Gex Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, -2, D:1) a +0 leather armour (14, -7, D:1) 2 boomerangs (14, 4, D:1) a bat corpse (skeletalised by now) (17, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 16, D:1) a +0 club (25, 12, D:1) a rat skeleton (26, 12, D:1) a rat skeleton (33, 3, D:1) a +0 club 2 stones a kobold skeleton (35, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 11, D:1) a quokka corpse (skeletalised by now) (38, 0, D:1) a +0 dagger (40, 26, D:1) a +1 whip of pain (42, 6, D:1) a hobgoblin skeleton (45, 22, D:1) a +0 dagger a goblin skeleton (54, 30, D:1) a +0 ring mail (56, -8, D:1) a rat corpse (skeletalised by now) (60, 24, D:1) a +0 short sword a kobold skeleton (60, 25, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (7, 4, D:2) a +0 club (21, -10, D:2) a +0 hand axe (23, -7, D:2) a ball python corpse (28, -39, D:2) a ball python corpse (44, -39, D:2) a rat corpse (47, -24, D:2) a scroll of identify