Ghapthyk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (2, 15, D:1) a bat corpse (skeletalised by now) (6, 6, D:1) 5 stones (14, 44, D:1) a +0 dagger (15, 43, D:1) a goblin corpse (skeletalised by now) (25, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 16, D:1) a ball python corpse (skeletalised by now) (32, 11, D:1) a ball python corpse (skeletalised by now) (32, 21, D:1) a book of the Tundra (40, 16, D:1) 5 stones (53, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (9, 18, D:2) a jackal skeleton (17, 6, D:2) a staff of air (17, 21, D:2) a +0 sling (22, 13, D:2) 3 stones (25, -12, D:2) a rat skeleton (35, 19, D:2) a book of Flames a rat corpse (skeletalised by now) (40, 0, D:2) a +0 leather armour (40, 1, D:2) a rat skeleton a quokka skeleton (42, -6, D:2) a bat skeleton (43, 18, D:2) a +0 hammer (44, 21, D:2) a +0 dagger of venom {MarĂ­a} a +0 hand axe {Nebetia} a +0 cloak (47, 0, D:2) a jackal skeleton (58, 2, D:2) a +0 club (58, 13, D:2) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (7, 16, D:3) a +0 club (8, 16, D:3) a +0 club (12, 24, D:3) a +0 mace (18, 48, D:3) a +0 leather armour a +0 animal skin a +0 leather armour (23, 27, D:3) a +0 dagger (25, 25, D:3) an amulet of magic regeneration (26, 23, D:3) a +0 whip (26, 25, D:3) a scroll of identify (27, 51, D:3) a +0 sling (29, 25, D:3) a scroll of enchant weapon (31, 23, D:3) a scroll of identify (32, 31, D:3) a +0 club 2 poisoned darts (36, 17, D:3) a hobgoblin corpse (39, 8, D:3) an amulet of the acrobat (44, 7, D:3) 4 stones (48, 4, D:3) 2 curare-tipped darts