Gex Level 1 of the Dungeon (0, 0, D:1) 7 stones (8, -4, D:1) a +0 short sword (11, 5, D:1) a rat skeleton (12, 24, D:1) a +0 kite shield (13, 35, D:1) a +0 sling (14, 17, D:1) a hobgoblin skeleton (15, 9, D:1) a +0 club (17, 30, D:1) a hobgoblin skeleton (18, 29, D:1) a quokka skeleton (19, 28, D:1) a +0 club (19, 29, D:1) a frilled lizard skeleton (31, 38, D:1) a +0 short sword a kobold skeleton (35, 44, D:1) an elf skeleton (38, 36, D:1) a +0 club (41, 42, D:1) a rat corpse (skeletalised by now) (42, 38, D:1) a tengu skeleton (44, 45, D:1) a rat corpse (skeletalised by now) (49, 44, D:1) a stone (51, -3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 47, D:2) a +0 leather armour (5, -1, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (5, 2, D:2) a +0 robe (5, 49, D:2) a +0 dagger 4 stones (12, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (12, 48, D:2) a +0 short sword (15, 5, D:2) a +0 leather armour (17, 38, D:2) a +0 hand axe (18, 2, D:2) a +0 club (20, 14, D:2) a quokka skeleton (21, 60, D:2) a medusa talisman (24, 48, D:2) an adder skeleton (26, 49, D:2) 7 stones (40, 23, D:2) 5 stones (40, 47, D:2) 4 stones (44, 48, D:2) a ball python skeleton (49, 17, D:2) a +0 trident (53, 4, D:2) a +0 plate armour (59, 48, D:2) a quokka corpse (skeletalised by now) (61, 13, D:2) a +0 club a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 stones (10, 5, D:3) an adder corpse (14, 18, D:3) a +0 robe (17, 9, D:3) a +0 club (19, -3, D:3) a hobgoblin corpse (25, 1, D:3) a +0 dagger 2 stones (28, 20, D:3) an adder corpse (39, 35, D:3) a +0 ring mail (40, 29, D:3) a bombardier beetle corpse (41, 31, D:3) a rat corpse (42, 16, D:3) the +0 hand axe of Circularity {flame, *Slow Str+3 Int+3 SInv} *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (48, 19, D:3) a ball python corpse