Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 9629232831739634916 25 Gleordex the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Oct 3, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1258 turns). Gleordex the Conjurer (Draconian Conjurer) Turns: 1258, Time: 00:01:59 Health: 0/20 AC: 8 Str: 9 XL: 2 Next: 82% Magic: 3/5 EV: 11 Int: 18 God: Gold: 66 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . b - +2 cloak rElec . (no gloves) rCorr . d - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour b - a +2 cloak (worn) d - a +0 pair of boots (worn) Potions c - a potion of attraction {unknown} Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The gnoll closely misses you. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll hits you with a +0 club. You die... #.# #.####### ........ .. .>. #...... #. #.# #....# # #j #.# #....# #.#.# #.# #....# #.#. #.# #@j.j####... #.# #j.......##.###.# #[...# #..j.....##.j...# #....# #........######j# #....# #####....# #.# #####....# #....######.## ........#### #....##..j.... #.......... #....##.###### #.......... #.......# You could see 4 gnolls. Vanquished Creatures 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 6 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gleordex the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 398 | D:1 | Reached XP level 2. HP: 9/20 MP: 1/5 1157 | D:1 | You fall into a shaft and drop 1 floor! 1258 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 87 Tailslap || 12 Cast: Magic Dart || 49 Use: Potion || 1 Armour: Skin || 77 Dodge: Dodged || 78