Gex Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 31, D:1) a rat corpse (skeletalised by now) (2, 32, D:1) a bat corpse (skeletalised by now) (7, 23, D:1) a bat skeleton (8, -6, D:1) a rat corpse (skeletalised by now) (14, -4, D:1) a +0 short sword 4 stones a kobold skeleton (27, 8, D:1) 5 stones (31, -12, D:1) a bat corpse (skeletalised by now) (37, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 13, D:1) a +0 hand axe (44, 1, D:1) 3 stones (44, 21, D:1) a bat corpse (skeletalised by now) (50, 43, D:1) a bat corpse (skeletalised by now) (53, 31, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (55, -8, D:1) a bat corpse (skeletalised by now) (56, -18, D:1) a frilled lizard corpse (skeletalised by now) (56, 6, D:1) a frilled lizard corpse (skeletalised by now) (58, -12, D:1) 5 stones (66, -6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 14, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (5, 15, D:2) a rat skeleton (14, 3, D:2) a hobgoblin corpse (skeletalised by now) (17, 5, D:2) 7 stones (25, -1, D:2) 5 stones (29, -3, D:2) a hobgoblin corpse (skeletalised by now) (31, -3, D:2) a +0 leather armour (33, 22, D:2) a +0 short sword (34, 6, D:2) a +0 dagger (34, 22, D:2) a +0 dagger (36, -17, D:2) 5 curare-tipped darts