Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11548011910177903700 197 Glonk the Magician (level 6, -12/40 HPs) Began as a Djinni Conjurer on May 13, 2026. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:07:20 (3075 turns). Glonk the Magician (Djinni Conjurer) Turns: 3075, Time: 00:07:21 Health: -12/40 AC: 2 Str: 6 XL: 6 Next: 5% Gold: 165 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) e - +2 dagger (speed) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-13 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons b - a +0 whip of venom e - a +2 dagger of speed (weapon) Missiles c - 11 poisoned darts (quivered) Armour a - a +0 robe (worn) Talismans d - a talisman of death Wands c - a wand of warping (5) Scrolls c - a scroll of enchant armour {unknown} e - 3 scrolls of vulnerability {unknown} h - a scroll of fog {unknown} m - a scroll of poison {unknown} n - a scroll of silence {unknown} o - a scroll of identify {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of blinking {unknown} Potions d - a potion of invisibility {unknown} f - a potion of curing {unknown} j - a potion of might {unknown} k - 2 potions of resistance {unknown} l - a potion of lignification {unknown} Skills: + Level 3.5 Dodging + Level 2.7 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy + Level 1.1 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Shock Conj/Air 88% 1d8 1% 1 f - Construct Spike Laun Frge 44% 2d4 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Hepliaklqana Yredelemnul Shops: D:4 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Okay, then. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to blink: 50%) Okay, then. You stop channelling your searing ray. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to blink: 50%) Space twists violently! The rupture engulfs the ogre! The ogre is severely wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ogre closely misses you. You hit the ogre. The ogre is almost dead. You stop channelling your searing ray. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... ........>........ ................. ..........####### .## .......[..#...#.. ... ########....#...+.. #.. #..#...#....'...#.. #..##..#...#....####### #...#..##'##........... #...'O@#...........≈≈≈. #..##..'....####..≈≈≈≈~ # #..#....# #..≈≈∩.. ##..#....# ##+≈≈≈≈~ #...#....# #...≈≈≈. ##..#....# #...#... #..#....# ###+#... ####....# #....### #....# #....#.. You could see an ogre. Vanquished Creatures A hound (D:4) An orc priest (D:3) 2 orc wizards 2 adders 6 dart slugs 6 orcs 6 endoplasms 8 hobgoblins 5 quokkas 4 ball pythons 3 bats 5 frilled lizards (D:1) 2 goblins 7 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Glonk set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 255 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 841 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 841 | D:1 | Learned a level 1 spell: Shock 1274 | D:2 | You are sucked into a shaft and drop 2 floors! 1592 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1883 | D:3 | Found a faded altar of an unknown god. 2192 | D:3 | Reached XP level 5. HP: 30/35 MP: 0/0 2192 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2326 | D:3 | Found a white marble altar of Elyvilon. 2330 | D:3 | Found a basalt altar of Yredelemnul. 2331 | D:3 | Found a hazy altar of Hepliaklqana. 2337 | D:3 | Found a shadowy altar of Dithmenos. 2713 | D:4 | Reached skill level 1 in Shapeshifting 3020 | D:4 | Found Rupto's Jewellery Shop. 3067 | D:4 | Reached XP level 6. HP: 38/40 MP: 0/0 3075 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, minitemple, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_clump_cross, infiniplex_forest_end_2, infiniplex_forest_zigzag_2, infiniplex_forest_lined_ring, hellmonk_ecumenical_altar_leap_of_faith D:4: layout_gridville, hellmonk_okawaru_the_only_friend_you_need, serial_shops, nicolae_shop_waterfront, minmay_misc_feat_roman Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.5 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Shapeshifting | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Dagger | | 3 || 3 Cast: Magic Dart | 45 | 28 || 73 Searing Ray | 19 | 12 || 31 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 2 || 2 Evoke: Wand of warping | | 1 || 1 Armour: Robe | 3 | 8 || 11 Dodge: Dodged | 2 | 6 || 8