Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9936395791437638159 26 Gleordex the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Mar 18, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:17 (993 turns). Gleordex the Conjurer (Draconian Conjurer) Turns: 993, Time: 00:01:17 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 89% Magic: 0/5 EV: 11 Int: 18 God: Gold: 42 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -6) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Jewellery g - a +5 ring of evasion Scrolls c - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} f - 2 scrolls of immolation {unknown} h - a scroll of fog {unknown} Potions a - a potion of magic b - a potion of might {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 0.4 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Sigil of Binding Hex 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Anguish Hex/Necr 0% N/A 87% 4 Cause Fear Hex 0% N/A 87% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is heavily wounded. The adder barely misses you. You miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You die... ### ### #####.##########.# .................# #####.##########.# #........ #.# #####.######. #.# #..........# #.# #.###...##.# #@# #.#<#...# #S# #.#.#...# #h# #.#.#...# #.# #...#...# #.# #####...# ..# #...# ..# ..# You could see an adder and a jackal. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A goblin (D:1) 5 hobgoblins (D:1) 3 jackals (D:2) 3 ball pythons A bat (D:1) A frilled lizard (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gleordex the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 992 | D:2 | HP: 1/20 [adder (4)] 993 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_bayou_lake_a D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, basic_altar, serial_shops, nicolae_shop_behind_doors, grunt_decor_clamped, chequers_serial_rivers_room_b Action || total ---------------------------++------- Melee: Unarmed || 68 Tailslap || 5 Cast: Magic Dart || 35 Armour: Skin || 36 Dodge: Dodged || 48