Gex Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (2, 2, D:1) 3 stones (7, -1, D:1) a ball python corpse (skeletalised by now) (8, -12, D:1) 3 stones (14, -1, D:1) an inkwell talisman (26, 5, D:1) 5 stones (27, -17, D:1) a +0 leather armour (31, -17, D:1) a +0 short sword a kobold corpse (43, -13, D:1) a +0 whip a stone (52, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 14, D:1) a quokka corpse (skeletalised by now) (53, 14, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of ambrosia (0, 31, D:2) 5 stones (8, 30, D:2) a +0 dagger a +0 sling a goblin corpse (9, 30, D:2) an adder corpse (11, 5, D:2) 6 stones (11, 22, D:2) a +0 dagger (11, 33, D:2) a +0 dagger (13, 3, D:2) a potion of heal wounds