Gex Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (1, 18, D:1) 5 boomerangs (2, 15, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (3, 15, D:1) a rat corpse (skeletalised by now) (4, 8, D:1) a quokka skeleton (6, 3, D:1) a frilled lizard skeleton (19, 32, D:1) a ball python skeleton (20, 5, D:1) a quokka corpse (skeletalised by now) (21, 7, D:1) a quokka corpse (skeletalised by now) (27, 11, D:1) a +0 dagger (28, 16, D:1) a ball python corpse (skeletalised by now) (33, 36, D:1) a +0 club (37, 9, D:1) a +0 club a +0 dagger a goblin skeleton (42, 9, D:1) a +0 dagger (43, 30, D:1) a +0 leather armour (46, 24, D:1) a +0 robe (46, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, 31, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 17, D:2) a bat skeleton (2, -12, D:2) a +0 buckler (2, 12, D:2) an orb of guile (2, 13, D:2) a bat skeleton (11, 8, D:2) a +0 whip 5 stones a kobold skeleton (19, -3, D:2) a +0 short sword (30, 11, D:2) a +1 leather armour of poison resistance (33, -1, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, -1, D:2) an adder corpse (skeletalised by now) (34, 20, D:2) a hobgoblin corpse (skeletalised by now) (35, -2, D:2) the +7 dagger of Doef {heavy, Str+3 Dex-4} Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). It can be maximally enchanted to +9. (37, 19, D:2) a bat corpse (skeletalised by now) (39, -14, D:2) a +0 robe (40, -4, D:2) a jackal corpse (skeletalised by now) (41, -4, D:2) a jackal corpse (skeletalised by now) (44, 23, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (5, -28, D:3) a +0 club a +0 sling (6, 11, D:3) 3 flux baubles (10, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 8, D:3) a +0 dagger an orc corpse (skeletalised by now) (13, -20, D:3) a +1 helmet (16, -5, D:3) a rat skeleton (16, 3, D:3) a bat skeleton (19, -9, D:3) a +0 hand axe (31, -6, D:3) a +0 dagger (44, -15, D:3) an adder corpse (skeletalised by now) (44, -13, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (17, -25, D:4) a yak corpse (26, -29, D:4) a +0 dagger (29, -8, D:4) a +0 robe (34, 5, D:4) a potion of lignification Level 5 of the Dungeon (0, 0, D:5) a +0 club a gnoll corpse (skeletalised by now) (2, -1, D:5) a +0 whip (2, 0, D:5) a +0 club a gnoll corpse (skeletalised by now) (15, -3, D:5) a jackal corpse (skeletalised by now) (16, -3, D:5) a jackal corpse (skeletalised by now) (19, 0, D:5) a +0 ring mail Level 6 of the Dungeon (3, 6, D:6) a +0 scimitar +0 swamp dragon scales (5, 8, D:6) a +0 heavy dire flail a +0 leather armour the human corpse of Edmund (skeletalised by now) (6, 3, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, 21, D:6) a +0 spear (14, 19, D:6) a scroll of noise (24, 20, D:6) a scroll of noise (29, 17, D:6) 2 scrolls of immolation (36, -8, D:6) a +0 buckler (36, 6, D:6) a scroll of fear (39, -8, D:6) a +0 ring mail (44, 15, D:6) a scroll of identify Level 7 of the Dungeon