Gex Level 1 of the Dungeon (1, -23, D:1) a quokka skeleton (3, -32, D:1) a +0 robe (12, -46, D:1) a frilled lizard corpse (skeletalised by now) (16, -9, D:1) a frilled lizard skeleton (16, -8, D:1) a +0 dagger a goblin skeleton (19, 2, D:1) a +0 club (26, -48, D:1) a +0 robe (26, 1, D:1) a +0 dagger (27, -1, D:1) a ball python skeleton (32, -4, D:1) a +0 leather armour (35, -25, D:1) a human skeleton (36, -46, D:1) a +0 short sword 2 stones (38, -3, D:1) a jackal skeleton (39, -3, D:1) a quokka skeleton a jackal skeleton (47, -44, D:1) 4 poisoned darts (51, -10, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (23, 26, D:2) 6 stones (24, 7, D:2) a frilled lizard corpse (skeletalised by now) (24, 48, D:2) a hobgoblin corpse (skeletalised by now) (26, 36, D:2) a +0 sling (34, 22, D:2) a +0 mace (34, 60, D:2) a +0 dagger (36, 24, D:2) a hobgoblin corpse (skeletalised by now) (37, 51, D:2) a rat skeleton (42, 49, D:2) a bat skeleton (42, 50, D:2) a frilled lizard skeleton (46, 17, D:2) a +0 whip a kobold corpse (skeletalised by now) (47, 39, D:2) a +0 dagger a jackal skeleton a kobold skeleton (58, 48, D:2) a frilled lizard corpse (skeletalised by now) (60, 17, D:2) 3 stones (63, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 2, D:3) a +0 falchion a +0 leather armour (22, 8, D:3) a +0 spear the felid skeleton of Natasha a gnoll skeleton (24, 5, D:3) a +0 club a gnoll skeleton (24, 7, D:3) a +0 halberd a gnoll skeleton (24, 18, D:3) the +4 short sword of Makhleb's Condemnation {reap, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (25, 5, D:3) a +0 dagger a +0 whip a gnoll skeleton (28, 4, D:3) a +0 club a +0 robe the human skeleton of Jessica (29, 6, D:3) a ball python skeleton a hobgoblin skeleton (29, 7, D:3) the felid skeleton of Natasha (29, 15, D:3) a +0 ring mail (30, 35, D:3) a +0 dagger (36, 32, D:3) a +0 hand axe a +0 spear (36, 33, D:3) a +0 hand axe an orc skeleton (37, 33, D:3) a +0 hand axe a +0 scale mail an orc skeleton (39, 33, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (40, 31, D:3) a +3 whip of venom an orc skeleton (41, 29, D:3) a bat skeleton (45, 29, D:3) a hobgoblin skeleton (60, 46, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zyekim's Elemental Accessories a +2 quarterstaff of freezing (294 gold) a ring of flight (unknown) (245 gold) a staff of fire (unknown) (350 gold) the Spellbook of the Caves (532 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (0, 0, D:4) a +0 flail (1, -3, D:4) a +0 morningstar a hound corpse (skeletalised by now) (2, -3, D:4) a +0 club (7, -14, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 11, D:4) the +0 leather armour of the Four Curses {Harm rC+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. (11, 14, D:4) a +2 leather armour of positive energy (15, 16, D:4) a +0 spear (17, -4, D:4) a jackal skeleton (31, -6, D:4) a +0 hand axe a +0 leather armour (32, -6, D:4) a +0 sling (33, 19, D:4) 8 stones (34, 7, D:4) 5 poisoned darts (40, -8, D:4) a +0 whip (41, -8, D:4) a +0 plate armour (44, -7, D:4) a +0 club (45, -8, D:4) a ball python corpse (46, -17, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (51, -9, D:4) a +0 sling a +0 dagger (53, -14, D:4) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now)