Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14512923086389973843 99 Glonk the Magician (level 4, -8/24 HPs) Began as a Deep Elf Hedge Wizard on Apr 29, 2026. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:21:57 (2041 turns). Glonk the Magician (Deep Elf Hedge Wizard) Turns: 2041, Time: 00:21:57 Health: -8/24 AC: 6 Str: 7 XL: 4 Next: 45% Magic: 13/13 EV: 11 Int: 24 God: Gold: 110 SH: 0 Dex: 14 Spells: 11/14 levels left rFire + . . (50%) i - +1 short sword (vamp) rCold + . . (50%) (no offhand) rNeg . . . (100%) g - +1 leather armour "Huos" {rF+ rC+ rCorr Int+3} rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr + (50%) h - +1 pair of gloves {Hurl} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 war axe f - a +0 spear i - a +1 vampiric short sword (weapon) Armour b - a +0 robe c - a +0 hat (worn) g - the +1 leather armour "Huos" (worn) {rF+ rC+ rCorr Int+3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. h - a +1 pair of gloves of hurling (worn) j - an orb of glass Jewellery e - an amulet of faith Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of enchant armour {unknown} e - a scroll of summoning {unknown} h - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} k - a scroll of immolation {unknown} m - a scroll of brand weapon {unknown} Potions g - 2 potions of magic f - a potion of heal wounds {unknown} l - 3 potions of curing {unknown} n - a potion of berserk rage {unknown} Skills: + Level 0.3 Armour + Level 2.5 Dodging + Level 4.0 Stealth + Level 5.5 Spellcasting + Level 3.1 Conjurations + Level 1.2 Summonings + Level 1.3 Necromancy + Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Call Imp Summ 24% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 11% 2 Blink Tloc 22% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 24% 3 Forge Lightning Spire Air/Frge 6% 3d4 77% 4 Petrify Alch/Erth 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your cerulean imp hits the orc with a -3 spear. The orc dies! You see here a +0 mace. Things that are here: a +0 club; a goblin corpse The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (ally target, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a goblin corpse Your cerulean imp hits the orc priest with a -3 spear. The orc priest closely misses your cerulean imp. Your cerulean imp barely misses the orc priest. The orc priest hits your cerulean imp with a +0 hand axe. You see here a +0 mace. Your cerulean imp closely misses the orc priest. The orc priest hits your cerulean imp with a +0 hand axe. Your cerulean imp hits the orc priest from afar with a -3 spear. Your cerulean imp hits the orc priest but does no damage. The orc priest miscasts a cantrip. Your cerulean imp hits the orc priest with a -3 spear. The orc priest hits your cerulean imp with a +0 hand axe. Your cerulean imp hits the orc priest but does no damage. You see here an orb of glass. j - an orb of glass The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .# #.#....##..# # .###.#..#..#.# >.#..#...#.o.## #......#....5.## ##...####.).)..### #...#.5..###....# ###...o#######...## ...........# ###..### ).......##o# #@...# .........#.# ####.# .†.......#5###### ... .........#.o.o..### ...# # .........######oo.####...# .........# ###.[..o...# ........## ######.... .......## . ######## You could see an orc priest (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:1) 3 adders (D:2) 3 dart slugs 3 ribbon worms 4 orcs 4 hobgoblins (D:2) 3 quokkas 4 ball pythons 7 bats 6 endoplasms 3 frilled lizards 3 goblins 3 kobolds 7 rats 54 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 228 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/9 580 | D:1 | Reached skill level 5 in Spellcasting 791 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 799 | D:2 | Identified the +1 leather armour "Huos" {rF+ rC+ rCorr | Int+3} 1144 | D:2 | Reached XP level 4. HP: 22/24 MP: 5/13 1202 | D:2 | Found Vulice's Assorted Antiques. 1839 | D:3 | Learned a level 2 spell: Call Imp 2041 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms D:2: layout_basic, serial_shops, shop D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 5 | 5.5 Conjurations | 3 | 3.1 Armour | | 0.3 Dodging | | 2.5 Summonings | | 1.2 Necromancy | | 1.3 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 5 || 20 Melee: Spear | 15 | 5 || 20 Cast: Magic Dart | 87 | 53 || 140 Call Imp | | 4 || 4 Armour: Robe | 5 | || 5 Leather armour | 24 | 13 || 37 Dodge: Dodged | 26 | 8 || 34