Gibbs300 Level 1 of the Dungeon [Shop] Nugor's Weapon Emporium the +4 battleaxe of Lyqain {speed, Int+5} (570 gold) Int+5: It affects your intelligence (+5). a +0 dagger (20 gold) 6 stones (6 gold) a +0 sling (15 gold) a +0 mace (30 gold) 5 stones (5 gold) a +0 hand axe (30 gold) the +11 spear of Evil {protect, rPois Will+ Int-2 Dex+4} (796 gold) Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Will+: It increases your willpower. the +3 war axe "Suily" {distort, rN+ Int+7} (496 gold) Int+7: It affects your intelligence (+7). rN+: It protects you from negative energy. (1, 0, D:1) a +0 dagger (2, 1, D:1) a +0 short sword 3 stones (3, 12, D:1) a +0 club (15, 2, D:1) a +0 sling (19, -13, D:1) a +0 dagger (20, -5, D:1) 7 stones (29, 11, D:1) a +0 dagger (30, -19, D:1) a +0 ring mail (39, -3, D:1) a stone (41, -25, D:1) a +0 robe (50, -15, D:1) a +0 leather armour (50, -13, D:1) a +0 club (50, -11, D:1) a +0 dagger 3 stones (50, -1, D:1) a +0 sling (51, -12, D:1) a +0 dagger 5 stones (55, -1, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 ring mail (1, -1, D:2) a +0 falchion a +0 leather armour (9, 38, D:2) a +0 club (19, -16, D:2) a +0 club (26, 18, D:2) a +0 spear (26, 19, D:2) a +0 flail (31, 12, D:2) a +0 dagger (40, 17, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) 5 darts of dispersal (6, 8, D:3) a +0 club (9, -23, D:3) a staff of conjuration (18, 7, D:3) a +0 mace a boomerang (21, -33, D:3) a +0 short sword 4 stones (29, 4, D:3) a +0 hand axe (37, -14, D:3) a +0 leather armour (42, 2, D:3) a +0 morningstar a +0 leather armour (48, -6, D:3) a +0 dagger (50, -8, D:3) a +0 short sword 7 poisoned darts (50, -1, D:3) a +0 hand axe Level 4 of the Dungeon (8, -21, D:4) a +0 dagger (10, 3, D:4) a book of the Warp (12, 10, D:4) a +0 flail (17, 13, D:4) a +0 club (19, -26, D:4) a +0 robe a +0 trident (19, 12, D:4) a +0 club (19, 13, D:4) a +0 hand axe (20, 12, D:4) a +0 short sword a +0 chain mail (21, 12, D:4) a +0 dagger (22, 14, D:4) a +0 club a +0 ring mail (24, -18, D:4) a +0 robe (26, -22, D:4) a +0 dagger (27, -23, D:4) a +0 dagger (28, 6, D:4) 6 stones (46, 10, D:4) a +0 club a +0 whip (50, 8, D:4) a +0 club a +0 leather armour of willpower (50, 9, D:4) a +0 club (51, -22, D:4) a +0 club (52, 9, D:4) a +0 halberd (53, -22, D:4) a +0 shortbow (59, -4, D:4) a +0 mace (60, 4, D:4) a +0 leather armour (60, 5, D:4) a +0 spear Level 5 of the Dungeon [Shop] Nipsiv's Armour Shop the +1 shadow dragon scales of the Orb {rC- Regen+ Dex+4 Stlth++++} (1214 gold) Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Stlth++++: It makes you much more stealthy. the +3 warlock's mirror {omnireflect} (520 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 robe (9 gold) a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) (4, -19, D:5) a +0 short sword a +0 leather armour a +0 falchion (5, -19, D:5) a +0 short sword a +0 chain mail (5, -17, D:5) a book of Storms (6, -17, D:5) a +0 robe (13, 10, D:5) a +0 scimitar (14, -28, D:5) a +1 short sword of draining (26, 10, D:5) a +2 falchion of protection (28, -5, D:5) a +0 robe a +0 dagger (30, -6, D:5) a +0 flail a +0 leather armour (30, -5, D:5) a +0 club (31, -29, D:5) a +0 war axe a +0 ring mail (31, -28, D:5) a +0 short sword a +0 ring mail (31, 12, D:5) a +0 whip a +0 ring mail (32, -29, D:5) a +0 whip a +0 chain mail (32, -20, D:5) a +0 ring mail (32, -5, D:5) a +0 short sword a +0 arbalest 2 boomerangs a +0 leather armour (37, -11, D:5) a +0 scythe a +0 robe (39, -11, D:5) a +0 whip a +0 ring mail (41, -12, D:5) a +0 mace (48, -9, D:5) 3 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (4, -16, D:6) a +0 rapier (16, -19, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (7, -3, D:7) a stone (9, 39, D:7) an electric eel corpse (skeletalised by now) (25, 5, D:7) a +2 great sword 5 stones a +0 robe (30, 13, D:7) 6 stones (35, 2, D:7) a +0 club a +0 short sword a +2 whip of electrocution 8 stones a +0 club a +0 club 7 poisoned darts (35, 4, D:7) a +2 short sword a +0 robe a +4 long sword a +0 robe (37, -1, D:7) a +0 hand axe (54, 21, D:7) Great Wizards, Vol. VII