Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4560982588433832613 32 Glonk the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on May 6, 2026. Shot with a sling bullet by a goblin (5 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:03:20 (999 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 999, Time: 00:03:21 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 5/9 EV: 11 Int: 24 God: Gold: 39 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +1 short sword (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +1 short sword of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of mutation {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.1 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mercury Arrow Conj/Alch 32% 2d7 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Grave Claw Necr 6% 2d7 16% 2 Summon Ice Beast Ice/Summ 3% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Animate Dead Necr 3% N/A 71% 4 Ignite Poison Fire/Alch 3% N/A 71% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 96% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 96% 5 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a goblin, wielding a +0 dagger (severely wounded, strong, weak, chance to weaken: 100%) The glob of mercury hits the goblin! The goblin looks even weaker. The mercury splashes! The goblin looks weaker. The hobgoblin looks even weaker. The goblin looks weaker. You kill the goblin! The hobgoblin misses you. The goblin closely misses you. You encounter a hobgoblin. The hobgoblin hits you. Casting: Mercury Arrow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, weak, chance to weaken: 100%) The glob of mercury hits the goblin! The goblin looks even weaker. The mercury splashes! The goblin looks even weaker. The hobgoblin looks even weaker. You kill the goblin! The hobgoblin barely misses you. Casting: Mercury Arrow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +1 helmet (chance to weaken: 100%) The glob of mercury hits the hobgoblin. The hobgoblin looks even weaker. The mercury splashes! Robin looks weaker. The goblin looks even weaker. The hobgoblin is almost dead. The hobgoblin hits you. Robin throws the goblin at you! The goblin hits you with a +0 dagger. Press: ? - help, v - describe, . - travel Here: a hobgoblin (almost dead, strong, weak) The floor. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You die... #. #######..# #. #........# ## #. #.......>+ ...##.###### #........# ....$......# #........# ...........# #........+ ))).....g..# #........# ..........g###g.......# ............)gg.@...#.# )..........)..g.......# ...##################.# ... .. .# You could see Robin (weak), 2 hobgoblins and 2 goblins. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 hobgoblins 2 quokkas A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 2 frilled lizards 9 goblins 4 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 403 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 499 | D:1 | Learned a level 2 spell: Mercury Arrow 878 | D:2 | Reached skill level 5 in Conjurations 979 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 980 | D:2 | Encountered Robin 999 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic D:2: layout_basic, serial_shops, shop, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.1 Action || total ---------------------------++------- Cast: Magic Dart || 46 Mercury Arrow || 9 Drink: Magic || 1 Armour: Robe || 12 Dodge: Dodged || 9