Glonk Level 1 of the Dungeon [Shop] Wuplir's Distillery a potion of haste (130 gold) 2 potions of invisibility (unknown) (208 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of moonshine (unknown) (13 gold) a potion of cancellation (unknown) (104 gold) (0, 0, D:1) a parchment of Magic Dart (4, 4, D:1) a bat corpse (skeletalised by now) (11, -41, D:1) a +0 whip 5 stones (16, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -55, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (31, -46, D:1) a hobgoblin skeleton (32, -45, D:1) a bat skeleton (32, -42, D:1) a ball python skeleton (38, -33, D:1) a frilled lizard skeleton (42, -42, D:1) a rat skeleton (44, -43, D:1) a quokka skeleton (44, -16, D:1) a +0 dagger (46, -50, D:1) a +0 robe (47, -24, D:1) a +0 dagger (50, -24, D:1) a +0 hand axe (51, -22, D:1) a bat skeleton (52, -32, D:1) a ball python skeleton (53, -35, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 17, D:2) a +0 dagger a kobold skeleton (8, 27, D:2) a +0 mace (8, 29, D:2) a parchment of Inner Flame (10, 12, D:2) a rat skeleton (21, 22, D:2) a bat corpse (skeletalised by now) (23, 8, D:2) a +0 short sword (26, 18, D:2) a +0 dagger (27, 12, D:2) a quokka skeleton (32, 17, D:2) a +0 ring mail (37, -1, D:2) a +0 mace (38, -5, D:2) a +0 scale mail (39, -7, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (8, 12, D:3) a +0 giant club an ogre skeleton (22, -3, D:3) a bat corpse (skeletalised by now) (25, -6, D:3) a +0 dagger a +0 robe (27, -7, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (28, -8, D:3) a +0 club a +0 club an orc skeleton an orc skeleton (28, -6, D:3) a +0 short sword a +0 leather armour an orc skeleton (28, 18, D:3) a +0 hand axe (32, -13, D:3) a +0 ring mail (33, -21, D:3) a ball python corpse (skeletalised by now) (35, -22, D:3) a +0 club (35, 9, D:3) a +0 dagger 2 stones a kobold skeleton (36, 16, D:3) a +0 dagger (37, 0, D:3) a +0 short sword a +0 scale mail (43, -5, D:3) a +0 dagger (51, -13, D:3) a +0 whip (56, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 2, D:4) 5 boomerangs (11, 13, D:4) a +0 short sword (12, 13, D:4) a +0 robe (13, 14, D:4) a +0 short sword (21, 32, D:4) a +0 quarterstaff (24, -13, D:4) a +0 robe (35, 7, D:4) a +0 spear (37, 25, D:4) a +0 giant club an ogre skeleton (41, -15, D:4) a +0 trident (43, -5, D:4) a +0 rapier (47, 11, D:4) a +0 dagger (48, 11, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (48, 12, D:4) a +0 hand axe (49, 11, D:4) a +0 mace (50, 11, D:4) a +0 robe (53, 7, D:4) a +0 dagger a +0 robe a +0 short sword a +0 scale mail a +0 war axe a +0 ring mail an adder skeleton an orc skeleton an orc skeleton an orc skeleton (54, 11, D:4) a +0 hand axe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a parchment of Slow (0, 40, D:5) a parchment of Mercury Arrow (3, 42, D:5) a +0 whip (4, 43, D:5) a +0 dagger (5, 44, D:5) a +0 dagger a kobold skeleton (6, 45, D:5) a +0 dagger (6, 46, D:5) a +0 short sword (8, 46, D:5) a +0 whip a kobold skeleton (9, 9, D:5) a water moccasin skeleton (10, 9, D:5) a +0 hand axe a +0 ring mail (11, 12, D:5) a +0 morningstar (12, 9, D:5) a +0 flail a +0 ring mail (35, 46, D:5) a +0 leather armour (36, 40, D:5) a +0 dagger an orc skeleton (40, 49, D:5) a +0 hammer (41, 29, D:5) a +0 long sword (41, 50, D:5) a +0 hammer (42, 49, D:5) a +0 hammer (43, 50, D:5) a +0 hammer (45, 34, D:5) a +0 scale mail (45, 51, D:5) a +0 hammer (46, 16, D:5) a hound skeleton (46, 33, D:5) a +0 ring mail (47, 16, D:5) a +0 dagger an orc skeleton (47, 17, D:5) a hound skeleton (47, 42, D:5) a +0 mace a +0 leather armour (47, 43, D:5) a +0 dagger a +0 leather armour an orc skeleton (47, 44, D:5) a +0 short sword an orc skeleton (47, 50, D:5) the +6 hammer of Hogh {heavy, +Blink rC++ Str+4 SInv} +Blink: It lets you blink. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (47, 51, D:5) a +0 hammer (47, 52, D:5) a +0 hammer (48, 50, D:5) a +0 hammer (48, 51, D:5) a +0 hammer (48, 52, D:5) a +0 hammer (49, 18, D:5) a +0 dagger 3 boomerangs a +0 chain mail an orc skeleton (49, 26, D:5) a +0 short sword a +0 chain mail an orc skeleton (49, 44, D:5) a +0 club a +0 ring mail (49, 50, D:5) a +0 hammer (49, 52, D:5) a +0 hammer (51, 20, D:5) a +0 short sword a +0 ring mail (64, 1, D:5) a +0 plate armour Level 6 of the Dungeon (4, 22, D:6) a +0 trident (11, -9, D:6) a +0 short sword (13, -7, D:6) a +0 club (13, -6, D:6) a +0 whip a kobold skeleton (14, -6, D:6) 5 stones (15, -7, D:6) a +0 dagger 2 stones (15, -5, D:6) a +0 dagger 5 stones a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (21, 13, D:6) a +0 hammer of draining (24, -21, D:6) a +0 ring mail (36, -17, D:6) a +1 scythe of freezing the human corpse of Sigmund (skeletalised by now) (48, 4, D:6) a +0 sling (50, 5, D:6) a parchment of Searing Ray (51, 23, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (1, 0, D:7) a +0 dagger (1, 1, D:7) a +0 short sword (still there?) 7 poisoned darts (still there?) a kobold corpse (still there?) (1, 4, D:7) a +0 dagger (3, -2, D:7) a +0 club a +0 leather armour (3, 4, D:7) a +0 short sword 4 stones a kobold corpse (5, -2, D:7) a +0 dagger (7, -5, D:7) a +0 dagger a +0 dagger a kobold corpse (8, -18, D:7) the +3 quarterstaff "Killer Klown's Doom" {rebuke, rC+++ Will- rCorr} rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (8, -15, D:7) a water moccasin corpse (8, -5, D:7) a scroll of identify (9, -15, D:7) a +0 whip