Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18299061649475020043 46 Glonk the Magician (level 3, -1/3 HPs) Began as a Deep Elf Hedge Wizard on May 3, 2026. Slain by a clockroach (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:59 (1937 turns). Glonk the Magician (Deep Elf Hedge Wizard) Turns: 1937, Time: 00:07:00 Health: -1/3 AC: 0 Str: 7 XL: 3 Next: 46% Magic: 11/12 EV: 14 Int: 20 God: Gold: 104 SH: 0 Dex: 14 Spells: 7/13 levels left rFire + + . (33%) f - melded +1 dagger (elec) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe rPois x (150%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... e - amulet of the acrobat Stlth ++ d - ring of see invisible HPRegen 0.20/turn (no ring) MPRegen 0.26/turn g - scarab talisman %: acrobat @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +1 dagger of electrocution (melded) Armour b - a +0 robe (melded) c - a +0 hat (melded) Jewellery d - a ring of see invisible (worn) e - an amulet of the acrobat (worn) Talismans g - a scarab talisman (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} j - a scroll of silence {unknown} l - a scroll of fear {unknown} Potions g - 2 potions of magic f - a potion of might {unknown} k - a potion of mutation {unknown} n - a potion of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 3.1 Stealth + Level 5.6 Spellcasting + Level 2.6 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 20% N/A 11% 2 c - Hailstorm Conj/Ice 10% 3d6 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 10% 2 Call Imp Summ 20% N/A 11% 2 Jinxbite Hex 10% 2d2 17% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Yara's Violent Unravell Hex/Alch 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Malign Gateway Summ/Tloc 5% N/A 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You swap places with your solar ember. You open the door. There is an open door here. There is an empty arch of ancient stone here. There is nothing on the other side of the stone arch. You open the door. You encounter a bat. You swap places with your solar ember. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You swap places with your solar ember. Found a stone staircase leading up. There is an open door here. You encounter a clockroach. Found a stone staircase leading up. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is a stone staircase leading up here. You swap places with your solar ember. The clockroach misses you. x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 100% to hit) The magic dart hits the clockroach. The clockroach is moderately wounded. The clockroach bites you. Ouch! That really hurt! You die... ... .# .... .# ....## .# ......##.# #### .........##.... .........#..# ...........# .......B...# ...#...*B..## ##.#.#...#### . #...<....... .### ###'###..<... ...##########.....##..... #.........#.......#..... ##.........#.......# ...# #..........#...∩...# ..## You could see a clockroach (warded) and a friendly solar ember (minion). Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 endoplasms A hobgoblin (D:2) 4 quokkas 10 ball pythons 7 bats 5 frilled lizards 2 goblins 9 kobolds 2 rats (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 692 | D:2 | Reached XP level 2. HP: 15/15 MP: 7/9 707 | D:2 | Reached skill level 5 in Spellcasting 1038 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 1181 | D:2 | Learned a level 2 spell: Blink 1686 | D:2 | Learned a level 3 spell: Hailstorm 1937 | D:3 | Slain by a clockroach Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms D:2: layout_loops_corners, st_stairs_10, minmay_circle_x D:3: minmay_octagon_keep, layout_rooms, nicolae_vehumet_altar_sigil, lemuel_coloured_pillars_altar, kennysheep_flooded_box Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.6 Stealth | 3 | 3.1 Dodging | | 2.6 Conjurations | | 2.6 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Cast: Magic Dart || 99 Armour: Robe || 16 None || 1 Dodge: Dodged || 12 Form: Scarab || 1