Gex Level 1 of the Dungeon (0, 0, D:1) a human skeleton (0, 15, D:1) a +0 club a goblin skeleton (3, 1, D:1) a human skeleton (5, 1, D:1) a human skeleton (5, 2, D:1) a human skeleton (13, 35, D:1) a +0 club (16, -15, D:1) a jackal skeleton (16, 26, D:1) a +0 sling (17, -17, D:1) a jackal skeleton (17, 35, D:1) a quokka skeleton (21, -13, D:1) a +0 short sword 5 stones (22, -14, D:1) a ball python skeleton (28, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (28, 0, D:1) 2 poisoned darts (32, 31, D:1) a bat skeleton (33, -20, D:1) a +0 leather armour (35, 22, D:1) a +0 club a stone a kobold skeleton (37, -7, D:1) a quokka skeleton (38, 5, D:1) a +0 short sword 2 stones a kobold skeleton (40, 8, D:1) a +0 dagger (44, -19, D:1) a +0 cloak of stealth (45, 17, D:1) a ball python corpse (skeletalised by now) (50, 32, D:1) a +2 dagger of venom 2 stones a kobold corpse (skeletalised by now) (59, 1, D:1) a quokka corpse (skeletalised by now) (60, -9, D:1) a +0 club Level 2 of the Dungeon (31, 14, D:2) a scroll of blinking (35, -5, D:2) a +0 dagger (37, 19, D:2) a +0 helmet of sniping