Gex Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -11, D:1) a +0 club (6, -10, D:1) a frilled lizard skeleton (12, -13, D:1) a +0 scale mail (16, -5, D:1) a +0 short sword a stone a kobold skeleton (16, -3, D:1) a +0 whip a kobold skeleton (17, -3, D:1) a +0 club a frilled lizard skeleton (18, 21, D:1) a bat corpse (skeletalised by now) (20, 15, D:1) a +0 robe (22, -4, D:1) a +0 ring mail (25, -36, D:1) 6 javelins (26, 16, D:1) a +0 leather armour (34, -21, D:1) a +0 spear (34, 17, D:1) a +0 club (45, -13, D:1) a hobgoblin corpse (skeletalised by now) (45, -10, D:1) a +0 leather armour (48, -12, D:1) a +0 war axe (50, -13, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +1 mace of Dih Pung {flame, rElec rF- rN+++ Int-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). It can be maximally enchanted to +9. (15, 5, D:2) a +0 whip (26, 36, D:2) a +0 dagger (27, 13, D:2) 6 boomerangs (27, 41, D:2) a +0 barding (27, 42, D:2) a scroll of blinking (27, 43, D:2) a +0 sling (28, 41, D:2) a book of Armaments (28, 42, D:2) a scroll of noise (28, 43, D:2) a potion of curing (29, 41, D:2) 5 gold pieces (29, 42, D:2) a scroll of identify (29, 43, D:2) a scroll of identify (32, 24, D:2) a ball python skeleton (32, 38, D:2) a hobgoblin skeleton (33, 26, D:2) a +0 sling (33, 38, D:2) a +0 dagger a kobold skeleton (34, 36, D:2) a +0 club a bat skeleton a rat skeleton (35, 28, D:2) a bat skeleton (38, 39, D:2) a +0 spear (39, 33, D:2) a +0 dagger (42, 11, D:2) a bat skeleton (45, 7, D:2) a +0 whip a gnoll corpse (skeletalised by now) (47, 9, D:2) a +0 club a goblin skeleton (48, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (10, -1, D:3) a bat skeleton (16, 4, D:3) a +0 whip 5 stones (23, 5, D:3) a +0 long sword (24, 1, D:3) a +0 dagger (25, 9, D:3) a +0 sling (35, -15, D:3) a +0 scale mail (37, -10, D:3) a +0 whip (39, -10, D:3) a +0 spear (40, -8, D:3) a +0 short sword 2 stones (41, -9, D:3) a +0 dagger (42, -7, D:3) a +0 club (42, 9, D:3) a bat corpse (skeletalised by now) (45, 20, D:3) a +0 robe Level 4 of the Dungeon (3, 2, D:4) an adder corpse (9, 4, D:4) a +0 dagger (13, -2, D:4) a ball python corpse (13, 0, D:4) a hobgoblin corpse (19, 8, D:4) a +0 robe (28, -10, D:4) a +0 short sword 2 stones a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -3, D:4) a +0 dagger (32, -20, D:4) a +0 club (34, -20, D:4) a +0 dagger