Gibbs300 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, -6, D:1) a jackal corpse (skeletalised by now) (5, -5, D:1) a jackal corpse (skeletalised by now) (5, -4, D:1) a jackal corpse (skeletalised by now) (17, -7, D:1) 8 stones (17, 11, D:1) a bat skeleton (20, 10, D:1) a hobgoblin skeleton (21, 10, D:1) a rat skeleton (25, 34, D:1) a +0 dagger a kobold skeleton (25, 36, D:1) a +0 dagger a goblin skeleton (26, 27, D:1) a bat skeleton (33, 29, D:1) a frilled lizard skeleton (33, 31, D:1) a +0 short sword (34, 31, D:1) a ball python skeleton a frilled lizard skeleton (35, 17, D:1) an orb of energy (38, 13, D:1) a +0 short sword 5 stones a +0 club a kobold skeleton a goblin skeleton (38, 17, D:1) a staff of cold (39, -4, D:1) a bat skeleton (40, 13, D:1) a bat skeleton a jackal skeleton (41, -5, D:1) a ball python skeleton (41, -4, D:1) a jackal skeleton (42, 35, D:1) 5 poisoned darts (48, 15, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Yfiycw's Assorted Antiques a potion of invisibility (248 gold) a +0 pair of gloves (139 gold) an amulet of the acrobat (930 gold) a potion of attraction (93 gold) a scroll of amnesia (124 gold) the staff of the Imbibing Lizard {+Blink rF+ rC+ Summ Ice} (1599 gold) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. +Blink: It lets you blink. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a lightning rod (4/4) (1240 gold) a scroll of teleportation (93 gold) a ring of poison resistance (620 gold) (0, 0, D:2) 3 stones (3, -20, D:2) 8 stones (10, 4, D:2) an adder corpse (skeletalised by now) (14, -16, D:2) a +0 leather armour (15, 17, D:2) a +0 dagger (23, -19, D:2) an adder skeleton (24, -19, D:2) a +0 leather armour a bat skeleton (33, 9, D:2) a +0 club (33, 11, D:2) a jackal skeleton (42, -9, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Olebras's Distillery a potion of enlightenment (55 gold) 2 potions of mutation (176 gold) 2 potions of resistance (220 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of haste (110 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of heal wounds (55 gold) [Shop] Jemip's Antique Weapon Emporium a +0 spear (51 gold) a +0 whip (42 gold) a +0 flail (59 gold) a +0 spear (51 gold) a +0 hand axe (51 gold) a +0 mace of holy wrath (125 gold) the +7 battleaxe of Impatience {heavy, rPois rF- Stlth+} (912 gold) rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 flail of venom (105 gold) a +0 dagger (34 gold) a +1 orcbow of electrocution (266 gold) (0, 0, D:3) 6 stones (0, 2, D:3) 2 stones (0, 40, D:3) 5 stones (4, 34, D:3) a +0 leather armour (7, 45, D:3) a +1 scythe of venom a +0 robe the human corpse of Sigmund (8, 22, D:3) a hound skeleton (9, 22, D:3) a +0 leather armour (9, 23, D:3) a +0 robe (9, 24, D:3) a +0 dagger (10, 27, D:3) a +3 dagger (10, 28, D:3) a +0 club a goblin skeleton (12, 27, D:3) a +0 dagger a goblin skeleton (12, 28, D:3) a hobgoblin skeleton (13, 6, D:3) a +0 club (13, 28, D:3) a +0 spear a +0 animal skin a +0 helmet (13, 29, D:3) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (13, 30, D:3) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (13, 31, D:3) a +0 club a +0 sling a goblin skeleton (19, 3, D:3) an adder corpse (skeletalised by now) (24, 3, D:3) 5 stones (29, 18, D:3) a bat corpse (skeletalised by now) (32, 52, D:3) a +0 spear (33, 51, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (0, 8, D:4) a book of Cantrips