Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12168564590705386011 8 Glonk the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Apr 30, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (289 turns). Glonk the Magician (Deep Elf Hedge Wizard) Turns: 289, Time: 00:00:46 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/9 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of butterflies {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} j - 2 potions of moonshine {unknown} Skills: + Level 0.2 Fighting + Level 2.4 Dodging + Level 2.6 Stealth + Level 4.6 Spellcasting + Level 2.5 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 32% 1d5 9% 1 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Grave Claw Necr 16% 2d8 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Gloom Hex/Necr 12% N/A 32% 3 Swiftness Air 4% N/A 38% 3 Airstrike Air 2% 2d(1-17) 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is severely wounded. The jackal completely misses you. The jackal misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The quokka bites you. You have reached level 2! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. The jackal leaves your sight. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The jackal bites you. You die... #..#.......#.# #........)#.# # ##........#.#.#### ##.#....##.#..... #.####.......... #.######.[...... #.....##........ #.....##........ ######## #..@h...#....... .#.#.#.## ##..r.#.#r†..... #.#.#.#.# ######.#....... ≈≈≈≈.#.## ..#....... .<.≈#.#.# ####....... ...≈.#.## ....... ...≈#.#.# .....:. ~~~~.#.## #.#.#.#.# You could see a quokka and a jackal. Vanquished Creatures 2 jackals (D:1) A bat (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 283 | D:1 | Reached XP level 2. HP: 6/15 MP: 2/9 289 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, feat_on_display, solitary_fountain, minmay_pentomino_p2 Action || total ---------------------------++------- Cast: Magic Dart || 19 Armour: Robe || 8 Dodge: Dodged || 8