arbalest (40, 9, Snake:2) a stone (41, 12, Snake:2) a stone (43, 7, Snake:2) a stone (46, 12, Snake:2) a stone Level 3 of the Snake Pit (0, 0, Snake:3) the serpent talisman of Chimes {Harm *Corrode rElec rF+} [serpent talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. (17, -29, Snake:3) 5 javelins (21, -27, Snake:3) a dagger (23, 15, Snake:3) a +0 flail (24, 14, Snake:3) a +0 halberd a +0 arbalest (25, -26, Snake:3) a +2 hand axe of freezing (26, 0, Snake:3) a +0 glaive a +0 robe (26, 1, Snake:3) a +0 spear a +0 robe (28, -10, Snake:3) a +4 halberd (28, 5, Snake:3) a longbow (33, -7, Snake:3) a +0 arbalest a +0 mace (35, -3, Snake:3) a +0 club a +0 robe (36, -2, Snake:3) a +0 quarterstaff a +0 robe (37, -4, Snake:3) a +0 shortbow of flaming (39, -27, Snake:3) a scarab talisman (41, -25, Snake:3) a +0 trident a +0 robe (41, -6, Snake:3) 6 stones (47, -10, Snake:3) a +0 partisan of protection (50, -10, Snake:3) a +0 spear (50, -4, Snake:3) a +0 flail (54, 7, Snake:3) a +0 dire flail (55, 8, Snake:3) a +0 glaive a +0 shortbow a +0 robe (57, 5, Snake:3) a +0 long sword a +0 robe Level 4 of the Snake Pit [Shop] Omoc's Antique Weapon Boutique a flail (115 gold) a long sword (115 gold) a masterwork dagger (231 gold) an orcbow (132 gold) a sling (49 gold) an orcbow (132 gold) a runed broad axe (396 gold) a masterwork shortbow (264 gold) a glowing orcbow (231 gold) [Shop] Foeqeger's Distillery a potion of brilliance (72 gold) a potion of curing (54 gold) a potion of attraction (54 gold) a potion of brilliance (72 gold) [Shop] Iremuirgh's Magic Scroll Boutique a scroll of teleportation (75 gold) a scroll of poison (100 gold) a scroll of fear (100 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) (0, 0, Snake:4) 6 stones (1, 6, Snake:4) a leather armour (3, -2, Snake:4) a +1 arbalest of flaming a +0 mace of protection (6, -14, Snake:4) a +0 halberd a +0 robe (6, 6, Snake:4) a +0 spear (7, -13, Snake:4) a +0 whip a +2 trident of protection a +0 halberd a +0 halberd a +1 quarterstaff of draining a +0 robe a +0 quarterstaff a +0 robe (7, 4, Snake:4) a +0 flail (7, 7, Snake:4) a +0 spear (7, 8, Snake:4) a +0 whip a +0 flail a +0 robe a +0 long sword (8, -15, Snake:4) a +0 partisan (8, 4, Snake:4) a +0 trident (8, 6, Snake:4) a +0 halberd a +0 robe (8, 7, Snake:4) a +0 battleaxe (8, 8, Snake:4) a +0 shortbow a +0 hand axe a +0 heavy spear a +0 halberd a +2 halberd of protection a +0 shortbow a +0 robe a +0 flail a +0 robe (8, 9, Snake:4) a +0 glaive a +0 scimitar a +0 trident a +0 robe a +0 hand axe a +0 hand axe a +0 war axe (8, 10, Snake:4) a +4 halberd of venom 4 stones a +0 hand axe a +1 kite shield of cold resistance a +0 spear a +0 robe a +0 halberd (9, -5, Snake:4) a +0 halberd (9, 6, Snake:4) a +0 short sword (9, 8, Snake:4) a +0 hand axe a +0 robe a +1 kite shield of poison resistance (9, 10, Snake:4) a +0 battleaxe a +0 spear a +0 robe a +0 dire flail a +0 scimitar a +1 robe of willpower a +0 battleaxe a +0 hand axe a +0 club a +0 robe a +2 dire flail of holy wrath a +0 quarterstaff a +0 robe a +0 war axe a +0 flail a +0 club a +0 dire flail (10, 6, Snake:4) a +0 quarterstaff a +0 robe (12, -5, Snake:4) a +0 quarterstaff a +0 robe (12, -4, Snake:4) a +0 long sword a +0 chain mail (13, 5, Snake:4) a +0 spear (14, -6, Snake:4) a +0 halberd a +0 robe (15, -11, Snake:4) a +0 dire flail (36, 3, Snake:4) the +3 falchion of Gluttony {holy, rF++ Str-3 Dex+3} rF++: It greatly protects you from fire. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). (40, 3, Snake:4) a +0 trident (40, 7, Snake:4) a +0 flail of draining (40, 9, Snake:4) a +0 mace (40, 10, Snake:4) a +0 short sword a +0 robe (42, 20, Snake:4) a +0 shortbow a +0 mace (43, 2, Snake:4) 7 stones (43, 18, Snake:4) a potion of moonshine (43, 20, Snake:4) a +0 hand axe a +0 robe a +0 battleaxe a +0 club a +0 war axe a +0 robe (45, 17, Snake:4) a pair of gloves (45, 20, Snake:4) a +0 kite shield a +0 glaive a +0 robe a +0 hand axe a +0 robe (45, 23, Snake:4) 3 stones (52, -7, Snake:4) a +0 long sword a +0 robe (52, -4, Snake:4) 6 stones (62, 35, Snake:4) a +0 short sword Level 1 of the Pits of Slime Level 2 of the Pits of Slime (11, 31, Slime:2) 4 gold pieces (12, 32, Slime:2) 7 gold pieces (12, 34, Slime:2) 4 gold pieces Level 3 of the Pits of Slime Level 4 of the Pits of Slime (34, 12, Slime:4) 32 gold pieces (42, 17, Slime:4) 23 gold pieces Level 5 of the Pits of Slime (19, 39, Slime:5) 5 gold pieces (20, 2, Slime:5) a robe (20, 10, Slime:5) a +0 helmet (20, 11, Slime:5) a blade talisman (20, 12, Slime:5) a kite shield (20, 18, Slime:5) a potion of heal wounds (20, 19, Slime:5) a +0 buckler of protection (20, 20, Slime:5) a quarterstaff (21, 2, Slime:5) 3 stones (21, 3, Slime:5) Teseu's Incunabulum of Embers and the Barrage Spells Type Level Known a - Searing Ray Conjuration 2 yes b - Flame Wave Conjuration/Fire 4 yes c - Spellspark Servitor Conjuration/Forgecraft 7 yes d - Hellfire Mortar Fire/Earth/Forgecraft 7 yes (21, 4, Slime:5) a chain mail (21, 10, Slime:5) a staff of alchemy (21, 12, Slime:5) a staff of alchemy (21, 18, Slime:5) a +0 trident (21, 19, Slime:5) a +2 battleaxe of freezing (22, 4, Slime:5) 6 stones (22, 12, Slime:5) a leather armour (22, 20, Slime:5) a potion of heal wounds (28, 3, Slime:5) a staff of air (28, 10, Slime:5) a dagger (28, 11, Slime:5) a +3 glaive of flaming (28, 12, Slime:5) an amulet of faith (28, 19, Slime:5) a +0 halberd of venom (29, 2, Slime:5) a +2 leather armour of poison resistance (29, 4, Slime:5) a phantom mirror (29, 10, Slime:5) the +1 sling "Enushrile" {heavy, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. (29, 12, Slime:5) +2 pearl dragon scales (29, 18, Slime:5) a +2 cloak of poison resistance (30, 3, Slime:5) a +1 troll leather armour (30, 10, Slime:5) a +3 plate armour of cold resistance (30, 11, Slime:5) a staff of earth (30, 12, Slime:5) a hand cannon (30, 18, Slime:5) an amulet of regeneration (30, 19, Slime:5) a +3 shortbow of freezing (30, 20, Slime:5) a cloak (36, 2, Slime:5) 9 stones (36, 3, Slime:5) a plate armour (36, 4, Slime:5) a robe (36, 11, Slime:5) a +2 robe of willpower (36, 12, Slime:5) a tower shield (36, 18, Slime:5) 9 stones (36, 20, Slime:5) a falchion (37, 2, Slime:5) a +0 dagger (37, 11, Slime:5) a +1 falchion of electrocution (37, 19, Slime:5) a +6 spear of freezing (37, 20, Slime:5) a battleaxe (38, 1, Slime:5) a potion of curing a potion of berserk rage 2 potions of attraction (38, 2, Slime:5) the +4 chain mail "Joinnuh" {Int+2} Int+2: It affects your intelligence (+2). (38, 3, Slime:5) the inkwell talisman of Prudence {Slay+2 SInv} [inkwell talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (38, 10, Slime:5) a phial of floods (38, 12, Slime:5) a broad axe Level 1 of the Vaults [Shop] Cauzofaa's Distillery a potion of mutation (233 gold) a potion of curing (87 gold) a potion of lignification (87 gold) a potion of brilliance (116 gold) a potion of curing (87 gold) a potion of curing (87 gold) (0, 0, Vaults:1) 8 stones (4, -22, Vaults:1) a +0 dire flail a +0 animal skin (5, -21, Vaults:1) a +0 ring mail (8, -9, Vaults:1) a book of Spatial Translocations (14, -11, Vaults:1) a +0 dire flail a +0 scale mail (17, 14, Vaults:1) a +0 arbalest (21, 26, Vaults:1) a +0 dagger a +0 robe (23, -18, Vaults:1) a quarterstaff (24, -21, Vaults:1) a +1 vampiric war axe a +0 scale mail (24, 4, Vaults:1) a +0 shortbow (24, 6, Vaults:1) a +0 orcbow (25, 4, Vaults:1) a +0 shortbow (25, 6, Vaults:1) a +0 orcbow (25, 15, Vaults:1) a +0 falchion a +0 scale mail (26, -23, Vaults:1) a +0 great mace a +0 leather armour (26, -22, Vaults:1) a +0 long sword a +0 scale mail (30, -7, Vaults:1) a sling (31, -11, Vaults:1) a +0 ring mail (32, -10, Vaults:1) a +0 great mace a +0 animal skin (32, 1, Vaults:1) a +0 great mace a +0 ring mail (36, 21, Vaults:1) a +0 leather armour (47, 1, Vaults:1) a +0 dagger of freezing (47, 2, Vaults:1) a +0 dagger a +0 robe (47, 4, Vaults:1) a +2 dagger of freezing (48, 2, Vaults:1) a +1 dagger of freezing (48, 4, Vaults:1) a +0 ring mail (48, 5, Vaults:1) a +2 dagger of freezing (51, 1, Vaults:1) a +0 great mace a +0 ring mail (57, 7, Vaults:1) a dire flail (65, -14, Vaults:1) a +0 dagger a +0 robe Level 2 of the Vaults [Shop] Ychimnot's General Store a phantom mirror (1000 gold) a sack of spiders (1000 gold) 4 stones (10 gold) 6 stones (15 gold) a +3 scimitar of electrocution (800 gold) a +4 plate armour (1000 gold) the +8 shortbow "Qumitea" {flame, Int+4} (1520 gold) Int+4: It affects your intelligence (+4). 3 stones (7 gold) a +0 pair of gloves (112 gold) (1, -35, Vaults:2) a +0 arbalest (1, -34, Vaults:2) a +0 arbalest (1, -33, Vaults:2) a +0 arbalest (1, -4, Vaults:2) a +0 arbalest (1, -3, Vaults:2) a +0 arbalest (2, -36, Vaults:2) a +0 arbalest (2, -32, Vaults:2) a +0 arbalest (2, -3, Vaults:2) a +0 arbalest a +0 arbalest (3, -3, Vaults:2) a +0 arbalest (9, -49, Vaults:2) 5 stones (13, -9, Vaults:2) a +0 broad axe a +0 broad axe a +0 scale mail (17, -35, Vaults:2) a +0 dire flail a +0 scale mail (23, -52, Vaults:2) a +0 dagger a +0 robe (30, -2, Vaults:2) a +0 shortbow (30, -1, Vaults:2) a +0 morningstar a +0 ring mail (30, 1, Vaults:2) a +2 partisan of distortion a +0 chain mail (32, -1, Vaults:2) a +0 falchion a +0 ring mail (41, -53, Vaults:2) the quill talisman of the Five Wonders {rPois rF++ Will+ Stlth-} [quill talisman] rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (41, -12, Vaults:2) a +4 ring mail a +0 war axe (42, -11, Vaults:2) a glowing scale mail (unseen) (46, -26, Vaults:2) 6 poisoned darts (46, -15, Vaults:2) a scroll of torment (49, -23, Vaults:2) a +0 scale mail (52, -43, Vaults:2) 8 stones (57, -39, Vaults:2) a +0 arbalest a +0 arbalest a +0 ring mail (57, -38, Vaults:2) a +0 arbalest (60, -23, Vaults:2) a scarf of harm (63, -40, Vaults:2) a +0 ring mail a +0 morningstar (64, -37, Vaults:2) 7 stones (65, -45, Vaults:2) a +0 animal skin a +0 whip (66, -19, Vaults:2) a +0 robe (67, -24, Vaults:2) 5 stones (67, 7, Vaults:2) a +0 dagger a +0 robe (68, -12, Vaults:2) a +0 war axe a +0 scale mail a +0 war axe (68, -2, Vaults:2) 5 stones (72, -24, Vaults:2) a hat (72, -21, Vaults:2) a +0 chain mail (76, -31, Vaults:2) a +0 leather armour (76, 8, Vaults:2) 4 stones Level 3 of the Vaults [Shop] Aliykaur's Weapon Shoppe the +1 falchion of Woe {pain, rPois SInv} (390 gold) rPois: It protects you from poison. SInv: It lets you see invisible. a +0 eveningstar of draining (708 gold) a +0 short sword of distortion (133 gold) 5 large rocks (105 gold) the +7 broad axe "Dibax" {flame, rCorr Stlth+} (932 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +0 glaive "Founeo" {freeze, rCorr Str+3} (516 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). 5 stones (7 gold) 5 stones (7 gold) (0, 0, Vaults:3) a book of Metalworking (2, 25, Vaults:3) a ring mail (4, 7, Vaults:3) a +3 battleaxe a +0 plate armour a +0 great sword a +3 plate armour of poison resistance (4, 8, Vaults:3) a +0 battleaxe a +0 plate armour (6, 8, Vaults:3) a +0 ring mail (13, -1, Vaults:3) a +0 dire flail a +0 animal skin (17, 12, Vaults:3) a +1 arbalest of freezing (17, 16, Vaults:3) a +0 mace a +0 ring mail (18, 10, Vaults:3) a +0 arbalest (18, 14, Vaults:3) a +0 arbalest (18, 16, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail a +0 war axe a +0 war axe a +0 ring mail a +0 flail a +0 scale mail a +0 morningstar a +0 scale mail (19, 15, Vaults:3) a +0 dire flail a +1 leather armour of willpower (19, 16, Vaults:3) a +0 ring mail (22, 6, Vaults:3) a +0 arbalest (24, 21, Vaults:3) a helmet (25, 9, Vaults:3) 4 stones (26, -17, Vaults:3) a +0 short sword (34, -25, Vaults:3) a +0 morningstar (41, 1, Vaults:3) a +0 dagger a +0 robe (47, -1, Vaults:3) a +0 morningstar of venom (48, -13, Vaults:3) a +0 robe (51, -10, Vaults:3) a +0 arbalest (54, 24, Vaults:3) 5 stones (56, 24, Vaults:3) a cloak (58, -10, Vaults:3) a +0 arbalest (59, -7, Vaults:3) a +0 dagger a +0 robe (62, 4, Vaults:3) a +0 long sword (63, 3, Vaults:3) a +0 battleaxe a +0 short sword a +0 short sword (63, 5, Vaults:3) a +0 battleaxe (63, 7, Vaults:3) 3 stones (64, 4, Vaults:3) a +0 broad axe (74, -27, Vaults:3) a +0 morningstar a +0 leather armour Level 4 of the Vaults [Shop] Noaxez's Armour Shop a +4 plate armour of poison resistance (1134 gold) a +0 robe (24 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) [Shop] Bofamm's General Store a potion of curing (100 gold) a scroll of amnesia (133 gold) a tin of tremorstones (2/2) (1000 gold) a +0 whip (62 gold) 2 scrolls of immolation (266 gold) [Shop] Nicoaq's Antique Weapon Shop a great sword (270 gold) a glowing sling (121 gold) a glowing halberd (189 gold) a glowing spear (162 gold) a glowing spear (162 gold) a spear (81 gold) a hand axe (81 gold) (0, 0, Vaults:4) 7 stones (4, -44, Vaults:4) a +5 demon trident of pain a +0 robe (7, -49, Vaults:4) a +0 whip a +0 animal skin (8, -8, Vaults:4) a +0 dire flail of protection a +0 leather armour (11, -28, Vaults:4) a trident (14, -57, Vaults:4) a +0 trident a +0 animal skin (15, -54, Vaults:4) a +0 war axe a +0 scale mail (17, -42, Vaults:4) a leather armour (18, -45, Vaults:4) a +0 glaive (18, -39, Vaults:4) 5 curare-tipped darts (19, -32, Vaults:4) a +2 long sword of flaming a +0 scale mail a +0 morningstar a +0 ring mail (19, 2, Vaults:4) a ring of wizardry (20, -8, Vaults:4) 4 stones (20, -7, Vaults:4) a +0 dire flail (21, -8, Vaults:4) a robe (21, -7, Vaults:4) the +10 triple crossbow of Doubt {holy, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (21, 2, Vaults:4) the amulet of New Discoveries {Will+ Regen+} [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (22, -4, Vaults:4) a +0 morningstar of pain a +0 ring mail (24, -33, Vaults:4) a +0 dire flail a +0 ring mail (29, -14, Vaults:4) a +2 helmet of see invisible (37, -43, Vaults:4) a +0 morningstar a +0 leather armour (42, -51, Vaults:4) a +0 arbalest (43, -58, Vaults:4) a +0 morningstar a +3 scale mail (44, -60, Vaults:4) a +0 war axe a +0 arbalest a +0 scale mail (44, -59, Vaults:4) a +0 flail a +0 scale mail (45, -60, Vaults:4) a +0 dagger a +0 robe (45, -2, Vaults:4) a +0 dire flail a +0 animal skin (47, -32, Vaults:4) a +0 pair of gloves (49, -44, Vaults:4) a whip (50, -43, Vaults:4) a whip (51, -19, Vaults:4) the amulet of Teoledis {Faith rN+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. a ring of protection from cold a +6 ring of strength a ring of positive energy (57, -54, Vaults:4) a +0 cloak (61, -59, Vaults:4) a club (61, -18, Vaults:4) a book of Weapons (62, -58, Vaults:4) a club (62, -8, Vaults:4) a +0 morningstar a +0 arbalest a +0 scale mail (63, -37, Vaults:4) a +0 ring mail Level 5 of the Vaults [Shop] Kosont's Jewellery Shop the scarab talisman of the Cichlid {Fly Str+3 Slay+2} (2461 gold) [scarab talisman] Fly: It grants you flight. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Reteresh" {Fly rC+ MP+9 Str+6} (1120 gold) [ring of magical power] Fly: It grants you flight. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). a ring of fire (575 gold) a ring of willpower (575 gold) an amulet of the acrobat (690 gold) the ring "Loexean" {rF+ Int+2 Slay+4} (1246 gold) [ring of slaying] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). [Shop] Zeeskug's General Store a potion of heal wounds (233 gold) a +1 morningstar of distortion (506 gold) a potion of attraction (87 gold) 4 stones (9 gold) a phial of floods (920 gold) a book of Cryoformation (966 gold) a serpent talisman (690 gold) a tin of tremorstones (2/2) (920 gold) [Shop] Bipnocsie's Assorted Antiques a scroll of poison (96 gold) a runed broad axe (288 gold) a potion of cancellation (192 gold) a blade talisman (720 gold) an amulet of regeneration (720 gold) a phial of floods (960 gold) a runed long sword (156 gold) a ring of ice (600 gold) a runed dagger (120 gold) [Shop] Sare's General Store a phial of floods (880 gold) a wand of mindburst (7) (265 gold) a potion of cancellation (217 gold) a potion of curing (81 gold) a scroll of immolation (108 gold) a scroll of teleportation (81 gold) a phantom mirror (880 gold) the +5 sling of Beyond {drain, Str+3 Int+5} (1133 gold) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). a wand of mindburst (9) (341 gold) a phantom mirror (880 gold) a +0 ring mail of fire resistance (242 gold) (0, 0, Vaults:5) a +0 war axe a +0 war axe a +0 ring mail (5, -18, Vaults:5) a +0 great sword a +0 ring mail a +1 long sword a +0 chain mail (6, -18, Vaults:5) a +0 arbalest a +0 short sword a +0 arbalest (6, -3, Vaults:5) a book of the Moon (7, -27, Vaults:5) a +3 quarterstaff of draining a +0 plate armour (7, -18, Vaults:5) a +0 arbalest (8, -36, Vaults:5) a club (13, -43, Vaults:5) a +0 battleaxe of freezing (13, -18, Vaults:5) a +0 chain mail (13, -14, Vaults:5) a leather armour (14, -44, Vaults:5) a +0 arbalest (14, -14, Vaults:5) a long sword (14, -12, Vaults:5) a +1 short sword of freezing (14, -10, Vaults:5) 5 boomerangs (15, -46, Vaults:5) a +1 heavy scimitar a +0 chain mail (15, -44, Vaults:5) a +0 morningstar a +0 leather armour a +0 short sword a +0 leather armour a +0 great mace a +0 dire flail (15, -43, Vaults:5) a +0 long sword a +0 plate armour a +0 kite shield a +0 long sword a +0 plate armour (15, -39, Vaults:5) a +0 chain mail (15, -30, Vaults:5) a +5 morningstar of draining a +0 plate armour (16, -12, Vaults:5) +1 ice dragon scales (16, -10, Vaults:5) 4 boomerangs (17, -42, Vaults:5) a +0 ring mail (17, -11, Vaults:5) a +0 orcbow (18, -41, Vaults:5) a +0 glaive a +0 chain mail (18, -26, Vaults:5) a +0 long sword a +0 robe (18, -25, Vaults:5) a +3 dire flail a +0 chain mail (20, -40, Vaults:5) a +0 great sword the +5 ring mail "Syjof" {Rampage rElec} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. (20, -36, Vaults:5) a +0 dagger a +0 shortbow a +1 leather armour of cold resistance (20, -1, Vaults:5) a +0 arbalest (20, 0, Vaults:5) a +0 arbalest (21, 0, Vaults:5) a +0 arbalest (22, -44, Vaults:5) a +0 great mace a +0 ring mail (22, -27, Vaults:5) a +0 war axe a +0 chain mail (22, -11, Vaults:5) a +0 giant club a +0 giant club (22, -10, Vaults:5) a +0 club a +0 robe a +5 falchion a +0 scale mail (23, -36, Vaults:5) a +0 dagger of electrocution (23, -10, Vaults:5) a +0 giant club a +0 cloak (24, -36, Vaults:5) a +0 scimitar a +0 robe (24, -10, Vaults:5) a +0 giant spiked club a +0 giant spiked club (25, -48, Vaults:5) a +0 battleaxe a +3 scale mail of poison resistance (25, -35, Vaults:5) a +0 arbalest (25, -7, Vaults:5) a plate armour (26, -34, Vaults:5) a +0 dagger a +0 robe (27, -24, Vaults:5) a +0 kite shield a +0 plate armour a +7 long sword of electrocution (29, -40, Vaults:5) a club (31, -53, Vaults:5) a +0 cloak (32, -29, Vaults:5) a +0 rapier a +0 plate armour (32, -3, Vaults:5) a +0 great sword of distortion a +0 leather armour (33, -29, Vaults:5) a +0 ring mail a +0 dire flail a +0 chain mail a +0 great mace 3 atropa-tipped darts (34, -30, Vaults:5) a +0 leather armour a +0 great mace a +0 arbalest a +0 leather armour a +0 club a +0 dire flail a +0 dire flail a +0 giant club a +0 dire flail a +0 giant club a +0 chain mail a +0 great mace a +0 ring mail a +3 mace a +0 plate armour a +0 battleaxe (34, -29, Vaults:5) a +2 chain mail of willpower a +3 great sword of flaming (35, -37, Vaults:5) a +3 battleaxe a +0 plate armour (35, -33, Vaults:5) a +0 plate armour a +0 dire flail a +0 chain mail a +0 bardiche (35, -31, Vaults:5) 5 large rocks a +0 ring mail a +0 great mace a +0 chain mail a +0 long sword (36, -32, Vaults:5) a +0 chain mail a +3 heavy war axe (36, -27, Vaults:5) the amulet of the Invisible Stories {Acrobat Slay+3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of Ferauw {AC+4 Int+2} [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). (38, -31, Vaults:5) a +0 chain mail a +1 glaive a +0 great sword a +0 plate armour (38, -19, Vaults:5) a +0 tower shield (38, -7, Vaults:5) a +0 dagger of pain (39, -41, Vaults:5) a chain mail (39, -38, Vaults:5) a +0 great mace a +0 chain mail (40, -48, Vaults:5) the spider talisman "Ethriedatt" {rCorr Str+3 Int+5 Dex-5 Slay-6} [spider talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (40, -41, Vaults:5) a potion of moonshine (40, -40, Vaults:5) a chain mail (40, -33, Vaults:5) a scale mail (40, -27, Vaults:5) 4 stones (40, -9, Vaults:5) a +2 mace of holy wrath a +0 scale mail (41, -32, Vaults:5) a +0 great sword a +0 plate armour (41, -16, Vaults:5) Foly's Almanac of Supportive Ensorcelling Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Eringya's Surprising Crocodile Summoning 4 yes c - Summon Hydra Summoning 7 yes d - Discord Hexes 8 yes (41, -10, Vaults:5) a long sword (42, -31, Vaults:5) a +0 great sword a +0 plate armour (44, -46, Vaults:5) a +1 dire flail a +2 scale mail of cold resistance (44, -37, Vaults:5) a +1 bardiche a +1 shortbow of draining a +0 chain mail (44, -35, Vaults:5) a +0 flail a +0 leather armour (44, -32, Vaults:5) a +0 bardiche a +0 chain mail (44, -14, Vaults:5) 5 stones (44, -12, Vaults:5) a staff of conjuration (45, -53, Vaults:5) a pair of gloves (45, -15, Vaults:5) a +0 war axe (45, -14, Vaults:5) a +1 ring mail of fire resistance (45, -13, Vaults:5) a +0 club (45, -12, Vaults:5) a scarf of repulsion (45, -6, Vaults:5) a +1 war axe a +0 chain mail (46, -15, Vaults:5) a helmet (47, -14, Vaults:5) a +0 rapier (48, -31, Vaults:5) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +1 ring mail of positive energy (48, -14, Vaults:5) a +0 pair of gloves of stealth (48, -13, Vaults:5) a robe (50, -3, Vaults:5) a +2 great mace of holy wrath a +0 ring mail (51, -36, Vaults:5) a +0 dire flail a +0 leather armour (51, -16, Vaults:5) a +3 antimagic hand axe (51, -10, Vaults:5) the +9 plate armour "Linorim" {Harm Will+ rCorr} Harm: It increases damage dealt and taken. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (52, -48, Vaults:5) a +1 pair of gloves (52, -47, Vaults:5) 3 boomerangs (52, -41, Vaults:5) a +0 battleaxe (53, -48, Vaults:5) a pair of gloves (53, -36, Vaults:5) a +0 great sword a +0 plate armour (53, -33, Vaults:5) the +7 trident "Qade" {freeze, *Noise rElec rCorr Stlth+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (53, -31, Vaults:5) a +0 long sword (53, -8, Vaults:5) a +0 dagger a +0 robe (54, -46, Vaults:5) a +0 dire flail a +0 plate armour (54, -31, Vaults:5) 3 atropa-tipped darts a +2 war axe of electrocution a +0 scale mail (54, -19, Vaults:5) a +3 ring mail of willpower (54, -7, Vaults:5) a long sword (55, -47, Vaults:5) a +0 great mace a +0 leather armour (55, -46, Vaults:5) a +0 long sword a +0 chain mail (55, -35, Vaults:5) a +3 rapier a +0 robe (55, -33, Vaults:5) a +0 tower shield a +0 chain mail (55, -12, Vaults:5) a scale mail (56, -32, Vaults:5) a +0 great mace a +0 chain mail (56, -11, Vaults:5) a hand axe (57, -33, Vaults:5) a +3 vampiric great sword a +0 arbalest a +4 chain mail (57, -32, Vaults:5) a +0 short sword a +0 robe (57, -31, Vaults:5) a +3 halberd a +0 plate armour a +0 great mace a +0 battleaxe a +1 heavy great mace (58, -32, Vaults:5) a +0 flail a +0 ring mail (58, -29, Vaults:5) a +0 chain mail a +0 war axe a +0 cloak of stealth (59, -30, Vaults:5) a +1 dire flail of protection a +0 cloak a +0 glaive (59, -29, Vaults:5) a +0 great sword a +0 plate armour a +0 chain mail a +0 long sword a +0 plate armour a +0 dire flail a +0 chain mail (59, -2, Vaults:5) a +0 war axe a +0 plate armour Level 1 of the Crypt (0, 0, Crypt:1) a +0 dagger (0, 33, Crypt:1) a +0 glaive (0, 35, Crypt:1) a +0 robe (1, 35, Crypt:1) a +3 battleaxe a +0 plate armour (2, 36, Crypt:1) a +0 trident (3, 45, Crypt:1) a +0 chain mail (7, 29, Crypt:1) a staff of alchemy (7, 33, Crypt:1) the +4 robe of Divine Intervention {-Tele Harm Str+6} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Str+6: It affects your strength (+6). (7, 37, Crypt:1) a +0 scale mail (10, 31, Crypt:1) a +0 robe of positive energy (10, 35, Crypt:1) the +3 leather armour of the Blessed Realm {Dex+5} Dex+5: It affects your dexterity (+5). (12, 7, Crypt:1) a +0 robe (12, 35, Crypt:1) a +0 orcbow (15, 10, Crypt:1) a +2 rapier of venom (15, 16, Crypt:1) a helmet (26, 22, Crypt:1) a +0 glaive a +0 robe (28, 40, Crypt:1) 4 stones (28, 42, Crypt:1) a +0 morningstar a +0 chain mail (33, 30, Crypt:1) a +0 glaive (34, 28, Crypt:1) a +1 heavy halberd (35, 26, Crypt:1) a +0 short sword (35, 28, Crypt:1) a +0 dire flail (36, 28, Crypt:1) a +0 robe (37, 27, Crypt:1) a +0 partisan a +0 plate armour (38, 41, Crypt:1) a +2 robe (39, 34, Crypt:1) a +0 battleaxe a +0 chain mail (42, 15, Crypt:1) a +0 chain mail a +0 morningstar (43, 14, Crypt:1) a +0 chain mail a +3 battleaxe (44, 14, Crypt:1) a +0 battleaxe (44, 16, Crypt:1) a +0 plate armour a +0 great sword a +0 hand axe (45, 15, Crypt:1) a +0 battleaxe (49, 24, Crypt:1) a ring of resist corrosion (49, 45, Crypt:1) a +0 robe (58, -4, Crypt:1) a ring mail Level 2 of the Crypt (0, 0, Crypt:2) a scroll of noise (9, 23, Crypt:2) a robe (11, 15, Crypt:2) a +0 great mace a +0 chain mail (13, 36, Crypt:2) 5 stones (18, -2, Crypt:2) 3 stones (19, 30, Crypt:2) a +0 robe a +0 rapier a +1 robe of willpower a +0 ring mail a +0 long sword (20, 12, Crypt:2) a +0 cloak (25, 29, Crypt:2) a +0 robe (27, -8, Crypt:2) the +10 scimitar of Toshroco {heavy, rC+ rN+ Will- MP+8} rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. MP+8: It affects your magic capacity (+8). (29, 26, Crypt:2) a +0 plate armour a +0 battleaxe (31, 23, Crypt:2) a +0 chain mail a +0 great mace (32, 20, Crypt:2) a +0 robe (32, 22, Crypt:2) a +0 robe (33, 25, Crypt:2) a +0 robe (38, 45, Crypt:2) 5 stones Level 3 of the Crypt (5, -32, Crypt:3) a tin of tremorstones (2/2) a phial of floods (5, -7, Crypt:3) a +0 dagger a +0 robe (8, -42, Crypt:3) a +0 great sword a +0 chain mail (9, -2, Crypt:3) 9 stones (10, -41, Crypt:3) a +2 great mace of venom a +0 plate armour (19, 2, Crypt:3) a +0 short sword of flaming (20, 4, Crypt:3) a halberd (22, -15, Crypt:3) a +0 flail a +3 great mace a +0 chain mail (22, -14, Crypt:3) a +2 great mace a +0 chain mail (23, -21, Crypt:3) a +0 short sword (24, -23, Crypt:3) a +0 short sword (26, -23, Crypt:3) a +4 glaive (26, -22, Crypt:3) a +0 trident (26, -5, Crypt:3) a +2 robe of resistance (29, -16, Crypt:3) a +0 chain mail a +1 great sword of freezing (29, -1, Crypt:3) a +0 great mace of protection a +2 robe of cold resistance the staff of Baleful Valour {^Contam rN+ Will+ Hexes Necro} [staff of death] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the +3 robe "Tov Xoa" {+Inv Fly rPois rF-} +Inv: It lets you turn invisible. Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. (30, -16, Crypt:3) a +0 chain mail a +1 battleaxe of draining (31, -2, Crypt:3) a +2 heavy great sword a +0 plate armour (35, -4, Crypt:3) a +3 great mace of draining a +0 chain mail (38, 3, Crypt:3) the amulet "Udeleliv" {Faith Rampage Fly rElec Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. (39, 2, Crypt:3) 7 stones (40, -6, Crypt:3) a +1 scythe of venom (40, 1, Crypt:3) the hive talisman "Cuipt" {rElec rF+ Stlth+} [hive talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (40, 2, Crypt:3) a +1 orcbow of freezing (41, 2, Crypt:3) a +3 antimagic orcbow (41, 3, Crypt:3) a +0 partisan of draining (47, -14, Crypt:3) a +0 chain mail a +4 broad axe of flaming (49, -25, Crypt:3) a +0 chain mail a +3 great sword of flaming (58, -6, Crypt:3) a +0 chain mail a +0 great mace of draining Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a ring mail (1, 8, Tomb:1) a +0 ring mail (3, 50, Tomb:1) a +1 mace of protection (18, 47, Tomb:1) a +0 cloak (19, 45, Tomb:1) a +0 cloak (20, 46, Tomb:1) a +0 cloak (21, 45, Tomb:1) a +0 cloak (23, 16, Tomb:1) a +0 mace (24, 44, Tomb:1) a potion of heal wounds (27, 9, Tomb:1) a +0 dire flail (27, 43, Tomb:1) a +1 great mace of flaming a +0 plate armour (28, 19, Tomb:1) a +0 battleaxe (30, 37, Tomb:1) a +0 leather armour (40, 10, Tomb:1) a +0 rapier of draining (40, 20, Tomb:1) a +2 vampiric whip (41, 29, Tomb:1) 5 gold pieces (44, 30, Tomb:1) 8 gold pieces Level 2 of the Tomb of the Ancients (4, 7, Tomb:2) a ring mail (7, 10, Tomb:2) a morningstar (9, 35, Tomb:2) a throwing net (10, 20, Tomb:2) 5 gold pieces (11, 28, Tomb:2) a +0 short sword a +0 scimitar (15, 26, Tomb:2) a book of Fire (22, 14, Tomb:2) a +0 ring mail (22, 31, Tomb:2) a pair of boots (25, 33, Tomb:2) 5 stones (30, 19, Tomb:2) the +7 chain mail of the Beggar {rF+ Will+ Str+5} rF+: It protects you from fire. Will+: It increases your willpower. Str+5: It affects your strength (+5). a ring of ice (31, 21, Tomb:2) a +0 leather armour a +0 mace Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 2 boomerangs (0, 2, Tomb:3) a staff of air (0, 3, Tomb:3) the ring of Zatucisch {rPois Will++ Int-5 Dex+8} [ring of dexterity] rPois: It protects you from poison. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). (1, 2, Tomb:3) a sack of spiders (1, 3, Tomb:3) a +2 plate armour of willpower (1, 4, Tomb:3) Kamarrom's Tutorial on Wizarding Spells Type Level Known a - Sandblast Earth 1 yes b - Kinetic Grapnel Forgecraft 1 yes c - Apportation Translocation 1 yes (2, 4, Tomb:3) a phantom mirror (2, 5, Tomb:3) a +4 orcbow (3, 3, Tomb:3) a book of Air (3, 4, Tomb:3) a +0 scale mail of fire resistance (3, 5, Tomb:3) a +6 ring of strength a +2 flail of holy wrath (4, 3, Tomb:3) a +0 falchion of electrocution (4, 4, Tomb:3) a book of Burglary (4, 5, Tomb:3) a Grand Grimoire (4, 6, Tomb:3) a staff of earth (4, 7, Tomb:3) the ring "Inyunox" {Will- Str+6 Int+4} [ring of strength] Will-: It decreases your willpower. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). a staff of conjuration (5, 4, Tomb:3) 2 potions of cancellation a book of Lightning (5, 6, Tomb:3) a book of Cryoformation (5, 7, Tomb:3) a book of Armaments (6, 6, Tomb:3) a +0 leather armour of cold resistance (6, 7, Tomb:3) a book of Displacement (6, 8, Tomb:3) a +2 flail of venom (6, 9, Tomb:3) a sack of spiders (7, -21, Tomb:3) a book of Touch (7, 8, Tomb:3) a +6 ring of dexterity (7, 9, Tomb:3) a leather armour Great Wizards, Vol. VII (7, 10, Tomb:3) a staff of earth (8, 4, Tomb:3) a +0 mace (9, 9, Tomb:3) a ring of fire (13, -3, Tomb:3) 6 gold pieces (14, 4, Tomb:3) a +0 battleaxe of flaming a +0 plate armour (16, 0, Tomb:3) a +0 short sword (17, 4, Tomb:3) 15 gold pieces (18, -1, Tomb:3) a +1 great mace of draining a +0 plate armour (18, 3, Tomb:3) a +0 war axe (20, 4, Tomb:3) a +1 great mace a +0 plate armour (21, 9, Tomb:3) a +3 great sword of draining a +0 plate armour (27, 3, Tomb:3) 2 poisoned darts (29, -14, Tomb:3) a potion of berserk rage (29, -5, Tomb:3) 3 curare-tipped darts (30, 3, Tomb:3) a robe (30, 6, Tomb:3) 6 silver javelins (32, 1, Tomb:3) a +1 leather armour of fire resistance (32, 7, Tomb:3) a +4 ring of protection (34, 0, Tomb:3) a staff of death (34, 5, Tomb:3) a falchion (35, 0, Tomb:3) a potion of curing (36, 2, Tomb:3) a +6 ring of strength (36, 3, Tomb:3) an amulet of faith the Vestibule of Hell (0, 0, Hell) 3 scrolls of silence (1, 1, Hell) a +1 battleaxe of freezing (11, 13, Hell) a +2 scythe of protection (26, 18, Hell) a +0 vampiric scythe (32, -8, Hell) a +3 morningstar (32, 17, Hell) a +2 demon whip of pain (36, -9, Hell) a +2 heavy dire flail (36, -8, Hell) a +3 scythe of protection (41, 21, Hell) a +0 mace Level 1 of the Iron City of Dis (11, -5, Dis:1) a +0 great mace of draining a +0 chain mail a +1 heavy battleaxe a +0 chain mail Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 giant club Level 3 of the Iron City of Dis (7, 6, Dis:3) a +3 flail of draining (11, 1, Dis:3) a +1 great mace a +0 plate armour (13, 4, Dis:3) a +0 battleaxe of flaming a +0 chain mail (19, -3, Dis:3) a +3 great sword a +0 plate armour Level 4 of the Iron City of Dis (13, 9, Dis:4) a +3 heavy battleaxe a +0 plate armour (14, 4, Dis:4) a +0 flail (15, 7, Dis:4) a +1 battleaxe of freezing a +0 chain mail Level 5 of the Iron City of Dis (9, -1, Dis:5) a +4 antimagic morningstar (17, -5, Dis:5) a +3 battleaxe of draining a +0 plate armour Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (4, 4, Dis:7) the +3 arbalest "Wieda" {drain, Fly rC++ rN+++ Stlth-} Fly: It grants you flight. rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. (4, 22, Dis:7) a staff of air (4, 25, Dis:7) a +0 dire flail (7, 39, Dis:7) a +0 giant club (10, 1, Dis:7) the +2 mace "Fimivy" {holy, ^Fragile rElec Str+4} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (10, 25, Dis:7) a +2 robe of willpower (16, 25, Dis:7) a +3 morningstar of holy wrath (21, 4, Dis:7) a +3 ring mail of cold resistance (21, 5, Dis:7) the +11 dire flail "Concordance" {flame, Int+5} Int+5: It affects your intelligence (+5). (21, 16, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (22, 4, Dis:7) a book of Air (22, 15, Dis:7) a +0 giant club (22, 26, Dis:7) a +4 great mace of protection (26, 16, Dis:7) a +2 leather armour of cold resistance (26, 18, Dis:7) the +1 pair of boots of the Insatiable Moons {SInv} SInv: It lets you see invisible. (30, 21, Dis:7) a +6 great mace of holy wrath (32, 24, Dis:7) a +0 flail (33, 25, Dis:7) a +1 morningstar of pain (41, 11, Dis:7) the Octavo of Wicked Words Spells Type Level Known a - Kiss of Death Conjuration/Necromancy 1 yes b - Grave Claw Necromancy 2 yes c - Martyr's Knell Necromancy/Summoning 4 yes d - Rimeblight Ice/Necromancy 7 yes (42, 12, Dis:7) Sif Muna's Elucidation of the Nimbus and the Flock Spells Type Level Known a - Poisonous Vapours Alchemy/Air 1 yes b - Vhi's Electric Charge Translocation/Air 4 yes c - Arcjolt Conjuration/Air 5 yes d - Summon Horrible Things Summoning 8 yes (43, 11, Dis:7) a +2 rapier of venom (44, 12, Dis:7) an amulet of faith (45, 11, Dis:7) a +2 scale mail of poison resistance (48, 11, Dis:7) the ring of Roeherec {rPois Str+4 Int-4 SInv} [ring of see invisible] rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (49, 12, Dis:7) the Quarto of Objectivity Spells Type Level Known a - Mercury Arrow Conjuration/Alchemy 2 yes b - Forge Lightning Spire Air/Forgecraft 4 yes c - Vhi's Electric Charge Translocation/Air 4 yes (50, 11, Dis:7) a +2 chain mail of fire resistance (51, 12, Dis:7) a +1 hand axe of venom (51, 24, Dis:7) a +0 great mace (52, 11, Dis:7) a +1 rapier of speed (53, 1, Dis:7) a staff of alchemy (53, 6, Dis:7) a staff of conjuration (53, 12, Dis:7) the Secrets of Kindled Schematics Spells Type Level Known a - Awaken Armour Earth/Forgecraft 4 yes b - Alistair's Walking Alembic Alchemy/Forgecraft 5 yes c - Plasma Beam Fire/Air 6 yes (53, 25, Dis:7) a +1 falchion of holy wrath (54, 6, Dis:7) a staff of air (59, 1, Dis:7) a +0 giant club (59, 4, Dis:7) a book of Annihilations (59, 22, Dis:7) a +0 sling of flaming (60, 6, Dis:7) a +1 battleaxe a +0 plate armour (65, 6, Dis:7) a +0 lajatang Level 1 of Gehenna (11, 19, Geh:1) a +2 great sword of flaming (12, 13, Geh:1) a +0 demon whip of electrocution (24, -1, Geh:1) a +2 great sword of flaming a +2 vampiric demon whip Level 2 of Gehenna (0, 0, Geh:2) a +1 great sword of flaming (16, 16, Geh:2) a +2 demon whip of freezing Level 3 of Gehenna (0, 0, Geh:3) a +1 great sword of flaming (5, 1, Geh:3) a +0 demon whip Level 4 of Gehenna (21, -14, Geh:4) a +1 glaive of flaming +0 fire dragon scales (22, -7, Geh:4) a +0 great sword of flaming (28, -13, Geh:4) a +0 great sword of flaming (28, -11, Geh:4) a +1 demon whip of electrocution (29, -18, Geh:4) a +1 great sword of flaming Level 5 of Gehenna (0, 0, Geh:5) a +2 vampiric demon whip (4, 1, Geh:5) a +1 great sword of flaming (4, 6, Geh:5) 5 gold pieces (5, 1, Geh:5) a +1 glaive of flaming +0 fire dragon scales (5, 3, Geh:5) 6 gold pieces Level 6 of Gehenna (23, -4, Geh:6) a +3 demon whip of venom (26, -6, Geh:6) a +0 demon whip (27, -5, Geh:6) a +0 great sword of flaming (27, -4, Geh:6) a +4 demon whip of pain Level 7 of Gehenna (5, 9, Geh:7) a +0 demon whip of venom (10, 3, Geh:7) a +0 demon whip (15, 4, Geh:7) a +2 great sword of flaming (16, -5, Geh:7) a staff of earth (16, -4, Geh:7) the +5 spear of Beastly Punishment {flame, ^Drain rElec rF+ Dex+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (17, -7, Geh:7) a +3 chain mail of fire resistance (18, -12, Geh:7) the +6 demon trident of Raqupn {elec, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (18, -11, Geh:7) Ovishry's Incunable of the Door Spells Type Level Known a - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes b - Malign Gateway Summoning/Translocation 7 yes c - Manifold Assault Translocation 7 yes (18, -10, Geh:7) a +1 dagger of freezing (18, -7, Geh:7) the +2 scale mail of Resilience {Dex+6} Dex+6: It affects your dexterity (+6). (18, -4, Geh:7) a book of Geomancy (19, -12, Geh:7) a +1 heavy partisan (19, -11, Geh:7) a +2 short sword of holy wrath (19, -10, Geh:7) a +2 rapier of venom (19, -6, Geh:7) a There-And-Back Book (19, -4, Geh:7) the +0 ring mail of Benevolence {rPois} rPois: It protects you from poison. (20, -12, Geh:7) the +3 mace of the Toad {vamp, rPois rF+ rN+} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. (23, -7, Geh:7) a +5 halberd of venom (23, -6, Geh:7) a +2 short sword of speed (23, -5, Geh:7) a +0 orcbow of flaming (24, -7, Geh:7) a staff of alchemy (24, -6, Geh:7) the +1 chain mail of Wutwesa {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (24, -5, Geh:7) the +1 cloak "Fice" {rPois Regen+} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (25, -7, Geh:7) the +0 chain mail "Zeommuz" {rCorr Str-2 Dex+3} rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). (25, -5, Geh:7) a +2 chain mail of poison resistance (30, 11, Geh:7) a +2 great sword of flaming (32, -8, Geh:7) the staff of Ignis's Condemnation {rF+ rN+ Summ Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (32, -7, Geh:7) the +9 spear of Ylishrypso {elec, rPois rF+ Int+6} rPois: It protects you from poison. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). (33, -8, Geh:7) a book of the Earth (33, -7, Geh:7) a +5 longbow of flaming (45, 24, Geh:7) a +2 great sword of flaming (51, 20, Geh:7) a +2 demon whip of pain (52, -23, Geh:7) a +2 leather armour of cold resistance (52, 24, Geh:7) a +1 glaive of flaming +0 fire dragon scales (53, 22, Geh:7) a +0 demon whip of venom (60, -6, Geh:7) a +0 demon whip Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (4, -1, Coc:4) a shard shrike corpse (skeletalised by now) (8, -2, Coc:4) a shard shrike corpse (skeletalised by now) Level 5 of Cocytus (5, -5, Coc:5) a +1 battleaxe of freezing Level 6 of Cocytus (9, -12, Coc:6) a shard shrike skeleton Level 7 of Cocytus (0, 0, Coc:7) a +4 heavy sling (0, 2, Coc:7) a +3 morningstar of venom (1, 1, Coc:7) the Codex of the Ruinous Departed Spells Type Level Known a - Mephitic Cloud Conjuration/Alchemy/Air 3 yes b - Animate Dead Necromancy 4 yes c - Haunt Necromancy/Summoning 7 yes (1, 2, Coc:7) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (1, 3, Coc:7) a +3 orcbow of flaming (6, 3, Coc:7) a shard shrike corpse (skeletalised by now) (21, 3, Coc:7) a shard shrike skeleton (34, -1, Coc:7) a titan corpse (skeletalised by now) (37, 18, Coc:7) a shard shrike corpse (skeletalised by now) (37, 32, Coc:7) a shard shrike skeleton (40, -3, Coc:7) a titan corpse (skeletalised by now) (40, -1, Coc:7) the +3 hand axe of Cuneakh {flame, rPois rF+ Int-4} rPois: It protects you from poison. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). (40, 0, Coc:7) a +5 antimagic trident (40, 1, Coc:7) the +3 leather armour of the Blessed Realm {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (40, 2, Coc:7) a +4 scimitar of protection (40, 3, Coc:7) a +1 rapier of venom (41, 0, Coc:7) a book of Weapons Level 1 of Tartarus (10, 4, Tar:1) a doom hound corpse (skeletalised by now) Level 2 of Tartarus Level 3 of Tartarus (0, 0, Tar:3) a +8 scythe (0, 1, Tar:3) 6 large rocks a tainted leviathan corpse (skeletalised by now) Level 4 of Tartarus (29, -16, Tar:4) 3 large rocks Level 5 of Tartarus (0, 0, Tar:5) a doom hound corpse (skeletalised by now) (17, -18, Tar:5) 4 large rocks a tainted leviathan corpse (skeletalised by now) (20, 0, Tar:5) a +1 vampiric whip (21, -1, Tar:5) 4 large rocks a tainted leviathan corpse (skeletalised by now) Level 6 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) a +3 whip (2, -14, Tar:7) 4 stones (2, -13, Tar:7) 4 large rocks a tainted leviathan skeleton (2, 1, Tar:7) 3 large rocks a tainted leviathan skeleton (2, 2, Tar:7) the hive talisman of Inquiry {Str+7 Dex-2} [hive talisman] Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). (3, -52, Tar:7) 6 large rocks (4, -32, Tar:7) a dragon-coil talisman (10, -36, Tar:7) a +0 broad axe of venom (12, -41, Tar:7) a +1 whip of electrocution (14, -22, Tar:7) a staff of death (14, -4, Tar:7) a +0 trident of holy wrath (22, -38, Tar:7) 3 large rocks a potion of heal wounds (28, 5, Tar:7) a doom hound skeleton (46, -22, Tar:7) the +2 longbow of Budeyshrexu {flame, +Blink rF+} +Blink: It lets you blink. rF+: It protects you from fire. (47, -27, Tar:7) a +2 heavy quarterstaff (48, -28, Tar:7) a talisman of death (48, -27, Tar:7) a staff of air (48, -15, Tar:7) a +2 whip 3 large rocks (48, -14, Tar:7) a +1 whip of venom (49, -28, Tar:7) a +4 chain mail of cold resistance (49, -27, Tar:7) the +4 short sword of Iczufegh {heavy, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (50, -23, Tar:7) the +10 trident of Circular Logic {freeze, rPois rC+ Str+3} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). (50, -22, Tar:7) a staff of death (51, -49, Tar:7) 3 large rocks (54, -33, Tar:7) 5 large rocks a +1 demon whip of flaming (54, -32, Tar:7) 4 large rocks a +3 vampiric whip (54, -1, Tar:7) 3 large rocks (54, 0, Tar:7) 3 large rocks (55, -45, Tar:7) a +2 orcbow of draining (55, -44, Tar:7) a staff of cold (56, -46, Tar:7) the +7 battleaxe "Fupetaerr" {protect, ^Drain Str+7 Int+4} ^Drain: It drains your maximum health when unequipped. Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). (56, -44, Tar:7) the Octavo of the Barrage Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Mephitic Cloud Conjuration/Alchemy/Air 3 yes c - Irradiate Conjuration/Alchemy 5 yes d - Fire Storm Conjuration/Fire 9 yes (56, -2, Tar:7) 5 large rocks (57, -45, Tar:7) a staff of fire (59, -44, Tar:7) a +3 heavy flail (59, -42, Tar:7) the +8 dagger of Ignis's Pride {flame, Str+2} Str+2: It affects your strength (+2). (60, -45, Tar:7) a +1 heavy scythe (60, -42, Tar:7) a book of Metalworking (60, -41, Tar:7) a book of Spectacle (60, -40, Tar:7) an amulet of guardian spirit (61, -42, Tar:7) a staff of earth (61, -40, Tar:7) a staff of cold (61, -39, Tar:7) a +1 hand axe of draining (62, -46, Tar:7) a staff of conjuration (62, -45, Tar:7) a staff of death Level 1 of the Realm of Zot (5, 23, Zot:1) a +0 partisan (5, 25, Zot:1) a +0 glaive (6, 21, Zot:1) a +0 glaive (6, 23, Zot:1) a +0 scimitar (32, -5, Zot:1) a +0 cloak (32, -4, Zot:1) a +0 rapier a +0 cloak (33, -18, Zot:1) a +0 trident (33, -4, Zot:1) a +0 battleaxe (34, -18, Zot:1) a +0 battleaxe a +0 dire flail (34, -14, Zot:1) a +0 glaive (34, -5, Zot:1) a +0 mace (34, -4, Zot:1) a +0 glaive (34, -2, Zot:1) a +0 whip a +0 cloak (35, -18, Zot:1) a +0 long sword a +0 cloak a +0 partisan a +7 bardiche of protection (35, -17, Zot:1) a +0 flail a +0 hand axe (35, -16, Zot:1) a +0 halberd a +0 halberd (35, -15, Zot:1) a +2 flail of protection a +0 battleaxe a +0 dagger a +0 cloak (35, -14, Zot:1) a +0 long sword (41, 31, Zot:1) a ring mail Level 2 of the Realm of Zot (0, 0, Zot:2) a +2 flail of draining (16, 14, Zot:2) a +1 ring mail of cold resistance (19, 18, Zot:2) a +0 dire flail (22, 27, Zot:2) a +0 halberd (30, 11, Zot:2) a +0 falchion (31, 17, Zot:2) a +0 dagger a +0 cloak (33, 32, Zot:2) 9 stones (34, 17, Zot:2) a +0 flail (34, 18, Zot:2) a +0 long sword a +0 cloak (35, 16, Zot:2) a +0 hand axe a +0 cloak (35, 18, Zot:2) a +0 long sword a +0 cloak (47, 31, Zot:2) a +2 robe of positive energy (55, 32, Zot:2) a potion of heal wounds (61, 1, Zot:2) a +0 leather armour Level 3 of the Realm of Zot (10, 34, Zot:3) a +0 halberd (12, 47, Zot:3) a +0 glaive (13, 15, Zot:3) a club (14, 45, Zot:3) a +0 hand axe a potion of heal wounds (14, 46, Zot:3) a +0 long sword (15, 48, Zot:3) a +0 mace (16, 48, Zot:3) a +0 robe (17, 50, Zot:3) a ring mail (18, 48, Zot:3) a +0 long sword a +2 cloak (18, 49, Zot:3) a +0 scimitar (19, 48, Zot:3) a +0 scimitar a +0 hand axe a +0 dagger a +0 cloak (19, 49, Zot:3) a +0 long sword a +0 cloak (20, 49, Zot:3) a +0 glaive (23, 25, Zot:3) a hand axe (23, 50, Zot:3) a +0 short sword (25, 48, Zot:3) a +0 short sword (25, 49, Zot:3) a +0 short sword (27, 48, Zot:3) a +0 dire flail (31, 49, Zot:3) a potion of moonshine (37, 31, Zot:3) a +0 glaive (37, 32, Zot:3) a +0 glaive (38, 31, Zot:3) a +0 long sword a +0 cloak (39, 31, Zot:3) a +0 long sword a +0 cloak (40, 32, Zot:3) a +1 long sword of flaming (45, 33, Zot:3) a +0 robe (51, 31, Zot:3) a potion of heal wounds Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 scimitar (1, 0, Zot:4) a +0 long sword a +0 hand axe a +0 battleaxe a +0 cloak (2, 0, Zot:4) a +0 war axe a +0 partisan (2, 2, Zot:4) a +0 long sword a +0 cloak (6, 35, Zot:4) a +0 chain mail (7, 33, Zot:4) 3 boomerangs (13, 25, Zot:4) a +0 hand axe (17, 13, Zot:4) 8 stones (17, 37, Zot:4) the +6 long sword of the Land of Plenty {flame, *Noise Int+5} *Noise: It may make a loud noise when swung. Int+5: It affects your intelligence (+5). (18, 1, Zot:4) a +0 halberd (18, 2, Zot:4) a +0 short sword a +0 cloak (18, 4, Zot:4) a +0 great mace a +0 cloak (19, 5, Zot:4) a +0 short sword of speed a +0 cloak (20, 12, Zot:4) a scale mail (21, 0, Zot:4) a +0 long sword (22, 38, Zot:4) a +0 dagger (32, 17, Zot:4) the riddle talisman "Mumola" {Int+2} [riddle talisman] Int+2: It affects your intelligence (+2). (34, 39, Zot:4) a club (44, 10, Zot:4) a potion of moonshine (51, 25, Zot:4) 5 stones (52, 9, Zot:4) a +0 scimitar (52, 30, Zot:4) an orb of energy (53, 46, Zot:4) a hand axe Level 5 of the Realm of Zot (1, -46, Zot:5) a morningstar (6, -53, Zot:5) a shortbow (10, -51, Zot:5) a scroll of noise (11, -53, Zot:5) 6 stones (13, -15, Zot:5) My Sojourn through Swampland (14, -40, Zot:5) a +10 club (15, -37, Zot:5) 7 stones (16, -55, Zot:5) a book of Touch (23, -51, Zot:5) a +0 dire flail a +0 dire flail of protection (23, -49, Zot:5) a +0 long sword a +2 cloak (25, -50, Zot:5) a +0 mace (27, -50, Zot:5) a +0 rapier a +2 cloak (27, -15, Zot:5) a +0 long sword a +0 cloak (27, -14, Zot:5) a +0 hand axe (27, -13, Zot:5) a +0 short sword a +0 cloak a +0 glaive (28, -15, Zot:5) a +0 cloak (28, -13, Zot:5) a +0 war axe (29, -27, Zot:5) a +0 battleaxe (29, -14, Zot:5) a +0 cloak of willpower (30, -50, Zot:5) a +0 rapier (30, -28, Zot:5) a +0 war axe (30, -27, Zot:5) a +4 heavy war axe (30, -24, Zot:5) a +0 cloak (31, -50, Zot:5) the Orb of Zot (31, -27, Zot:5) a +0 long sword a +0 cloak (32, -33, Zot:5) a potion of moonshine (41, -20, Zot:5) a dagger (50, -44, Zot:5) a +9 antimagic club Level 1 of the Depths [Shop] Lets's Firing Range a +1 longbow of flaming (536 gold) a +0 triple crossbow (400 gold) a throwing net (60 gold) a +0 sling (30 gold) a +0 orcbow (80 gold) 4 large rocks (120 gold) 4 poisoned darts (48 gold) 4 large rocks (120 gold) a throwing net (60 gold) (0, 0, Depths:1) a +0 long sword a +0 robe (3, -5, Depths:1) 2 large rocks (4, -8, Depths:1) a +2 vampiric dagger a +0 robe (7, 9, Depths:1) 5 stones (17, 4, Depths:1) a +0 animal skin a +0 hand axe (18, 13, Depths:1) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +9 sword of Power {lifebolt} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +5 glaive of the Guard {elec, spectral} the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. the +8 autumn katana {manifold assault} the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. the +2 Maxwell's thermic engine {flame, freeze, rev} the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. the +6 arbalest "Damnation" {damnation} the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. the +7 sceptre of Torment {pain, torment} (18, 14, Depths:1) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. the +0 mask of the Dragon {Will+ Slay+3 SInv} Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. (18, 15, Depths:1) the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (18, 16, Depths:1) the horn of Geryon (20, 8, Depths:1) a +1 falchion of draining (20, 16, Depths:1) the +0 pair of boots of Hairiness {Dex+7} Dex+7: It affects your dexterity (+7). a lightning rod (4/4) (22, 0, Depths:1) a +2 battleaxe of freezing (22, 18, Depths:1) a +0 spear a +0 robe (22, 19, Depths:1) a phantom mirror (23, 13, Depths:1) a +0 arbalest (24, -3, Depths:1) a +1 great mace of protection a +1 dire flail of draining (24, 28, Depths:1) 7 stones (25, -4, Depths:1) a +0 great sword of flaming (25, 32, Depths:1) 3 large rocks (27, -4, Depths:1) a +0 orcbow (29, -5, Depths:1) 4 large rocks a +1 battleaxe of freezing (31, 20, Depths:1) 4 large rocks (35, -8, Depths:1) a ring mail (40, -14, Depths:1) a sack of spiders a wand of light (8) a wand of polymorph (13) a wand of paralysis (41) a wand of flame (99) a wand of mindburst (18) a wand of roots (34) (40, 1, Depths:1) 4 large rocks (42, -18, Depths:1) the ring of Uwo Ubul {Fly rElec rC+ Dex+7} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). the +0 helmet of Toopraox {rF+ Str+3 Dex+2} rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (42, 40, Depths:1) an amulet of regeneration (43, -11, Depths:1) a stone a stone (44, -11, Depths:1) a stone (44, -6, Depths:1) a stone (45, -11, Depths:1) a throwing net (45, -9, Depths:1) a stone (47, 36, Depths:1) a +0 scale mail (50, 36, Depths:1) a +0 hand axe (56, 11, Depths:1) a +1 helmet (56, 30, Depths:1) a +0 battleaxe of freezing (56, 43, Depths:1) a scroll of teleportation (61, 10, Depths:1) 5 large rocks (62, 36, Depths:1) a short sword Level 2 of the Depths (5, 30, Depths:2) a +0 bardiche a +0 arbalest a +1 leather armour of poison resistance (7, 39, Depths:2) a +0 war axe a +0 ring mail a +0 buckler (13, 15, Depths:2) a +0 robe (19, 2, Depths:2) the +5 acid dragon scales of Insatiable Hunger {^Drain rElec Regen+ rCorr SInv} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (38, 30, Depths:2) a +0 quarterstaff (39, 48, Depths:2) a +0 dire flail a +0 dire flail (40, 14, Depths:2) a sling (40, 24, Depths:2) a +0 battleaxe of freezing a +0 plate armour a +0 battleaxe of freezing (41, 18, Depths:2) a +0 war axe a +0 plate armour (41, 26, Depths:2) a +1 shortbow of flaming (43, 20, Depths:2) the +3 leather armour of the Heavens {^Drain rCorr Int+5} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (43, 24, Depths:2) a trident (43, 26, Depths:2) a +1 short sword of electrocution (44, 26, Depths:2) the +1 demon trident of Massacring {vamp, rC- Str+7} rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). (45, 22, Depths:2) a leather armour (45, 26, Depths:2) 3 stones (45, 30, Depths:2) a +0 cloak (47, 21, Depths:2) a +1 battleaxe of flaming a +0 ring mail (47, 24, Depths:2) a helmet (47, 25, Depths:2) the Tome of Refined Bruises Spells Type Level Known a - Kiss of Death Conjuration/Necromancy 1 yes b - Ignite Poison Fire/Alchemy 4 yes c - Spellspark Servitor Conjuration/Forgecraft 7 yes (50, 20, Depths:2) a +0 battleaxe a +0 chain mail (50, 21, Depths:2) a +2 battleaxe of freezing (51, 39, Depths:2) a +5 halberd of distortion a +0 plate armour (51, 41, Depths:2) a +2 scimitar of flaming a +0 plate armour a +1 scimitar a +0 chain mail (51, 42, Depths:2) a +2 battleaxe of flaming a +0 chain mail (52, 25, Depths:2) a +1 great sword of flaming (52, 32, Depths:2) a +0 dire flail a +0 ring mail (52, 42, Depths:2) a +4 partisan a +0 plate armour (53, 33, Depths:2) a +3 war axe of draining a +0 chain mail (53, 41, Depths:2) a +3 glaive a +0 plate armour (56, 15, Depths:2) a +0 robe (56, 34, Depths:2) a +0 dire flail a +0 dire flail (56, 37, Depths:2) a +0 cloak (60, 12, Depths:2) 3 flux baubles Level 3 of the Depths [Shop] Kixtas's Distillery a potion of ambrosia (266 gold) 2 potions of might (266 gold) a potion of curing (100 gold) a potion of lignification (100 gold) a potion of enlightenment (166 gold) a potion of heal wounds (266 gold) a potion of magic (266 gold) a potion of brilliance (133 gold) (1, -45, Depths:3) a +1 battleaxe of freezing (1, -18, Depths:3) 3 poisoned darts (1, -8, Depths:3) 4 large rocks (4, -17, Depths:3) a +0 pair of boots (5, -6, Depths:3) a +0 robe a +0 dagger (6, -6, Depths:3) a +0 robe a +0 long sword (10, 8, Depths:3) a +0 robe a +2 trident of protection (12, -31, Depths:3) a guardian sphinx skeleton (12, 6, Depths:3) a +0 cloak (15, -27, Depths:3) a fire giant skeleton (15, -8, Depths:3) a +0 robe a +0 dagger (16, -35, Depths:3) a frost giant skeleton (16, -29, Depths:3) 5 stones (16, -8, Depths:3) a +0 robe a +0 dagger (16, -7, Depths:3) a +0 robe a +0 whip (17, -29, Depths:3) an ice dragon skeleton (18, -31, Depths:3) a fire dragon skeleton (18, -26, Depths:3) a very ugly thing skeleton (19, -29, Depths:3) a very ugly thing skeleton (20, -32, Depths:3) a frost giant skeleton (20, -28, Depths:3) a +1 hand axe of electrocution (20, -24, Depths:3) a +2 vampiric demon whip (20, -22, Depths:3) a tengu skeleton (21, -28, Depths:3) an ettin skeleton (26, -34, Depths:3) a tengu skeleton (26, -30, Depths:3) a tengu skeleton (26, -21, Depths:3) a +0 club (26, -2, Depths:3) a +0 robe a +0 robe a +0 animal skin a +0 rapier (32, -51, Depths:3) a +1 antimagic war axe a +0 animal skin (32, -50, Depths:3) a +0 spear a +0 buckler (32, -49, Depths:3) a +0 spear (32, -9, Depths:3) a glaive (33, -51, Depths:3) a +2 flail of holy wrath a +0 animal skin (40, -46, Depths:3) a leather armour (68, 0, Depths:3) 5 stones Level 4 of the Depths (0, 0, Depths:4) 3 large rocks (3, -8, Depths:4) a scale mail (3, -3, Depths:4) a +0 long sword (4, 30, Depths:4) a mace (5, 8, Depths:4) a +0 flail (7, -8, Depths:4) a +0 cloak a +0 short sword of electrocution (11, -8, Depths:4) a +0 cloak a +0 short sword of holy wrath (13, 8, Depths:4) a +0 glaive (13, 16, Depths:4) 6 stones (14, 21, Depths:4) a +1 great sword of flaming (16, 1, Depths:4) a +0 cloak a +2 vampiric long sword (16, 2, Depths:4) a +2 mace of protection (16, 3, Depths:4) a +0 robe a +0 long sword (17, 19, Depths:4) a +0 cloak (21, 48, Depths:4) a scimitar (23, 33, Depths:4) 3 stones (23, 48, Depths:4) a plate armour (25, 7, Depths:4) a +1 great sword of flaming (26, 42, Depths:4) 5 large rocks (28, -13, Depths:4) the amulet "Ogewuim" {Faith *Corrode +Blink rN+ Int+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a ring of magical power (33, -9, Depths:4) a +0 dire flail a +0 dire flail (41, -2, Depths:4) a +0 great sword of flaming (41, 33, Depths:4) a +0 dire flail a +0 great mace (42, 1, Depths:4) a +2 battleaxe of freezing (52, 10, Depths:4) a +0 war axe a +0 animal skin (52, 13, Depths:4) 5 large rocks (53, 12, Depths:4) 6 large rocks