Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1159343197096917021 32 Glonk the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 8, 2026. Was an Initiate of Ashenzari. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1249 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 1249, Time: 00:03:44 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 5/10 EV: 11 Int: 24 God: Ashenzari [......] Gold: 92 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe of Ashenzari's Augurer {Range, Self} (curse) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Missiles b - 6 javelins (quivered) c - 5 poisoned darts Armour a - the cursed +0 robe of Ashenzari's Augurer (worn) {Range, Self} It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Introspection: Fighting and Spellcasting. Scrolls c - a scroll of teleportation {unknown} e - 4 scrolls of immolation {unknown} h - a scroll of vulnerability {unknown} j - a scroll of fear {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} k - a potion of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.1 Stealth + Level 3.5(3.9) Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. A magic dart appears from out of thin air! The magic dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You see here a +0 short sword. You see here 5 poisoned darts. c - 5 poisoned darts Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! You die... ..†.####.......####....... #†... ##)....†#.)..### #.....# ##.## ..............## ###### #.[# .##............# ####.## # #............# ##....# #>..:........## #.†#### ##............# ###.## ##...#....#..### #...# #####.#.##..@.#####.### #.#..#{##.....#.# .##.#)######..†####### #.# #.........# #.### #.#######..# #...# #.# ###.# ..# ...[..# ......# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 2 dart slugs 7 endoplasms 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 4 bats 5 frilled lizards 4 goblins A kobold (D:2) A rat (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 287 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 290 | D:1 | Learned a level 2 spell: Searing Ray 789 | D:1 | Found a faded altar of an unknown god. 794 | D:1 | Prayed at the altar of an unknown god. 794 | D:1 | Became a worshipper of Ashenzari the Shackled 975 | D:2 | Encountered Terence 1178 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1233 | D:2 | Encountered Sigmund 1249 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, shapermc_ecumenical_altar_petra, solitary_fountain D:2: layout_rooms, minmay_misc_feat_room, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Throw: Javelin || 1 Cast: Magic Dart || 50 Searing Ray || 7 Invoke: Curse Item || 1 Armour: Robe || 7 Dodge: Dodged || 1