Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6688337659906689528 947 Glonk the Sneak (level 7, -6/36 HPs) Began as a Deep Elf Conjurer on May 7, 2026. Mangled by Duvessa ... wielding a +0 short sword (10 damage) ... on level 4 of the Dungeon. The game lasted 00:11:47 (3512 turns). Glonk the Sneak (Deep Elf Conjurer) Turns: 3512, Time: 00:11:48 Health: -6/36 AC: 4 Str: 10 XL: 7 Next: 89% Magic: 2/18 EV: 11 Int: 28 God: Gold: 140 SH: 0 Dex: 13 Spells: 10/18 levels left rFire . . . (100%) c - +2 short sword (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +1 leather armour "Ripnoopp" {Int+3} rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ g - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.32/turn f - quill talisman %: no passive effects @: quill-form A: quills, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 220 gold pieces. You spent 80 gold pieces at shops. Inventory: Hand Weapons c - a +2 vampiric short sword (weapon) j - a +3 dagger of draining Armour a - a +0 robe e - a scarf of invisibility h - the +1 leather armour "Ynne" {Rampage rElec} (You found it on level 4 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. It cannot be enchanted further. i - the +1 leather armour "Ripnoopp" (worn) {Int+3} (You found it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. k - a +2 robe Jewellery b - a ring of protection from cold g - a +6 ring of strength (worn) Talismans d - an inkwell talisman f - a quill talisman (worn) Wands c - a wand of roots (10) f - a wand of mindburst (10) Scrolls c - 5 scrolls of identify {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} m - a scroll of poison {unknown} n - a scroll of brand weapon {unknown} o - a scroll of fog {unknown} q - a scroll of revelation {unknown} Potions g - 2 potions of magic d - 3 potions of ambrosia {unknown} f - a potion of brilliance {unknown} j - a potion of moonshine {unknown} k - 3 potions of haste {unknown} p - a potion of enlightenment {unknown} Skills: + Level 2.5 Dodging + Level 7.3 Stealth + Level 6.2 Spellcasting + Level 6.8 Conjurations + Level 3.4 Fire Magic + Level 0.9 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 d - Fulminant Prism Conj/Alch 15% 3d10 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 21% 4 Launch Clockwork Bee Frge 8% N/A 24% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Anguish Hex/Necr 4% N/A 63% 4 Silence Hex/Air 4% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 ! Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 Duvessa Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Duvessa. Duvessa is lightly wounded. The foxfire burns Duvessa. Duvessa is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Duvessa hits you but does no damage. The foxfire burns Duvessa. Duvessa is moderately wounded. The foxfire burns Duvessa. Duvessa is moderately wounded. Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, berserk) The floor. Unknown command. You feel much better. Duvessa barely misses you. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Duvessa hits you with a +0 short sword! The foxfire burns Duvessa. Duvessa is moderately wounded. The foxfire burns Duvessa. Duvessa is moderately wounded. Duvessa hits you with a +0 short sword! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (wisps of flame, moderately wounded, berserk, 84% to hit) The searing ray hits Duvessa! Duvessa is heavily wounded. (Press . to maintain the ray.) Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The searing ray misses Duvessa. Duvessa hits you with a +0 short sword! You die... ..... #....#.......#....# #. ..... #....#.......+....# #. ......#....#.......#....# #. ......#....#.......#....# #. ......##.###.......#....# #. #...............#....# #. #.............†......# #. #.....).........##########. #........e@................ #.......................... #.......................... ...###+##+#######........... .... #........... ..... #........... .... #........... #........... ############ You could see Duvessa (berserk). Vanquished Creatures Grinder (D:3) Sigmund (D:3) Edmund (D:4) An ogre (D:5) A phantom (D:4) A scorpion (D:4) Dowan (D:4) A howler monkey (D:5) A bombardier beetle (D:5) 2 jellies (D:4) 4 adders 4 dart slugs An orc (D:3) 6 hobgoblins 2 jackals (D:2) 4 ball pythons 6 bats 6 endoplasms A frilled lizard (D:1) 4 goblins 4 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 65 | D:1 | Found Ynuumm's Distillery. 523 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 546 | D:1 | Learned a level 2 spell: Searing Ray 1088 | D:2 | Learned a level 1 spell: Foxfire 1132 | D:2 | Reached skill level 5 in Conjurations 1137 | D:2 | Reached skill level 3 in Stealth 1173 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1745 | D:3 | Encountered Sigmund 1749 | D:3 | Killed Sigmund 1750 | D:3 | Reached skill level 5 in Stealth 1750 | D:3 | Reached skill level 5 in Spellcasting 1750 | D:3 | Reached XP level 4. HP: 14/24 MP: 11/17 1750 | D:3 | Reached XP level 5. HP: 16/28 MP: 11/18 2035 | D:3 | Encountered Grinder 2043 | D:3 | Learned a level 4 spell: Fulminant Prism 2053 | D:3 | Paralysed by Grinder for 3.5 turns 2058 | D:3 | Killed Grinder 2059 | D:3 | Reached skill level 6 in Stealth 2059 | D:3 | Reached skill level 1 in Fire Magic 2059 | D:3 | Reached XP level 6. HP: 28/32 MP: 11/20 2332 | D:3 | Encountered Crazy Yiuf 2813 | D:1 | Bought a potion of heal wounds for 80 gold pieces 2943 | D:4 | Reached XP level 7. HP: 20/36 MP: 13/21 3105 | D:4 | Identified the quill talisman of the Original Sin {rN+ | Dex+4} 3154 | D:4 | Identified the +1 leather armour "Ynne" {Rampage rElec} 3274 | D:4 | You fall into a shaft and drop 1 floor! 3274 | D:5 | Entered Level 5 of the Dungeon 3308 | D:5 | Reached skill level 7 in Stealth 3353 | D:5 | Identified the +1 leather armour "Ripnoopp" {Int+3} 3458 | D:4 | Encountered Edmund 3464 | D:4 | Encountered Dowan 3473 | D:4 | Killed Edmund 3481 | D:4 | Killed Dowan 3501 | D:4 | Encountered Duvessa 3512 | D:4 | Mangled by Duvessa Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners, serial_shops, shop, minmay_hedge_maze D:2: layout_basic, kennysheep_another_room D:3: layout_basic, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_grinder D:4: layout_gridville, uniq_duvessa, uniq_edmund D:5: layout_rooms, nicolae_overflow_two_pavilions, nicolae_overflow_lobbying_the_gods, hangedman_decor_slide_cut, minmay_divided_ellipse, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.8 Stealth | 3 5 6 7 | 7.3 Spellcasting | 5 6 | 6.2 Fire Magic | 1 2 3 | 3.4 Dodging | | 2.5 Alchemy | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 48 | 12 | 5 || 65 Foxfire | 11 | 7 | 25 || 43 Searing Ray | 1 | 3 | 5 || 9 Fulminant Prism | | 2 | 2 || 4 Drink: Heal wounds | | | 1 || 1 Armour: None | 1 | 2 | || 3 Robe | 1 | | || 1 Leather armour | | | 10 || 10 Dodge: Dodged | 1 | 1 | 10 || 12 Form: Scroll | 1 | | || 1 Quill | | | 1 || 1