Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3200167115377101239 196 Glonk the Magician (level 5, -2/26 (28) HPs) Began as a Deep Elf Hedge Wizard on Apr 30, 2026. Was an Initiate of Vehumet. Slain by a wight ... wielding a +0 falchion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:15:06 (4039 turns). Glonk the Magician (Deep Elf Hedge Wizard) Turns: 4039, Time: 00:15:06 HP: -2/26 (28) AC: 2 Str: 7 XL: 5 Next: 46% MP: 9/15 EV: 12 Int: 23 God: Vehumet [......] Gold: 248 SH: 0 Dex: 19 Spells: 6/15 levels left rFire . . . (100%) f - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - ring "Yloich" {rPois Int+2 Dex+5} HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lightly drained A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 248 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 long sword (weapon) Missiles g - a throwing net (quivered) h - 5 boomerangs i - 6 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - the ring "Yloich" (worn) {rPois Int+2 Dex+5} (You found it on level 2 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Talismans e - a quill talisman Wands a - a wand of flame (22) Scrolls c - 2 scrolls of teleportation {unknown} e - 5 scrolls of identify {unknown} h - a scroll of poison {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of fear {unknown} q - a scroll of amnesia {unknown} u - a scroll of vulnerability {unknown} v - a scroll of revelation {unknown} y - 2 scrolls of immolation {unknown} z - a scroll of blinking {unknown} Potions g - 2 potions of magic d - 4 potions of curing {unknown} f - 2 potions of mutation {unknown} j - a potion of moonshine {unknown} k - 2 potions of enlightenment {unknown} n - a potion of brilliance {unknown} o - a potion of haste {unknown} p - 2 potions of resistance {unknown} s - 2 potions of cancellation {unknown} t - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 0.1 Short Blades + Level 2.8 Dodging + Level 5.0 Stealth + Level 5.7 Spellcasting + Level 3.5 Conjurations + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations + Level 0.1 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Hailstorm Conj/Ice 14% 3d6 13% 3 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 24% N/A 9% 2 e - Poisonous Vapours Alch/Air 24% 1d1 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 9% 2 Construct Spike Launche Frge 12% 2d3 13% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 16% 3 Cigotuvi's Putrefaction Necr/Air 9% N/A 56% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 56% 4 Petrify Alch/Erth 3% N/A 65% 4 Curse of Agony Necr 12% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Vehumet Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (lightly wounded, catching its breath, 100% to hit) The magic dart hits the howler monkey. The howler monkey is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (lightly wounded, catching its breath, 100% to hit) The magic dart hits the wight but does no damage. The wight is severely damaged. Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (severely damaged, 58% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight. The wight is almost destroyed. The wight hits you with a +0 falchion! You feel drained. The wight attacks as it pursues you! The wight barely misses you. The howler monkey hoots and howls with incredible vigour! The wight attacks as it pursues you! The wight hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight barely misses you. The wight attacks as it pursues you! The wight misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. You encounter a wight. It is wielding a +2 falchion of freezing. The wight hits you with a +0 falchion! You die... ##..## ###.## #..# ##.# #.# #.# #.# ########## #.## ##........## # #..## #..@zhz....# ## ##..## ##.########z.# .# ##..## #..# ..# .## ##..###..# ... ..# ##......### ... ..## #........# .. #..######............ . #...........>........ #######.............. You could see a howler monkey and 3 wights. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:3) 2 sleepcaps (D:4) 3 adders 2 dart slugs A ribbon worm (D:2) An orc (D:3) 5 endoplasms 6 hobgoblins 8 jackals 7 ball pythons 5 bats 4 frilled lizards 5 goblins 9 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 241 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/9 995 | D:2 | Reached skill level 5 in Spellcasting 1039 | D:2 | Identified the ring "Yloich" {rPois Int+2 Dex+5} 1264 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/11 1420 | D:2 | Learned a level 3 spell: Hailstorm 1460 | D:2 | Learned a level 2 spell: Blink 1510 | D:2 | Found a stormy altar of Qazlal. 1548 | D:2 | Became a worshipper of Qazlal Stormbringer 2121 | D:3 | Learned a level 2 spell: Call Imp 2274 | D:3 | Reached XP level 4. HP: 11/24 MP: 7/13 2524 | D:3 | Found an opulent altar of Gozag. 2664 | D:3 | Encountered Jessica 2675 | D:3 | Killed Jessica 3439 | D:4 | Reached XP level 5. HP: 28/28 MP: 12/15 3477 | D:4 | Found a radiant altar of Vehumet. 3483 | D:4 | Found a glowing silver altar of Zin. 3504 | D:4 | Fell from the grace of Qazlal 3504 | D:4 | Became a worshipper of Vehumet 3504 | D:4 | Offered knowledge of Poisonous Vapours by Vehumet. 3528 | D:4 | Learned a level 1 spell: Poisonous Vapours 3534 | D:4 | Found a statue of an orb of winter. 3535 | D:4 | Found a staircase to the Ecumenical Temple. 3536 | D:4 | Found a statue of an orb of winter. 3545 | Temple | Entered the Ecumenical Temple 3704 | D:4 | Reached skill level 5 in Stealth 4039 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, minmay_misc_feat_doors D:2: layout_basic, basic_altar, solitary_fountain D:3: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me, minmay_pentangle, uniq_jessica D:4: layout_layer_cave, grunt_temple_overflow_open, temple_fountains Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 5 | 5.0 Spellcasting | 5 | 5.7 Conjurations | 3 | 3.5 Fighting | | 0.6 Short Blades | | 0.1 Dodging | | 2.8 Summonings | | 1.2 Necromancy | | 1.2 Translocations | | 1.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 2 || 10 Melee: Dagger | 5 | || 5 Long sword | 3 | 2 || 5 Throw: Throwing net | | 1 || 1 Cast: Magic Dart | 113 | 70 || 183 Call Imp | 1 | || 1 Hailstorm | 1 | || 1 Armour: Robe | 18 | 12 || 30 Dodge: Dodged | 33 | 14 || 47 Form: Quill | 1 | || 1 Default | | 1 || 1