Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8210262456175877368 147 Glonk the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on May 11, 2026. Shot with an arrow by a centaur (11 damage) ... on level 4 of the Dungeon on May 12, 2026. The game lasted 00:06:20 (2218 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 2218, Time: 00:06:21 Health: -4/28 AC: 2 Str: 4 XL: 5 Next: 8% Magic: 12/13 EV: 12 Int: 25 God: Gold: 193 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) h - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) k - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) j - melded +0 pair of gloves SInv . b - melded +0 pair of boots Will ..... c - amulet of magic regeneration Stlth ++ f - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.66/turn l - quill talisman %: no passive effects @: quill-form A: quills, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons d - a +1 dagger of draining Missiles g - 2 throwing nets i - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) b - a +0 pair of boots (melded) j - a +0 pair of gloves (melded) k - a +0 helmet (melded) Magical Staves h - a staff of conjuration (weapon) Jewellery c - an amulet of magic regeneration (worn) f - a +4 ring of slaying (worn) Talismans e - an inkwell talisman l - a quill talisman (worn) Wands a - a wand of flame (22) Scrolls c - a scroll of vulnerability {unknown} d - 4 scrolls of identify {unknown} e - 3 scrolls of enchant armour {unknown} h - a scroll of revelation {unknown} j - a scroll of fog {unknown} k - 2 scrolls of fear {unknown} m - a scroll of blinking {unknown} q - a scroll of poison {unknown} Potions g - a potion of magic f - 3 potions of enlightenment {unknown} l - 3 potions of brilliance {unknown} n - 2 potions of might {unknown} o - a potion of curing {unknown} Skills: + Level 3.5 Dodging + Level 3.6 Stealth + Level 4.1 Spellcasting + Level 4.9 Conjurations + Level 1.0 Translocations + Level 1.1 Alchemy + Level 0.6 Evocations + Level 0.9 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Volatile Blastmotes Fire/Tloc 14% 2d11 22% 3 Swiftness Air 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 26% 4 Curse of Agony Necr 5% N/A 94% 5 Silence Hex/Air 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:4 * Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. You encounter a kobold. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.....# #.....# #.....# #.....# #.....# #.....# #.....# .. . #....@#####...K #.........c.... #####.......... #......K.## #........# ## #.......... .. #.......... ## #...#####.. #...# #.....# You could see a centaur and a kobold (wandering). Vanquished Creatures A hound (D:3) An iguana (D:2) 2 adders 6 dart slugs A ribbon worm (D:3) 2 orcs (D:4) 7 endoplasms 8 hobgoblins 6 jackals (D:1) 2 quokkas 5 ball pythons 4 bats 3 frilled lizards 8 goblins 6 kobolds 3 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 211 | D:1 | Learned a level 2 spell: Searing Ray 430 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 826 | D:2 | Reached XP level 4. HP: 22/24 MP: 10/15 1242 | D:3 | Reached skill level 1 in Alchemy 1370 | D:3 | Found a hide-covered altar of Uskayaw. 1850 | D:3 | Reached skill level 1 in Translocations 1886 | D:3 | Learned a level 4 spell: Fulminant Prism 1989 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 2053 | D:4 | Found Xeklie's Lightly-Used Armoury. 2209 | D:4 | Encountered a centaur 2218 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring D:2: layout_basic D:3: layout_loops_corners, nicolae_uskayaw_suspiria D:4: layout_basic, lemuel_crystal_altar, temple_doors_cd, minivault_5, minmay_shop_damaged, nrook_loot_triangle, minmay_unequal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.5 Spellcasting | 4 | 4.1 Alchemy | 1 | 1.1 Translocations | 1 | 1.0 Conjurations | | 4.9 Evocations | | 0.6 Shapeshifting | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 52 | 27 || 79 Searing Ray | 17 | 11 || 28 Armour: Robe | 1 | 4 || 5 None | 1 | || 1 Dodge: Dodged | 7 | 5 || 12 Form: Scroll | 1 | || 1 Default | | 1 || 1 Quill | | 1 || 1