Gex Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 19, D:1) a +0 cloak (3, 2, D:1) 7 stones (3, 27, D:1) a ball python corpse (6, 0, D:1) a +0 dagger (7, 5, D:1) a hobgoblin skeleton (7, 7, D:1) a jackal skeleton (8, 6, D:1) a ball python skeleton (10, 17, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 6, D:1) a hobgoblin skeleton (22, 31, D:1) a hobgoblin corpse (skeletalised by now) (23, 0, D:1) a +0 club (23, 2, D:1) a +0 whip 5 stones (24, 34, D:1) a +0 dagger a goblin skeleton (29, 17, D:1) a rat skeleton (30, 13, D:1) a frilled lizard skeleton (30, 16, D:1) a +0 dagger (31, 28, D:1) a rat skeleton (32, 0, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Aremur's Book Emporium a manual of Summonings (1120 gold) a There-And-Back Book (504 gold) a book of Power (756 gold) a book of Touch (308 gold) a book of Weapons (672 gold) a book of Touch (308 gold) a book of Movement (448 gold) a Young Poisoner's Handbook (280 gold) (1, -1, D:2) an adder corpse (2, 3, D:2) a human corpse (2, 4, D:2) a human corpse (3, 4, D:2) a frilled lizard corpse (3, 5, D:2) a human skeleton (5, -1, D:2) a human skeleton (6, -1, D:2) a human skeleton (8, 1, D:2) a human skeleton (14, 3, D:2) an adder corpse