Gex Level 1 of the Dungeon (7, -2, D:1) a quokka corpse (skeletalised by now) (10, -25, D:1) a +0 short sword (10, -7, D:1) a staff of earth (11, -33, D:1) 4 boomerangs (14, 1, D:1) a +0 spear (15, -9, D:1) a +0 scale mail a +0 robe (16, -44, D:1) 6 stones (16, -10, D:1) a +0 leather armour (22, -30, D:1) a rat corpse (skeletalised by now) (22, -23, D:1) a +0 sling (33, -39, D:1) a +0 vampiric hand axe (44, -24, D:1) a quokka corpse (skeletalised by now) (44, -2, D:1) a frilled lizard corpse (skeletalised by now) (46, -3, D:1) a rat corpse (skeletalised by now) (52, -23, D:1) a +0 sling (53, -41, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jemijav's Antique Armour Boutique a +0 robe (20 gold) the +2 pair of gloves of Proximity {rN+} (591 gold) rN+: It protects you from negative energy. a +0 robe (20 gold) a +0 leather armour (46 gold) a +0 robe (20 gold) a +3 chain mail (529 gold) the +3 leather armour of Qazlal's Benevolence {rPois rN++ Regen+ Dex-3} (745 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). a +0 pair of boots (103 gold) the +2 robe "Bocekk" {*Silence Will- Str+3 Slay+6} (910 gold) *Silence: It may silence you when you take damage. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a +0 leather armour (46 gold) (0, 0, D:2) 3 stones (1, 4, D:2) 3 stones (20, -2, D:2) 5 stones (21, 0, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (30, -6, D:2) an adder corpse (30, 4, D:2) 2 poisoned darts (47, 11, D:2) a bat corpse (54, -10, D:2) a scroll of torment