Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9651275568413742261 20 Glonk the Magician (level 2, -1/15 HPs) Began as a Deep Elf Hedge Wizard on May 1, 2026. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1170 turns). Glonk the Magician (Deep Elf Hedge Wizard) Turns: 1170, Time: 00:03:14 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 58% Magic: 6/9 EV: 11 Int: 18 God: Gold: 69 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 mace h - a +0 shortbow Missiles d - 4 boomerangs (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - an orb of attunement Jewellery g - a ring of protection from cold Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of blinking {unknown} l - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} f - a potion of attraction {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} n - a potion of ambrosia {unknown} Skills: + Level 0.1 Throwing + Level 2.5 Dodging + Level 2.9 Stealth + Level 4.9 Spellcasting + Level 2.6 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 36% 1d5 8% 1 Momentum Strike Conj/Tloc 22% 3d8 10% 2 Grave Claw Necr 16% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.#.#.#<.#.# #.# ##########.#...##.#.# #.# #...................####.### #............#............. #............#.###..####.### #............#.# #.......<# #............#.# #....#...# #............#.# #...[#...# ##.....###.#.#@# #....#.### #.....# #.#.#j# #....#.. #.....# #.#.#j# #....+.. #.....###.#.#.# #....#.>. #...........#.# #.#####.# #...........#.# #.# ####...........#'####†##### ..........................# ....#.....................+ You could see 2 gnolls. Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards A goblin (D:1) 3 kobolds 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 1170 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_corners D:2: layout_basic, nicolae_ecumenical_snake_handling, supply_closet_lemuel Action || total ---------------------------++------- Throw: Boomerang || 2 Cast: Magic Dart || 47 Armour: Robe || 6 Dodge: Dodged || 7