Gibbs300 Level 1 of the Dungeon (4, -11, D:1) a +0 club (4, 2, D:1) a +0 club a hobgoblin skeleton (6, -34, D:1) a +2 dagger of holy wrath (9, 10, D:1) a bat corpse (skeletalised by now) (11, -21, D:1) a bat skeleton (11, 10, D:1) 2 stones (12, -28, D:1) a +0 club 3 stones a kobold skeleton (19, -39, D:1) a hobgoblin skeleton (19, -32, D:1) a rat skeleton (23, -39, D:1) a +0 club (25, -39, D:1) a bat skeleton (28, -11, D:1) 2 stones (29, -21, D:1) a +0 club (29, -18, D:1) a jackal skeleton (29, -17, D:1) a jackal skeleton (49, -37, D:1) a +0 trident (49, -35, D:1) a +0 ring mail (50, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, -5, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Cumuli List's Antique Weapon Boutique a +0 morningstar (156 gold) a +0 long sword (91 gold) a +0 flail (91 gold) a +0 sling (39 gold) a +1 orcbow of freezing (369 gold) a +0 war axe of venom (161 gold) a +0 spectral quarterstaff (377 gold) a +0 mace (78 gold) [Shop] Coniy's Jewellery Boutique a ring of protection from fire (unknown) (250 gold) a ring of protection from fire (unknown) (250 gold) a +4 ring of protection (unknown) (360 gold) a +5 ring of evasion (unknown) (360 gold) a ring of positive energy (unknown) (200 gold) a ring of flight (unknown) (175 gold) a +4 ring of slaying (unknown) (360 gold) a +4 ring of slaying (unknown) (360 gold) a ring of magical power (unknown) (200 gold) a medusa talisman (250 gold) [Shop] Ruxkes's Jewellery Shoppe the amulet of Geimp {Spirit Rampage +Inv} (616 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. a +6 ring of dexterity (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) a ring of fire (unknown) (350 gold) the ring of Leaves {rElec rPois MP+9 Int-5 Stlth+} (427 gold) [ring of magical power] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. a quill talisman (280 gold) the ring of the Enemy {Fly Wiz Int+3 Stlth+} (674 gold) [ring of wizardry] Fly: It grants you flight. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. [Shop] Utza's Jewellery Emporium a +4 ring of slaying (unknown) (360 gold) a ring of flight (unknown) (175 gold) a ring of protection from cold (unknown) (250 gold) a +6 ring of dexterity (unknown) (360 gold) a +4 ring of protection (unknown) (360 gold) a ring of protection from fire (unknown) (250 gold) a +4 ring of slaying (unknown) (360 gold) a quill talisman (200 gold) [Shop] Onwuhiusk's Weapon Shop a +0 dagger (20 gold) a +0 morningstar (60 gold) a +0 dagger (20 gold) a +0 battleaxe (100 gold) the +7 partisan "Maum" {holy, ^Drain Will+ Str+4 Stlth+} (658 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +0 dagger (20 gold) a +0 flail (35 gold) a +0 spear (30 gold) a +0 dagger (20 gold) 4 curare-tipped darts (48 gold) 5 poisoned darts (30 gold) the +7 spear of Nemelex Xobeh's Whim {freeze, rN++} (579 gold) rN++: It greatly protects you from negative energy. (11, 12, D:2) 5 stones (23, 1, D:2) an adder skeleton (37, -14, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (43, 15, D:2) a +0 dagger a rat skeleton (57, -9, D:2) a +0 dagger a +1 sling of electrocution Level 3 of the Dungeon (3, -2, D:3) 4 stones (15, -37, D:3) a +0 whip (19, -35, D:3) 3 stones (54, -33, D:3) a +0 club (55, -29, D:3) 6 stones